void Region2DLine::SetLine( int x1, int y1, int x2, int y2 ) { m_nX1 = x1; m_nY1 = y1; m_nX2 = x2; m_nY2 = y2; UpdateWorldCoords(); Update(); }
void Region2DPolyline::AddPoint( int x, int y ) { ScreenPoint pt; pt.pos[0] = x; pt.pos[1] = y; m_screenPts.push_back( pt ); UpdateWorldCoords(); Update(); }