Example #1
0
BOOL CChangeFmtDlg::OnInitDialog() 
{
    CDialog::OnInitDialog();
    
    switch (m_fmt)
    {
    case D3DFMT_A8R8G8B8:
        m_iFmt = 0;
        break;
    case D3DFMT_A1R5G5B5:
        m_iFmt = 1;
        break;
    case D3DFMT_A4R4G4B4:
        m_iFmt = 2;
        break;
    case D3DFMT_R8G8B8:
        m_iFmt = 3;
        break;
    case D3DFMT_R5G6B5:
        m_iFmt = 4;
        break;
    case D3DFMT_X8R8G8B8:
        m_iFmt = 5;
        break;
    case D3DFMT_X1R5G5B5:
        m_iFmt = 6;
        break;
    case D3DFMT_R3G3B2:
        m_iFmt = 7;
        break;
    case D3DFMT_A8R3G3B2:
        m_iFmt = 8;
        break;
    case D3DFMT_X4R4G4B4:
        m_iFmt = 9;
        break;
    case D3DFMT_DXT1:
        m_iFmt = 10;
        break;
    case D3DFMT_DXT2:
        m_iFmt = 11;
        break;
    case D3DFMT_DXT3:
        m_iFmt = 12;
        break;
    case D3DFMT_DXT4:
        m_iFmt = 13;
        break;
    case D3DFMT_DXT5:
        m_iFmt = 14;
        break;
    }

    UpdateFmtDesc();    

    UpdateData(FALSE);

    return TRUE;  // return TRUE unless you set the focus to a control
                  // EXCEPTION: OCX Property Pages should return FALSE
}
Example #2
0
BOOL CChangeFmtDlg::OnInitDialog()
{
    CDialog::OnInitDialog();

    CComboBox *pComboBox = (CComboBox*) GetDlgItem(IDC_D3DFMT_COMBO);
    TCHAR strFmtLabel[MAX_PATH] = {0};

    for( int i = 0; i < fmtInfoArraySize; i++ )
    {
        // Create the texture label
        StringCchPrintf( strFmtLabel, MAX_PATH, TEXT("%s %i-bit: %s"),
                         fmtInfoArray[i].strType,
                         fmtInfoArray[i].nBitsPerTexel,
                         fmtInfoArray[i].strName );

        // Add the label to the combo box
        pComboBox->AddString( strFmtLabel );

        // If the newly-added texture matches the current image format,
        // store this index
        if( m_fmt == fmtInfoArray[i].fmt )
            m_iFmt = i;
    }

    m_iFmtInitial = m_iFmt;

    UpdateFmtDesc();
    UpdateData(FALSE);

    return TRUE;  // return TRUE unless you set the focus to a control
    // EXCEPTION: OCX Property Pages should return FALSE
}
Example #3
0
void CChangeFmtDlg::OnChangeFmt() 
{
    UpdateData(TRUE);
    UpdateFmtDesc();
}