Example #1
0
CMainWindow::CMainWindow(CPsfVm& virtualMachine)
    : Framework::Win32::CDialog(MAKEINTRESOURCE(IDD_MAINWINDOW))
    , m_virtualMachine(virtualMachine)
    , m_ready(false)
    , m_frames(0)
    , m_lastUpdateTime(~0)
    , m_selectedAudioPlugin(DEFAULT_SOUND_HANDLER_ID)
    , m_selectedCharEncoding(DEFAULT_CHAR_ENCODING_ID)
    , m_playlistPanel(NULL)
    , m_fileInformationPanel(NULL)
    , m_spu0RegViewPanel(NULL)
    , m_spu1RegViewPanel(NULL)
    , m_currentPlaylistItem(0)
    , m_repeatMode(DEFAULT_REPEAT_MODE)
    , m_trackLength(0)
    , m_accel(CreateAccelerators())
    , m_reverbEnabled(true)
    , m_playListOnceIcon(NULL)
    , m_repeatListIcon(NULL)
    , m_shuffleListIcon(NULL)
    , m_repeatTrackIcon(NULL)
    , m_toolTip(NULL)
    , m_trayPopupMenu(NULL)
    , m_configPopupMenu(NULL)
    , m_useTrayIcon(false)
    , m_trayIconServer(NULL)
    , m_taskBarList(NULL)
    , m_randomSeed(0)
{
	OSVERSIONINFO versionInfo;
	memset(&versionInfo, 0, sizeof(OSVERSIONINFO));
	versionInfo.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
	GetVersionEx(&versionInfo);
	if(versionInfo.dwMajorVersion > 6)
	{
		m_useTrayIcon = false;
	}
	else if(versionInfo.dwMajorVersion == 6)
	{
		m_useTrayIcon = versionInfo.dwMinorVersion < 1;
	}
	else
	{
		m_useTrayIcon = true;
	}
#ifdef FORCE_ENABLE_TRAYICON
	m_useTrayIcon = true;
#endif

	if(!m_useTrayIcon)
	{
		m_taskBarList = new Framework::Win32::CTaskBarList();
	}

	{
		srand(static_cast<unsigned int>(time(NULL)) * 0x13579ACD);
		float delta = (static_cast<float>(rand()) / static_cast<float>(RAND_MAX));
		m_randomSeed = delta * static_cast<float>(0xCAFECAFE) + 0xDAEBB042;
	}

	CAppConfig::GetInstance().RegisterPreferenceBoolean(PREF_REVERB_ENABLED, true);
	CAppConfig::GetInstance().RegisterPreferenceInteger(PREF_SOUNDHANDLER_ID, DEFAULT_SOUND_HANDLER_ID);
	CAppConfig::GetInstance().RegisterPreferenceInteger(PREF_CHAR_ENCODING_ID, DEFAULT_CHAR_ENCODING_ID);
	CAppConfig::GetInstance().RegisterPreferenceInteger(PREF_REPEAT_MODE, DEFAULT_REPEAT_MODE);

	m_reverbEnabled = CAppConfig::GetInstance().GetPreferenceBoolean(PREF_REVERB_ENABLED);
	m_repeatMode = static_cast<REPEAT_MODE>(CAppConfig::GetInstance().GetPreferenceInteger(PREF_REPEAT_MODE));

	LoadAudioPluginPreferences();
	LoadCharEncodingPreferences();

	for(unsigned int i = 0; i < MAX_PANELS; i++)
	{
		m_panels[i] = NULL;
	}

	SetClassPtr();

	SetTimer(m_hWnd, TIMER_UPDATE_CLOCK, 200, NULL);
	SetTimer(m_hWnd, TIMER_UPDATE_FADE, 50, NULL);
	SetTimer(m_hWnd, TIMER_UPDATE_DISCOVERIES, 100, NULL);

	{
		int smallIconSizeX = GetSystemMetrics(SM_CXSMICON);
		int smallIconSizeY = GetSystemMetrics(SM_CYSMICON);
		int bigIconSizeX = GetSystemMetrics(SM_CXICON);
		int bigIconSizeY = GetSystemMetrics(SM_CYICON);

		HICON smallIcon = reinterpret_cast<HICON>(LoadImage(GetModuleHandle(NULL), MAKEINTRESOURCE(IDI_MAIN), IMAGE_ICON, smallIconSizeX, smallIconSizeY, 0));
		HICON bigIcon = reinterpret_cast<HICON>(LoadImage(GetModuleHandle(NULL), MAKEINTRESOURCE(IDI_MAIN), IMAGE_ICON, bigIconSizeX, bigIconSizeY, 0));

		SetIcon(ICON_SMALL, smallIcon);
		SetIcon(ICON_BIG, bigIcon);
	}

	m_trayPopupMenu = LoadMenu(GetModuleHandle(NULL), MAKEINTRESOURCE(IDR_TRAY_POPUP));
	m_configPopupMenu = LoadMenu(GetModuleHandle(NULL), MAKEINTRESOURCE(IDR_CONFIG_POPUP));

	m_virtualMachine.OnNewFrame.connect(std::bind(&CMainWindow::OnNewFrame, this));

	m_toolTip = new Framework::Win32::CToolTip(m_hWnd);
	m_toolTip->Activate(true);

	ChangeAudioPlugin(FindAudioPlugin(m_selectedAudioPlugin));

	m_playListOnceIcon = reinterpret_cast<HICON>(LoadImage(GetModuleHandle(NULL), MAKEINTRESOURCE(IDI_PLAYONCE), IMAGE_ICON, 16, 16, 0));
	m_repeatListIcon = reinterpret_cast<HICON>(LoadImage(GetModuleHandle(NULL), MAKEINTRESOURCE(IDI_REPEAT_LIST), IMAGE_ICON, 16, 16, 0));
	m_shuffleListIcon = reinterpret_cast<HICON>(LoadImage(GetModuleHandle(NULL), MAKEINTRESOURCE(IDI_SHUFFLE_LIST), IMAGE_ICON, 16, 16, 0));
	m_repeatTrackIcon = reinterpret_cast<HICON>(LoadImage(GetModuleHandle(NULL), MAKEINTRESOURCE(IDI_REPEAT_TRACK), IMAGE_ICON, 16, 16, 0));
	m_configIcon = reinterpret_cast<HICON>(LoadImage(GetModuleHandle(NULL), MAKEINTRESOURCE(IDI_CONFIG), IMAGE_ICON, 16, 16, 0));
	m_playIcon = reinterpret_cast<HICON>(LoadImage(GetModuleHandle(NULL), MAKEINTRESOURCE(IDI_PLAY), IMAGE_ICON, 16, 16, 0));
	m_pauseIcon = reinterpret_cast<HICON>(LoadImage(GetModuleHandle(NULL), MAKEINTRESOURCE(IDI_PAUSE), IMAGE_ICON, 16, 16, 0));
	m_prevTrackIcon = reinterpret_cast<HICON>(LoadImage(GetModuleHandle(NULL), MAKEINTRESOURCE(IDI_PREV_TRACK), IMAGE_ICON, 16, 16, 0));
	m_nextTrackIcon = reinterpret_cast<HICON>(LoadImage(GetModuleHandle(NULL), MAKEINTRESOURCE(IDI_NEXT_TRACK), IMAGE_ICON, 16, 16, 0));

	m_timerLabel = Framework::Win32::CStatic(GetItem(IDC_TIMER_LABEL));
	m_titleLabel = Framework::Win32::CStatic(GetItem(IDC_TITLE_LABEL));

	m_placeHolder = Framework::Win32::CStatic(GetItem(IDC_PLACEHOLDER));

	m_configButton = Framework::Win32::CButton(GetItem(IDC_CONFIG_BUTTON));
	m_toolTip->AddTool(m_configButton.m_hWnd, _T("Configuration"));
	m_configButton.SetIcon(m_configIcon);

	m_repeatButton = Framework::Win32::CButton(GetItem(IDC_REPEAT_BUTTON));
	m_toolTip->AddTool(m_repeatButton.m_hWnd, _T(""));
	UpdateRepeatButton();

	m_pauseButton = Framework::Win32::CButton(GetItem(IDC_PAUSE_BUTTON));

	//Initialize symbol fonts
	CreateSymbolFonts();

	{
		m_pauseButton.SetFont(m_webdingsFont);
		SendMessage(GetItem(ID_FILE_PREVIOUSTRACK), WM_SETFONT, reinterpret_cast<WPARAM>(static_cast<HFONT>(m_webdingsFont)), 0);
		SendMessage(GetItem(ID_FILE_NEXTTRACK), WM_SETFONT, reinterpret_cast<WPARAM>(static_cast<HFONT>(m_webdingsFont)), 0);
		SendMessage(GetItem(IDC_PREVTAB_BUTTON), WM_SETFONT, reinterpret_cast<WPARAM>(static_cast<HFONT>(m_webdingsFont)), 0);
		SendMessage(GetItem(IDC_NEXTTAB_BUTTON), WM_SETFONT, reinterpret_cast<WPARAM>(static_cast<HFONT>(m_webdingsFont)), 0);
	}

	if(m_segoeUiSymbolFont.IsValid())
	{
		SendMessage(GetItem(IDC_EJECT_BUTTON), WM_SETFONT, reinterpret_cast<WPARAM>(static_cast<HFONT>(m_segoeUiSymbolFont)), 0);
		SendMessage(GetItem(IDC_EJECT_BUTTON), WM_SETTEXT, NULL, reinterpret_cast<LPARAM>(_T("\u23CF")));
	}

	//Create tray icon
	if(m_useTrayIcon)
	{
		m_trayIconServer = new Framework::Win32::CTrayIconServer();

		Framework::Win32::CTrayIcon* trayIcon = m_trayIconServer->Insert();
		trayIcon->SetIcon(LoadIcon(GetModuleHandle(NULL), MAKEINTRESOURCE(IDI_MAIN)));
		trayIcon->SetTip(_T("PsfPlayer"));

		m_trayIconServer->RegisterHandler(std::bind(&CMainWindow::OnTrayIconEvent, this,
		                                            std::placeholders::_1, std::placeholders::_2));
	}

	//Create play list panel
	m_playlistPanel = new CPlaylistPanel(m_hWnd, m_playlist);
	m_playlistPanel->OnItemDblClick.connect(std::bind(&CMainWindow::OnPlaylistItemDblClick, this, std::placeholders::_1));
	m_playlistPanel->OnAddClick.connect(std::bind(&CMainWindow::OnPlaylistAddClick, this));
	m_playlistPanel->OnRemoveClick.connect(std::bind(&CMainWindow::OnPlaylistRemoveClick, this, std::placeholders::_1));
	m_playlistPanel->OnSaveClick.connect(std::bind(&CMainWindow::OnPlaylistSaveClick, this));

	//Create file information panel
	m_fileInformationPanel = new CFileInformationPanel(m_hWnd);

	//Create RegView panels
	m_spu0RegViewPanel = new CSpuRegViewPanel(m_hWnd, _T("SPU0"));
	m_spu1RegViewPanel = new CSpuRegViewPanel(m_hWnd, _T("SPU1"));

	//Initialize panels
	m_panels[0] = m_playlistPanel;
	m_panels[1] = m_fileInformationPanel;
	m_panels[2] = m_spu0RegViewPanel;
	m_panels[3] = m_spu1RegViewPanel;

	CreateAudioPluginMenu();
	UpdateAudioPluginMenu();

	CreateCharEncodingMenu();
	UpdateCharEncodingMenu();

	UpdateClock();
	UpdateTitle();
	UpdatePlaybackButtons();
	UpdateConfigMenu();

	m_currentPanel = -1;
	ActivatePanel(0);
}
Example #2
0
/*! Handle the messages routed to the display queue */
static void DisplayQueueMessageHandler(tMessage* pMsg)
{
  tMessage Msg;
  unsigned char i = 0;

  switch (pMsg->Type)
  {
  case WriteBufferMsg:
    WriteBufferHandler(pMsg);
    break;

  case SetWidgetListMsg:
    SetWidgetList(pMsg);
    break;
  
  case UpdateDisplayMsg:
    if ((!(pMsg->Options & MSG_OPT_UPD_INTERNAL) &&
          (pMsg->Options & MODE_MASK) == NOTIF_MODE) &&
        GetProperty(PROP_AUTO_BACKLIGHT))
      SendMessage(&Msg, AutoBacklightMsg, MSG_OPT_NONE);

    UpdateDisplayHandler(pMsg);
    break;
    
  case UpdateClockMsg:
    UpdateClock();
    break;
    
  case DrawClockWidgetMsg:
    DrawClockWidget(pMsg->Options);
    break;

  case MonitorBatteryMsg:
    MonitorBattery();
    break;

  case BluetoothStateChangeMsg:
    BluetoothStateChangeHandler(pMsg);
    break;

  case IdleUpdateMsg:
    IdleUpdateHandler();
    break;

  case ButtonStateMsg:
    ButtonStateHandler();
    break;

  case CallerIdMsg:
    pMsg->pBuffer[pMsg->Length] = NUL;
    ShowCall((char *)pMsg->pBuffer, pMsg->Options);
    break;
    
  case CallerNameMsg:
    if (pMsg->Length)
    {
      pMsg->pBuffer[pMsg->Length] = NUL;
      ShowCall((char *)pMsg->pBuffer, SHOW_NOTIF_CALLER_NAME);

      if (GetProperty(PROP_AUTO_BACKLIGHT)) SendMessage(&Msg, AutoBacklightMsg, MSG_OPT_NONE);
    }
    else ShowCall("", pMsg->Options);
    break;

  case MusicPlayStateMsg:
    HandleMusicPlayStateChange(pMsg->Options);
    break;
    
  case ChangeModeMsg:
    ChangeModeHandler(pMsg->Options);
    break;
  
  case ControlFullScreenMsg:
    SetProperty(PROP_PHONE_DRAW_TOP, pMsg->Options || *pMsg->pBuffer ? PROP_PHONE_DRAW_TOP : 0);
    break;

  case ModifyTimeMsg:
    ModifyTimeHandler(pMsg);
    break;

  case MenuModeMsg:
    MenuModeHandler(pMsg->Options);
    break;

  case MenuButtonMsg:
    MenuButtonHandler(pMsg->Options);
    break;

  case EnableButtonMsg:
    EnableButtonMsgHandler(pMsg);
    break;

  case DevTypeMsg:

    SetupMessageWithBuffer(&Msg, DevTypeRespMsg, BOARD_TYPE); //default G2
    if (Msg.pBuffer != NULL)
    {
      Msg.pBuffer[0] = BOARD_TYPE; // backward compatible
      Msg.Length = 1;

      if (GetMsp430HardwareRevision() < 'F')
      {
        Msg.Options = DIGITAL_WATCH_TYPE_G1;
        Msg.pBuffer[0] = DIGITAL_WATCH_TYPE_G1; // backward compatible
      }

      Msg.Options |= pMsg->Options & 0x80; // support ACK
      RouteMsg(&Msg);
    }

    PrintF("- DevTypeResp:%d", Msg.Options);

    // set ACK bit
    SendMessage(&Msg, ConnTypeMsg, pMsg->Options);
    break;

  case VerInfoMsg:
    SetupMessageWithBuffer(&Msg, VerInfoRespMsg, MSG_OPT_NONE);
    if (Msg.pBuffer != NULL)
    {
      /* exclude middle '.' */
      strncpy((char *)Msg.pBuffer, BUILD, 3);
      strncpy((char *)Msg.pBuffer + 3, BUILD + 4, 3);
      Msg.Length += strlen(BUILD) - 1;
        
      *(Msg.pBuffer + Msg.Length++) = (unsigned char)atoi(VERSION);
      
      while (VERSION[i++] != '.');
      *(Msg.pBuffer + Msg.Length++) = atoi(VERSION + i);
      *(Msg.pBuffer + Msg.Length++) = NULL;
      
      RouteMsg(&Msg);
    }
    PrintS("-Ver:"); for (i = 6; i < Msg.Length; ++i) PrintH(Msg.pBuffer[i]);
    break;
    
  case SetVibrateMode:
    SetVibrateModeHandler(pMsg);
    break;

  case SetRtcMsg:
    SetRtc((Rtc_t *)pMsg->pBuffer);

#if COUNTDOWN_TIMER
    if (CurrentPage[PageType] == CountdownPage && CountdownMode() == COUNTING)
      SendMessage(&Msg, CountDownMsg, MSG_OPT_CNTDWN_TIME);
#endif
    UpdateClock();
    break;
    
#if COUNTDOWN_TIMER
  case CountDownMsg:
    if (pMsg->Options == MSG_OPT_NONE)
    {
      PageType = PAGE_TYPE_INFO;
      CurrentPage[PageType] = CountdownPage;
    }
    DrawCountdownScreen(pMsg->Options);
    break;

  case SetCountdownDoneMsg:
    // for testing
//    Rtc_t Done;
//    Done.Month = 5;
//    Done.Day = 1;
//    Done.Hour = 0;
//    Done.Minute = 0;
//    SetDoneTime(&Done);

    // Valid only DoneTime is different
    if (SetDoneTime((Rtc_t *)pMsg->pBuffer)) SendMessage(&Msg, CountDownMsg, MSG_OPT_NONE);
    break;
#endif

  case ServiceMenuMsg:
    ServiceMenuHandler();
    break;
    
  case DisableButtonMsg:
    DisableButtonMsgHandler(pMsg);
    break;

  case ReadButtonConfigMsg:
    ReadButtonConfigHandler(pMsg);
    break;

  case SetBacklightMsg:
    SetBacklight(pMsg->Options);
    // testing
//    pMsg->Type = AccelMsg;
//    pMsg->Options = 1; //enable
//    HandleAccelerometer(pMsg);
    break;

  case AutoBacklightMsg:
    if (LightSenseCycle() < DARK_LEVEL) SetBacklight(LED_ON_OPTION);
    break;

  case BatteryConfigMsg:
    SetBatteryLevels(pMsg->pBuffer);
    break;

  case ReadBatteryVoltageMsg:
    ReadBatteryVoltageHandler();
    break;

  case ResetMsg:
    SoftwareResetHandler(pMsg);
    break;

  case NvalOperationMsg:
    NvalOperationHandler(pMsg);
    break;

  case SecInvertMsg:
    HandleSecInvert(pMsg->Options);
    break;

  case LoadTemplateMsg:
    LoadTemplateHandler(pMsg);
    break;

  case LinkAlarmMsg:
    if (LinkAlarmEnable)
    {
      SetupMessageWithBuffer(&Msg, SetVibrateMode, MSG_OPT_NONE);
      if (Msg.pBuffer != NULL)
      {
        *(tSetVibrateModePayload *)Msg.pBuffer = LnkAlmTone;
        RouteMsg(&Msg);
      }
    }
    break;

  case ModeTimeoutMsg:
    ModeTimeoutHandler();
    break;

  case WatchStatusMsg:
    PageType = PAGE_TYPE_INFO;
    CurrentPage[PageType] = StatusPage;
    DrawWatchStatusScreen();
    break;

//  case ListPairedDevicesMsg:
//    ListPairedDevicesHandler();
//    break;

  case WatchDrawnScreenTimeout:
    IdleUpdateHandler();
    break;

  case TermModeMsg:
    TermModeHandler();
    break;
    
  case LowBatteryWarningMsg:
    break;
    
  case LowBatteryBtOffMsg:
    UpdateClock();
    break;

#if __IAR_SYSTEMS_ICC__
  case EraseTemplateMsg:
    EraseTemplateHandler(pMsg);
    break;
    
  case WriteToTemplateMsg:
    WriteToTemplateHandler(pMsg);
    break;
#endif

  case AccelMsg:
    HandleAccelerometer(pMsg);
    break;

  case ReadLightSensorMsg:
    ReadLightSensorHandler();
    break;

  case RateTestMsg:
    SetupMessageWithBuffer(&Msg, DiagnosticLoopback, MSG_OPT_NONE);
    if (Msg.pBuffer != NULL)
    {
      /* don't care what data is */
      Msg.Length = 10;
      RouteMsg(&Msg);
    }
    break;
    
  default:
    PrintF("# Disp Msg: 0x%02x", pMsg->Type);
    break;
  }
}
 void OnTimer(wxTimerEvent& WXUNUSED(event)) { UpdateClock(); }
Example #4
0
void CVideoSyncGLX::Run(std::atomic<bool>& stop)
{
  unsigned int  PrevVblankCount;
  unsigned int  VblankCount;
  int           ReturnV;
  bool          IsReset = false;
  int64_t       Now;

  //get the current vblank counter
  m_glXGetVideoSyncSGI(&VblankCount);
  PrevVblankCount = VblankCount;

  while(!stop && !m_displayLost && !m_displayReset)
  {
    //wait for the next vblank
    ReturnV = m_glXWaitVideoSyncSGI(2, (VblankCount + 1) % 2, &VblankCount);
    m_glXGetVideoSyncSGI(&VblankCount); //the vblank count returned by glXWaitVideoSyncSGI is not always correct
    Now = CurrentHostCounter();         //get the timestamp of this vblank

    if(ReturnV)
    {
      CLog::Log(LOGDEBUG, "CVideoReferenceClock: glXWaitVideoSyncSGI returned %i", ReturnV);
      return;
    }

    if (VblankCount > PrevVblankCount)
    {
      UpdateClock((int)(VblankCount - PrevVblankCount), Now, m_refClock);
      IsReset = false;
    }
    else
    {
      CLog::Log(LOGDEBUG, "CVideoReferenceClock: Vblank counter has reset");

      //only try reattaching once
      if (IsReset)
        return;

      //because of a bug in the nvidia driver, glXWaitVideoSyncSGI breaks when the vblank counter resets
      CLog::Log(LOGDEBUG, "CVideoReferenceClock: Detaching glX context");
      ReturnV = glXMakeCurrent(m_Dpy, None, NULL);
      if (ReturnV != True)
      {
        CLog::Log(LOGDEBUG, "CVideoReferenceClock: glXMakeCurrent returned %i", ReturnV);
        return;
      }

      //sleep here so we don't busy spin when this constantly happens, for example when the display went to sleep
      Sleep(1000);

      CLog::Log(LOGDEBUG, "CVideoReferenceClock: Attaching glX context");
      ReturnV = glXMakeCurrent(m_Dpy, m_Window, m_Context);
      if (ReturnV != True)
      {
        CLog::Log(LOGDEBUG, "CVideoReferenceClock: glXMakeCurrent returned %i", ReturnV);
        return;
      }

      m_glXGetVideoSyncSGI(&VblankCount);

      IsReset = true;
    }
    PrevVblankCount = VblankCount;
  }
  m_lostEvent.Set();
  while(!stop && m_displayLost && !m_displayReset)
  {
    Sleep(10);
  }
}
Example #5
0
 uint64_t RealClockTimeMicro() {
     UpdateClock();
     return ClockTimeMicro();
 }
Example #6
0
 uint64_t RealClockTimeNano() {
     UpdateClock();
     return ClockTimeNano();
 }
void CScreensaverOverlay::RenderControl()
{
	UpdateClock();
	SallyAPI::GUI::CApplicationWindow::RenderControl();
}
Example #8
0
 inline time_t Now() {
     UpdateClock();
     return _ts.tv_sec;
 }
void ShowPictureWindows( int window )
{
    switch (window)
    {
	     case 1: // Main Window.
                TAP_Osd_FillBox( rgn, SCREEN_X_MIN, SCREEN_Y_MIN, SCREEN_W_MAX, SCREEN_H_MAX, 0 ); // Clear the entire Main window area.
                TAP_Channel_Scale( CHANNEL_Main, SCREEN_X, SCREEN_Y, SCREEN_W, SCREEN_H, FALSE );
                if (guideWindowDisplayed) DisplayGuideWindow( currentSvcType, currentSvcNum );
                UpdateClock( rgn, CLOCK_X, CLOCK_Y );  // Draw the clock.
                TAP_Osd_DrawRectangle( rgn, PIP_SCRX, PIP_SCRY, PIP_SCRW, PIP_SCRH, 2, COLOR_Yellow );	
                TAP_Osd_DrawRectangle( rgn, BASE_X-10, BASE_Y-HEADER_H, LOGO_WINDOW_W-BASE_X+10, LOGO_WINDOW_H-BASE_Y+HEADER_H, 2, COLOR_Yellow );	
                TAP_Osd_DrawRectangle( rgn, GDE_X-1, GDE_Y, GDE_W, GDE_H, 2, COLOR_Yellow );	
                TAP_Osd_DrawRectangle( rgn, EVENT_X, EVENT_Y, EVENT_W, EVENT_H, 2, COLOR_Yellow );	
                TAP_Osd_DrawRectangle( rgn, CLOCK_X-CLOCK_W, CLOCK_Y, CLOCK_W, CLOCK_H, 2, COLOR_Yellow );	
                TAP_Osd_DrawRectangle( rgn, GDE_SCREEN_X, GDE_SCREEN_Y, GDE_SCREEN_W, GDE_SCREEN_H, 2, COLOR_Yellow );
                TAP_Osd_DrawRectangle( rgn, SCREEN_X, SCREEN_Y, SCREEN_W, SCREEN_H, 2, COLOR_Red );
                break;
                
	     case 2: // PiP Window.
                TAP_Osd_FillBox( rgn, 0, PIP_SCRY-1, PIP_X_MAX, OSD_MAX_Y-(PIP_SCRY-1), 0 ); // Clear the entire PIP window area.
	            TAP_Channel_Scale( CHANNEL_Sub, PIP_SCRX, PIP_SCRY, PIP_SCRW, PIP_SCRH, FALSE );			// define the PIP window
                UpdateClock( rgn, CLOCK_X, CLOCK_Y );  // Draw the clock.
                TAP_Osd_DrawRectangle( rgn, SCREEN_X, SCREEN_Y, SCREEN_W, SCREEN_H, 2, COLOR_Yellow );
                TAP_Osd_DrawRectangle( rgn, PIP_SCRX, PIP_SCRY, PIP_SCRW, PIP_SCRH, 2, COLOR_Red );	
                TAP_Osd_DrawRectangle( rgn, BASE_X-10, BASE_Y-HEADER_H, LOGO_WINDOW_W-BASE_X+10, LOGO_WINDOW_H-BASE_Y+HEADER_H, 2, COLOR_Yellow );	
                TAP_Osd_DrawRectangle( rgn, GDE_X-1, GDE_Y, GDE_W, GDE_H, 2, COLOR_Yellow );	
                TAP_Osd_DrawRectangle( rgn, EVENT_X, EVENT_Y, EVENT_W, EVENT_H, 2, COLOR_Yellow );	
                TAP_Osd_DrawRectangle( rgn, CLOCK_X-CLOCK_W, CLOCK_Y, CLOCK_W, CLOCK_H, 2, COLOR_Yellow );	
                TAP_Osd_DrawRectangle( rgn, GDE_SCREEN_X, GDE_SCREEN_Y, GDE_SCREEN_W, GDE_SCREEN_H, 2, COLOR_Yellow );
                break;

	     case 3: // Logo Window.
                TAP_Osd_FillBox( rgn, SCREEN_X_MIN, SCREEN_Y_MIN, SCREEN_W_MAX, SCREEN_H_MAX, 0 ); // Clear the entire Main window area.
                ActivateLogos( currentSvcType, currentSvcNum );                    // draw the logos	
                if (guideWindowDisplayed) 
                {
                    CloseGuideWindow();    // Close current Guide window
                    ActivateGuideWindow(); // Reactivate with new coordinates.
                    DisplayGuideWindow( currentSvcType, currentSvcNum );
                }
                UpdateClock( rgn, CLOCK_X, CLOCK_Y );  // Draw the clock.
                TAP_Osd_DrawRectangle( rgn, SCREEN_X, SCREEN_Y, SCREEN_W, SCREEN_H, 2, COLOR_Yellow );
                TAP_Osd_DrawRectangle( rgn, PIP_SCRX, PIP_SCRY, PIP_SCRW, PIP_SCRH, 2, COLOR_Yellow );	
                TAP_Osd_DrawRectangle( rgn, BASE_X-10, BASE_Y-HEADER_H, LOGO_WINDOW_W-BASE_X+10, LOGO_WINDOW_H-BASE_Y+HEADER_H, 2, COLOR_Red );	
                TAP_Osd_DrawRectangle( rgn, BASE_X-10, LOGO_WINDOW_H, LOGO_WINDOW_W-BASE_X+10, 2, 1, COLOR_Black );	
                TAP_Osd_DrawRectangle( rgn, GDE_X-1, GDE_Y, GDE_W, GDE_H, 2, COLOR_Red );	
                TAP_Osd_DrawRectangle( rgn, EVENT_X, EVENT_Y, EVENT_W, EVENT_H, 2, COLOR_Yellow );	
                TAP_Osd_DrawRectangle( rgn, CLOCK_X-CLOCK_W, CLOCK_Y, CLOCK_W, CLOCK_H, 2, COLOR_Yellow );	
                TAP_Osd_DrawRectangle( rgn, GDE_SCREEN_X, GDE_SCREEN_Y, GDE_SCREEN_W, GDE_SCREEN_H, 2, COLOR_Yellow );
                break;

	     case 4: // Event Info Window
                DisplayScreenConfigWindow(window);   // Redraw Event Window with new coordinates.
                UpdateClock( rgn, CLOCK_X, CLOCK_Y );  // Draw the clock.
                TAP_Osd_DrawRectangle( rgn, SCREEN_X, SCREEN_Y, SCREEN_W, SCREEN_H, 2, COLOR_Yellow );
                TAP_Osd_DrawRectangle( rgn, PIP_SCRX, PIP_SCRY, PIP_SCRW, PIP_SCRH, 2, COLOR_Yellow );	
                TAP_Osd_DrawRectangle( rgn, BASE_X-10, BASE_Y-HEADER_H, LOGO_WINDOW_W-BASE_X+10, LOGO_WINDOW_H-BASE_Y+HEADER_H, 2, COLOR_Yellow );	
                TAP_Osd_DrawRectangle( rgn, GDE_X-1, GDE_Y, GDE_W, GDE_H, 2, COLOR_Yellow );	
                TAP_Osd_DrawRectangle( rgn, EVENT_X, EVENT_Y, EVENT_W, EVENT_H, 2, COLOR_Red );	
                TAP_Osd_DrawRectangle( rgn, CLOCK_X-CLOCK_W, CLOCK_Y, CLOCK_W, CLOCK_H, 2, COLOR_Yellow );	
                TAP_Osd_DrawRectangle( rgn, GDE_SCREEN_X, GDE_SCREEN_Y, GDE_SCREEN_W, GDE_SCREEN_H, 2, COLOR_Yellow );
                break;

	     case 5:  // Clock Window
                UpdateClock( rgn, CLOCK_X, CLOCK_Y );  // Draw the clock.
                TAP_Osd_DrawRectangle( rgn, SCREEN_X, SCREEN_Y, SCREEN_W, SCREEN_H, 2, COLOR_Yellow );
                TAP_Osd_DrawRectangle( rgn, PIP_SCRX, PIP_SCRY, PIP_SCRW, PIP_SCRH, 2, COLOR_Yellow );	
                TAP_Osd_DrawRectangle( rgn, BASE_X-10, BASE_Y-HEADER_H, LOGO_WINDOW_W-BASE_X+10, LOGO_WINDOW_H-BASE_Y+HEADER_H, 2, COLOR_Yellow );	
                TAP_Osd_DrawRectangle( rgn, GDE_X-1, GDE_Y, GDE_W, GDE_H, 2, COLOR_Yellow );	
                TAP_Osd_DrawRectangle( rgn, EVENT_X, EVENT_Y, EVENT_W, EVENT_H, 2, COLOR_Yellow );	
                TAP_Osd_DrawRectangle( rgn, CLOCK_X-CLOCK_W, CLOCK_Y, CLOCK_W, CLOCK_H, 2, COLOR_Red );	
                TAP_Osd_DrawRectangle( rgn, GDE_SCREEN_X, GDE_SCREEN_Y, GDE_SCREEN_W, GDE_SCREEN_H, 2, COLOR_Yellow );
                break;

	     case 6: // Main Window with Guide Window Active
                TAP_Osd_FillBox( rgn, LOGO_WINDOW_W+GDE_W, 0, OSD_MAX_X-(LOGO_WINDOW_W+GDE_W), EVENT_Y-1, 0 ); // Clear the entire Main window area.
                TAP_Channel_Scale( CHANNEL_Main, GDE_SCREEN_X, GDE_SCREEN_Y, GDE_SCREEN_W, GDE_SCREEN_H, FALSE );
                if (guideWindowDisplayed) DisplayGuideWindow( currentSvcType, currentSvcNum );
                UpdateClock( rgn, CLOCK_X, CLOCK_Y );  // Draw the clock.
                TAP_Osd_DrawRectangle( rgn, PIP_SCRX, PIP_SCRY, PIP_SCRW, PIP_SCRH, 2, COLOR_Yellow );	
                TAP_Osd_DrawRectangle( rgn, BASE_X-10, BASE_Y-HEADER_H, LOGO_WINDOW_W-BASE_X+10, LOGO_WINDOW_H-BASE_Y+HEADER_H, 2, COLOR_Yellow );	
                TAP_Osd_DrawRectangle( rgn, GDE_X-1, GDE_Y, GDE_W, GDE_H, 2, COLOR_Yellow );	
                TAP_Osd_DrawRectangle( rgn, EVENT_X, EVENT_Y, EVENT_W, EVENT_H, 2, COLOR_Yellow );	
                TAP_Osd_DrawRectangle( rgn, CLOCK_X-CLOCK_W, CLOCK_Y, CLOCK_W, CLOCK_H, 2, COLOR_Yellow );	
                TAP_Osd_DrawRectangle( rgn, SCREEN_X, SCREEN_Y, SCREEN_W, SCREEN_H, 2, COLOR_Yellow );
                TAP_Osd_DrawRectangle( rgn, GDE_SCREEN_X, GDE_SCREEN_Y, GDE_SCREEN_W, GDE_SCREEN_H, 2, COLOR_Red );
                break;

	     case OVERSCAN_WINDOW: // Overscan window
                SetOverScanSizes();

                TAP_Osd_FillBox( rgn, 0, 0, OSD_MAX_X, OSD_MAX_Y, 0 ); // Clear the entire  window area.
                ActivateLogos( currentSvcType, currentSvcNum );                    // draw the logos	
                DisplayScreenConfigWindow(window);   // Redraw Event Window with new coordinates.
                TAP_Channel_Scale( CHANNEL_Main, SCREEN_X, SCREEN_Y, SCREEN_W, SCREEN_H, FALSE );
	            TAP_Channel_Scale( CHANNEL_Sub, PIP_SCRX, PIP_SCRY, PIP_SCRW, PIP_SCRH, FALSE );			// define the PIP window
                if (guideWindowDisplayed) DisplayGuideWindow( currentSvcType, currentSvcNum );
                UpdateClock( rgn, CLOCK_X, CLOCK_Y );  // Draw the clock.
                TAP_Osd_DrawRectangle( rgn, PIP_SCRX, PIP_SCRY, PIP_SCRW, PIP_SCRH, 2, COLOR_Yellow );	
                TAP_Osd_DrawRectangle( rgn, BASE_X-10, BASE_Y-HEADER_H, LOGO_WINDOW_W-BASE_X+10, LOGO_WINDOW_H-BASE_Y+HEADER_H, 2, COLOR_Yellow );	
                TAP_Osd_DrawRectangle( rgn, GDE_X-1, GDE_Y, GDE_W, GDE_H, 2, COLOR_Yellow );	
                TAP_Osd_DrawRectangle( rgn, EVENT_X, EVENT_Y, EVENT_W, EVENT_H, 2, COLOR_Yellow );	
                TAP_Osd_DrawRectangle( rgn, CLOCK_X-CLOCK_W, CLOCK_Y, CLOCK_W, CLOCK_H, 2, COLOR_Yellow );	
                TAP_Osd_DrawRectangle( rgn, SCREEN_X, SCREEN_Y, SCREEN_W, SCREEN_H, 2, COLOR_Yellow );
                TAP_Osd_DrawRectangle( rgn, GDE_SCREEN_X, GDE_SCREEN_Y, GDE_SCREEN_W, GDE_SCREEN_H, 2, COLOR_Yellow );
                TAP_Osd_DrawRectangle( rgn, OVERSCAN_X, OVERSCAN_Y, OVERSCAN_W, OVERSCAN_H, 2, COLOR_Red );
                break;
    }
}
Example #10
0
void EditClock::saveAsData()
{
  QString clockname=edit_name;
  QString sql;
  RDSqlQuery *q;
  QString str;

  if(!ValidateCode()) {
    return;
  }
  QString old_name=edit_name;
  if(edit_modified) {
    switch(QMessageBox::question(this,tr("Clock Modified"),
				 tr("The clock has been modified.\nDo you want to save?"),QMessageBox::Yes,QMessageBox::No,QMessageBox::Cancel)) {
	case QMessageBox::Yes:
	  Save();
	  break;

	case QMessageBox::Cancel:
	case QMessageBox::NoButton:
	  return;
	  break;
    }
  }
  if(edit_shortname_edit->text().isEmpty()) {
    QMessageBox::warning(this,tr("Missing Clock Code"),
			 tr("You must specify a clock code!"));
    return;
  }
  sql=
    QString().sprintf("select SHORT_NAME from CLOCKS where SHORT_NAME=\"%s\"",
		      (const char *)
		      RDEscapeString(edit_shortname_edit->text()));
  q=new RDSqlQuery(sql);
  if(q->first()) {
    QMessageBox::warning(this,tr("Code Exists"),
			 tr("The clock code is already in use!"));
    delete q;
    return;
  }
  delete q;

  AddClock *addclock=new AddClock(&clockname,this,"addclock");
  if(addclock->exec()<0) {
    delete addclock;
    return;
  }
  delete addclock;
  edit_name=clockname;
  sql=QString().sprintf("select NAME from CLOCKS where NAME=\"%s\"",
			(const char *)clockname);
  q=new RDSqlQuery(sql);
  if(q->first()) {
    if(QMessageBox::question(this,tr("Clock Exists"),
			     tr("Clock already exists!  Overwrite?"),QMessageBox::Yes,QMessageBox::No)!=QMessageBox::Yes) {
      delete q;
      return;
    }
  }
  delete q;
  edit_clock->setName(clockname);
  sql=RDCreateClockTableSql(RDClock::tableName(clockname));
  q=new RDSqlQuery(sql);
  delete q;


  Save();
  edit_new_clocks->push_back(clockname);
  CopyClockPerms(old_name,clockname);
  if(edit_new_clock) {
    AbandonClock(old_name);
  }
  edit_clockname_label->setText(clockname);
  UpdateClock();
  str=QString(tr("Edit Clock:"));
  setCaption(QString().sprintf("%s %s",(const char *)str,
			       (const char *)edit_name));
}
Example #11
0
/*******************************************************************************
関数名:	void UpdateGame(void)
引数:	なし
戻り値:	なし
説明:	ゲームの更新関数
*******************************************************************************/
void UpdateGame(void)
{
	//初期値
	g_fTimeSpeed = 0.01f;

	GAME_STEP stepNow = GetGameStep();
	switch(stepNow)
	{
		case STEP_PLAY:

			UpdatePlayer();
			UpdateCamera();
			UpdateGun();
			
			UpdatePlayerBullet(g_fTimeSpeed);
			UpdateEnemy( g_fTimeSpeed);
			UpdateEnemyBullet( g_fTimeSpeed);

			//UpdateBillBoard();
			UpdateParticle( g_fTimeSpeed);
			UpdateStageManager( g_fTimeSpeed);

			//UpdateModel();
			UpdateGunSight();
			UpdateItemBullet();
			UpdateClock( g_fTimeSpeed);
			UpdateTime( g_fTimeSpeed);

			if(GetKeyboardTrigger(DIK_P) )
			{
				SetGameStep(STEP_PAUSE);
				SetMessage(MSG_PAUSE);
			}
			break;
		case STEP_SHOOT:
			
			ChangeTimeSpeed( 1.0f);
			
			UpdateEnemy( g_fTimeSpeed);
			//UpdatePlayer();
			UpdatePlayerBullet( g_fTimeSpeed);
			//UpdateEnemyBullet( g_fTimeSpeed);
			UpdateClock( g_fTimeSpeed);
			UpdateTime( g_fTimeSpeed);

			g_nCounterShoot++;
			if( g_nCounterShoot > 15)
			{
				g_nCounterShoot = 0;
				SetGameStep(STEP_PLAY);
			}
			break;
		case STEP_PAUSE:
			StopSound();
			if(GetKeyboardTrigger(DIK_P) )
			{
				SetGameStep(STEP_PLAY);
				ClearMessage(MSG_PAUSE);
			}
			break;
		case STEP_DIE:
			ChangeTimeSpeed( 1.0f);

			UpdateEnemy( g_fTimeSpeed);
			UpdateEnemyBullet( g_fTimeSpeed);
			UpdatePlayerBullet( g_fTimeSpeed);
			UpdateParticle( g_fTimeSpeed);

			g_nCounterFrame++;
			if( g_nCounterFrame > 90)
			{
				g_nCounterFrame = 0;
				if( GetPlayer()->nLife <= 0)
				{
					FadeOutToNext(MODE_RESULT);
				}
				else
				{
					FadeOutToNext(STEP_RESET);
					SetGameStep(STEP_NOTHING);
				}
				
			}

			break;
		case STEP_RESET:
			InitStageManager( false, GetPlayer()->nLife);
			SetGameStep(STEP_PLAY);	
			break;
		case STEP_CLEAR:
			StopSound(SOUND_LABEL_SE_RUN);
			SetMessage(MSG_STAGECLEAR);

			g_nCounterFrame++;
			if( g_nCounterFrame > 90)
			{
				g_nCounterFrame = 0;

				switch(GetStageMode())
				{
				case STAGE0:
					FadeOutToNext(STAGE1);
					break;
				case STAGE1:
					FadeOutToNext(STAGE2);
					break;
				case STAGE2:
					FadeOutToNext(STAGE3);
					break;
				case STAGE3:
					FadeOutToNext(MODE_RESULT);
					g_bGameClear = true;
					break;
				}
				
				SetGameStep(STEP_NOTHING);
			}
			break;
		case STEP_NOTHING:
			//just let time go, and do nothing
			break;
	}	

	//UI update
	UpdateNumBullet();

	//Debug update
	UpdateMeshDome();

	if(GetKeyboardTrigger(DIK_RETURN) )
	{	
		FadeOutToNext(MODE_RESULT);
	}
	if(GetKeyboardTrigger(DIK_F3))
	{	
		PlaySound( SOUND_LABEL_SE_CLEAR);
		SetGameStep(STEP_CLEAR);
	}
	if(GetKeyboardTrigger(DIK_F2))
	{
		PlaySound(SOUND_LABEL_SE_SWITCH);
		SwitchDebug();
	}
}
Example #12
0
void GameLoop(void)
{
  InputAtom					InputEvent;
	POINT  MousePos;
	UINT32	uiOldScreen=guiCurrentScreen;

	GetCursorPos(&MousePos);
	// Hook into mouse stuff for MOVEMENT MESSAGES
	MouseSystemHook(MOUSE_POS, (UINT16)MousePos.x ,(UINT16)MousePos.y ,_LeftButtonDown, _RightButtonDown);
	MusicPoll( FALSE );

  while (DequeueSpecificEvent(&InputEvent, LEFT_BUTTON_REPEAT|RIGHT_BUTTON_REPEAT|LEFT_BUTTON_DOWN|LEFT_BUTTON_UP|RIGHT_BUTTON_DOWN|RIGHT_BUTTON_UP ) == TRUE )
  {
		// HOOK INTO MOUSE HOOKS
		switch(InputEvent.usEvent)
	  {
			case LEFT_BUTTON_DOWN:
				MouseSystemHook(LEFT_BUTTON_DOWN, (INT16)MousePos.x, (INT16)MousePos.y,_LeftButtonDown, _RightButtonDown);
				break;
			case LEFT_BUTTON_UP:
				MouseSystemHook(LEFT_BUTTON_UP, (INT16)MousePos.x, (INT16)MousePos.y ,_LeftButtonDown, _RightButtonDown);
				break;
			case RIGHT_BUTTON_DOWN:
				MouseSystemHook(RIGHT_BUTTON_DOWN, (INT16)MousePos.x, (INT16)MousePos.y,_LeftButtonDown, _RightButtonDown);
				break;
			case RIGHT_BUTTON_UP: 
				MouseSystemHook(RIGHT_BUTTON_UP, (INT16)MousePos.x, (INT16)MousePos.y,_LeftButtonDown, _RightButtonDown);
				break;
			case LEFT_BUTTON_REPEAT: 
				MouseSystemHook(LEFT_BUTTON_REPEAT, (INT16)MousePos.x, (INT16)MousePos.y,_LeftButtonDown, _RightButtonDown);
				break;
			case RIGHT_BUTTON_REPEAT: 
				MouseSystemHook(RIGHT_BUTTON_REPEAT, (INT16)MousePos.x, (INT16)MousePos.y,_LeftButtonDown, _RightButtonDown);
				break;
	  }
	}

	

	if ( gfGlobalError )
	{
		guiCurrentScreen = ERROR_SCREEN;
	}


	//if we are to check for free space on the hard drive
	if( gubCheckForFreeSpaceOnHardDriveCount < DONT_CHECK_FOR_FREE_SPACE )
	{
		//only if we are in a screen that can get this check
		if( guiCurrentScreen == MAP_SCREEN || guiCurrentScreen == GAME_SCREEN || guiCurrentScreen == SAVE_LOAD_SCREEN )
		{
			if( gubCheckForFreeSpaceOnHardDriveCount < 1 )
			{
				gubCheckForFreeSpaceOnHardDriveCount++;
			}
			else
			{
				// Make sure the user has enough hard drive space
				if( !DoesUserHaveEnoughHardDriveSpace() )
				{
					CHAR16	zText[512];
					CHAR16	zSpaceOnDrive[512];
					UINT32	uiSpaceOnDrive;
					CHAR16	zSizeNeeded[512];

					swprintf( zSizeNeeded, L"%d", REQUIRED_FREE_SPACE / BYTESINMEGABYTE );
					InsertCommasForDollarFigure( zSizeNeeded );

					uiSpaceOnDrive = GetFreeSpaceOnHardDriveWhereGameIsRunningFrom( );

					swprintf( zSpaceOnDrive, L"%.2f", uiSpaceOnDrive / (FLOAT)BYTESINMEGABYTE );

					swprintf( zText, pMessageStrings[ MSG_LOWDISKSPACE_WARNING ], zSpaceOnDrive, zSizeNeeded );

					if( guiPreviousOptionScreen == MAP_SCREEN )
						DoMapMessageBox( MSG_BOX_BASIC_STYLE, zText, MAP_SCREEN, MSG_BOX_FLAG_OK, NULL );
					else
						DoMessageBox( MSG_BOX_BASIC_STYLE, zText, GAME_SCREEN, MSG_BOX_FLAG_OK, NULL, NULL );
				}
				gubCheckForFreeSpaceOnHardDriveCount = DONT_CHECK_FOR_FREE_SPACE;
			}
		}
	}
  
	// ATE: Force to be in message box screen!
	if ( gfInMsgBox )
	{
		guiPendingScreen = MSG_BOX_SCREEN;
	}

	if ( guiPendingScreen != NO_PENDING_SCREEN )
	{
		// Based on active screen, deinit!
		if( guiPendingScreen != guiCurrentScreen )
		{
			switch( guiCurrentScreen )
			{
				case MAP_SCREEN:
					if( guiPendingScreen != MSG_BOX_SCREEN )
					{
						EndMapScreen( FALSE );
					}
					break;
				case LAPTOP_SCREEN:
					ExitLaptop();
					break;
			}
		}

		// if the screen has chnaged
		if( uiOldScreen != guiPendingScreen )
		{
			// Set the fact that the screen has changed
			uiOldScreen = guiPendingScreen;

			HandleNewScreenChange( guiPendingScreen, guiCurrentScreen );
		}
		guiCurrentScreen = guiPendingScreen;
		guiPendingScreen = NO_PENDING_SCREEN;

	}

	

  uiOldScreen = (*(GameScreens[guiCurrentScreen].HandleScreen))(); 

	// if the screen has chnaged
	if( uiOldScreen != guiCurrentScreen )
	{
		HandleNewScreenChange( uiOldScreen, guiCurrentScreen );
		guiCurrentScreen = uiOldScreen;
	}

	RefreshScreen( NULL );

	guiGameCycleCounter++;

	UpdateClock();

	#ifdef JA2BETAVERSION
	if( gubReportMapscreenLock )
	{
		ReportMapscreenErrorLock();
	}
	#endif

} 
Example #13
0
HRESULT CTSParserInputPin::Receive(IMediaSample * pSample)
{
    // Lock this with the receiver lock
    CAutoLock lock(m_pReceiveLock);

    // Check all is well with the base class, if not, drop it.
    HRESULT hr = CBaseInputPin::Receive(pSample);
    if(hr != S_OK)
    {
        return hr;
    }

    // Send the sample to the table processor object for processing

    CHECK_BADPTR( TEXT("invalid sample"), pSample);

    BYTE* pData = NULL;
    hr = pSample->GetPointer(&pData);
    CHECK_ERROR( TEXT("pSample->GetPointer() failed"), hr);
    CHECK_BADPTR( TEXT("invalid data point"), pData);

    long lDataLen;
    lDataLen =  pSample->GetActualDataLength();

	//we need check TS format, to setup TSDemuxer
	if ( m_bIsSagePushSource && m_pFilter->m_dwDumpedBytes == 0 )
	{
		int uInputStreamFormat = CheckFormat( pData, lDataLen );
		if ( uInputStreamFormat && uInputStreamFormat != MPEG_TS )
		{
			ChangeDemuxerTSStreamType( m_pTSRemuxer, uInputStreamFormat );
		}
	}

	//use debug data file to replace input data for debug
	if  ( m_pFilter->m_hDebugFileSource != NULL )
	{
		int lReadBytes = (long)fread( pData, 1, lDataLen, m_pFilter->m_hDebugFileSource );
		if ( feof( m_pFilter->m_hDebugFileSource ) )
			fseek(  m_pFilter->m_hDebugFileSource, 0, SEEK_SET ); //looping reading
		lDataLen = lReadBytes;
	}

	if ( !m_pFilter->m_bParserEnabled )
		return hr;

	//pass thrus data pin
	DWORD Bytes, dwLength, UsedBytes;
	BYTE *pStart;
	DWORD dwAllocSize;
	pStart = pData;
	dwLength = lDataLen;

	if (  lDataLen > 0 && m_pFilter->m_dwDumpSize && m_pFilter->GetDumpSize( &dwAllocSize ) == S_OK &&
			m_pFilter->m_dwDumpedBytes < m_pFilter->m_dwDumpSize  )
	{
		while ( dwLength > 0   )
		{
			Bytes =  dwAllocSize > dwLength ? dwLength : dwAllocSize;
			m_pFilter->DumpOut( pStart, Bytes, &UsedBytes );
			dwLength -= UsedBytes;
			pStart += UsedBytes;
		}
	}
	m_pFilter->m_dwDumpedBytes += lDataLen;

	if ( m_pFilter->m_bPassThroughEnabled  )
	{
		pStart = pData;
		dwLength = lDataLen;
		if (  m_pFilter->GetPassThroughSize( &dwAllocSize ) == S_OK )
		{
			while ( dwLength > 0  )
			{
				Bytes =  dwAllocSize > dwLength ? dwLength : dwAllocSize;
				m_pFilter->PassThrough( pStart, Bytes, &UsedBytes );
				dwLength -= UsedBytes;
				pStart += UsedBytes;
			}
		}
	}


	//Remux data to push data out
	if ( !m_bScanChannel && m_pTSRemuxer && lDataLen ) 
	{
		int nUsedBytes;
		pStart   = pData;
		dwLength = lDataLen;
		if ( m_nExpectedBytes )
		{
			int nExpectedBytes2;
			memcpy( m_cAlignBuffer+m_nAlignBytes, pStart, m_nExpectedBytes );
			nUsedBytes = PushRemuxStreamData( m_pTSRemuxer, m_cAlignBuffer, m_nAlignBytes+m_nExpectedBytes, &nExpectedBytes2 );
			if ( nExpectedBytes2 == 0 )
			{
				pStart   +=  m_nExpectedBytes;
				dwLength -=  m_nExpectedBytes;
			}
		}

		nUsedBytes = PushRemuxStreamData( m_pTSRemuxer, pStart, dwLength, &m_nExpectedBytes );
		m_nAlignBytes = dwLength - nUsedBytes;
		ASSERT( m_nExpectedBytes+m_nAlignBytes <= sizeof(m_cAlignBuffer) );
		ASSERT( m_nAlignBytes >= 0 );
		if ( m_nAlignBytes > 0 && m_nAlignBytes + m_nExpectedBytes <= sizeof(m_cAlignBuffer))
		{
			memcpy( m_cAlignBuffer, pStart+nUsedBytes, m_nAlignBytes );

		} else
		{
			//drop data, because of asking too many
			m_nExpectedBytes = 0;
		}

	}

	if ( m_bScanChannel && m_pCScan )
	{
		m_pCScan->ProcessScan( pData, lDataLen );
	}

	if ( !m_pFilter->m_bDisableClockTimeout )
	{
		DWORD dwTickMs =  clock( )*1000/CLOCKS_PER_SEC;
		UpdateClock( m_pTSRemuxer, dwTickMs );
	}

    return hr;
}