static int vips_bandary_gen( VipsRegion *or, void *seq, void *a, void *b, gboolean *stop ) { VipsRegion **ir = (VipsRegion **) seq; VipsBandary *bandary = (VipsBandary *) b; VipsBandaryClass *class = VIPS_BANDARY_GET_CLASS( bandary ); VipsRect *r = &or->valid; VipsPel *p[MAX_INPUT_IMAGES], *q; int y, i; for( i = 0; i < bandary->n; i++ ) { if( vips_region_prepare( ir[i], r ) ) return( -1 ); p[i] = VIPS_REGION_ADDR( ir[i], r->left, r->top ); } p[i] = NULL; q = VIPS_REGION_ADDR( or, r->left, r->top ); VIPS_GATE_START( "vips_bandary_gen: work" ); for( y = 0; y < r->height; y++ ) { class->process_line( bandary, q, p, r->width ); for( i = 0; i < bandary->n; i++ ) p[i] += VIPS_REGION_LSKIP( ir[i] ); q += VIPS_REGION_LSKIP( or ); } VIPS_GATE_STOP( "vips_bandary_gen: work" ); return( 0 ); }
/* Paint the part of the region containing only whole pels. */ static void vips_zoom_paint_whole( VipsRegion *or, VipsRegion *ir, VipsZoom *zoom, const int left, const int right, const int top, const int bottom ) { const int ps = VIPS_IMAGE_SIZEOF_PEL( ir->im ); const int ls = VIPS_REGION_LSKIP( or ); const int rs = ps * (right - left); /* Transform to ir coordinates. */ const int ileft = left / zoom->xfac; const int iright = right / zoom->xfac; const int itop = top / zoom->yfac; const int ibottom = bottom / zoom->yfac; int x, y, z, i; /* We know this! */ g_assert( right > left && bottom > top && right % zoom->xfac == 0 && left % zoom->xfac == 0 && top % zoom->yfac == 0 && bottom % zoom->yfac == 0 ); /* Loop over input, as we know we are all whole. */ for( y = itop; y < ibottom; y++ ) { VipsPel *p = VIPS_REGION_ADDR( ir, ileft, y ); VipsPel *q = VIPS_REGION_ADDR( or, left, y * zoom->yfac ); VipsPel *r; /* Expand the first line of pels. */ r = q; for( x = ileft; x < iright; x++ ) { /* Copy each pel xfac times. */ for( z = 0; z < zoom->xfac; z++ ) { for( i = 0; i < ps; i++ ) r[i] = p[i]; r += ps; } p += ps; } /* Copy the expanded line yfac-1 times. */ r = q + ls; for( z = 1; z < zoom->yfac; z++ ) { memcpy( r, q, rs ); r += ls; } } }
static int vips_flip_vertical_gen( VipsRegion *or, void *seq, void *a, void *b, gboolean *stop ) { VipsRegion *ir = (VipsRegion *) seq; VipsRect *r = &or->valid; VipsRect in; VipsPel *p, *q; int y; int le = r->left; int to = r->top; int bo = VIPS_RECT_BOTTOM( r ); int ls; int psk, qsk; /* Transform to input coordinates. */ in = *r; in.top = ir->im->Ysize - bo; /* Ask for input we need. */ if( vips_region_prepare( ir, &in ) ) return( -1 ); /* Loop, copying and reversing lines. */ p = VIPS_REGION_ADDR( ir, le, in.top + in.height - 1 ); q = VIPS_REGION_ADDR( or, le, to ); psk = VIPS_REGION_LSKIP( ir ); qsk = VIPS_REGION_LSKIP( or ); ls = VIPS_REGION_SIZEOF_LINE( or ); for( y = to; y < bo; y++ ) { memcpy( q, p, ls ); p -= psk; q += qsk; } return( 0 ); }
/* Generate an area of @or. @ir is large enough. */ static void vips_shrink2_gen2( VipsShrink2 *shrink, VipsShrink2Sequence *seq, VipsRegion *or, VipsRegion *ir, int left, int top, int width, int height ) { VipsResample *resample = VIPS_RESAMPLE( shrink ); const int bands = resample->in->Bands; const int sizeof_pixel = VIPS_IMAGE_SIZEOF_PEL( resample->in ); const int ls = VIPS_REGION_LSKIP( ir ) / VIPS_IMAGE_SIZEOF_ELEMENT( resample->in ); int x, y, i; int x1, y1, b; for( y = 0; y < height; y++ ) { VipsPel *out = VIPS_REGION_ADDR( or, left, top + y ); for( x = 0; x < width; x++ ) { int ix = (left + x) * shrink->xshrink; int iy = (top + y) * shrink->yshrink; VipsPel *in = VIPS_REGION_ADDR( ir, ix, iy ); switch( resample->in->BandFmt ) { case VIPS_FORMAT_UCHAR: ISHRINK( unsigned char ); break; case VIPS_FORMAT_CHAR: ISHRINK( char ); break; case VIPS_FORMAT_USHORT: ISHRINK( unsigned short ); break; case VIPS_FORMAT_SHORT: ISHRINK( short ); break; case VIPS_FORMAT_UINT: ISHRINK( unsigned int ); break; case VIPS_FORMAT_INT: ISHRINK( int ); break; case VIPS_FORMAT_FLOAT: FSHRINK( float ); break; case VIPS_FORMAT_DOUBLE: FSHRINK( double ); break; default: g_assert( 0 ); } out += sizeof_pixel; } } }
static void vips_fastcor_correlation( VipsCorrelation *correlation, VipsRegion *in, VipsRegion *out ) { VipsRect *r = &out->valid; VipsImage *ref = correlation->ref_ready; int bands = vips_band_format_iscomplex( ref->BandFmt ) ? ref->Bands * 2 : ref->Bands; int sz = ref->Xsize * bands; int lsk = VIPS_REGION_LSKIP( in ) / VIPS_IMAGE_SIZEOF_ELEMENT( in->im ); int x, y, i, j, b; switch( vips_image_get_format( ref ) ) { case VIPS_FORMAT_CHAR: CORR_INT( signed char ); break; case VIPS_FORMAT_UCHAR: CORR_INT( unsigned char ); break; case VIPS_FORMAT_SHORT: CORR_INT( signed short ); break; case VIPS_FORMAT_USHORT: CORR_INT( unsigned short ); break; case VIPS_FORMAT_INT: CORR_INT( signed int ); break; case VIPS_FORMAT_UINT: CORR_INT( unsigned int ); break; case VIPS_FORMAT_FLOAT: case VIPS_FORMAT_COMPLEX: CORR_FLOAT( float ); break; case VIPS_FORMAT_DOUBLE: case VIPS_FORMAT_DPCOMPLEX: CORR_FLOAT( double ); break; default: g_assert_not_reached(); } }
void vips_executor_set_scanline( VipsExecutor *executor, VipsRegion *ir, int x, int y ) { VipsVector *vector = executor->vector; VipsPel *base = VIPS_REGION_ADDR( ir, x, y ); int lsk = VIPS_REGION_LSKIP( ir ); int i; for( i = 0; i < vector->n_scanline; i++ ) vips_executor_set_array( executor, vector->sl[i], base + vector->line[i] * lsk ); }
static int vips_arithmetic_gen( VipsRegion *or, void *seq, void *a, void *b, gboolean *stop ) { VipsRegion **ir = (VipsRegion **) seq; VipsArithmetic *arithmetic = VIPS_ARITHMETIC( b ); VipsArithmeticClass *class = VIPS_ARITHMETIC_GET_CLASS( arithmetic ); Rect *r = &or->valid; VipsPel *p[MAX_INPUT_IMAGES], *q; int i, y; /* Prepare all input regions and make buffer pointers. */ for( i = 0; ir[i]; i++ ) { if( vips_region_prepare( ir[i], r ) ) return( -1 ); p[i] = (VipsPel *) VIPS_REGION_ADDR( ir[i], r->left, r->top ); } p[i] = NULL; q = (VipsPel *) VIPS_REGION_ADDR( or, r->left, r->top ); VIPS_GATE_START( "vips_arithmetic_gen: work" ); for( y = 0; y < r->height; y++ ) { class->process_line( arithmetic, q, p, r->width ); for( i = 0; ir[i]; i++ ) p[i] += VIPS_REGION_LSKIP( ir[i] ); q += VIPS_REGION_LSKIP( or ); } VIPS_GATE_STOP( "vips_arithmetic_gen: work" ); return( 0 ); }
static int vips_foreign_load_svg_generate( VipsRegion *or, void *seq, void *a, void *b, gboolean *stop ) { VipsForeignLoadSvg *svg = (VipsForeignLoadSvg *) a; VipsObjectClass *class = VIPS_OBJECT_GET_CLASS( svg ); VipsRect *r = &or->valid; cairo_surface_t *surface; cairo_t *cr; int y; /* rsvg won't always paint the background. */ vips_region_black( or ); surface = cairo_image_surface_create_for_data( VIPS_REGION_ADDR( or, r->left, r->top ), CAIRO_FORMAT_ARGB32, r->width, r->height, VIPS_REGION_LSKIP( or ) ); cr = cairo_create( surface ); cairo_surface_destroy( surface ); cairo_scale( cr, svg->cairo_scale, svg->cairo_scale ); cairo_translate( cr, -r->left / svg->cairo_scale, -r->top / svg->cairo_scale ); /* rsvg is single-threaded, but we don't need to lock since we're * running inside a non-threaded tilecache. */ if( !rsvg_handle_render_cairo( svg->page, cr ) ) { vips_operation_invalidate( VIPS_OPERATION( svg ) ); vips_error( class->nickname, "%s", _( "SVG rendering failed" ) ); return( -1 ); }
const int iy = (int) (absolute_y + 0.5); /* * Move the pointer to (the first band of) the top/left pixel of the * 2x2 group of pixel centers which contains the sampling location * in its convex hull: */ const VipsPel* restrict p = VIPS_REGION_ADDR( in, ix, iy ); const double relative_x = absolute_x - ix; const double relative_y = absolute_y - iy; /* * VIPS versions of Nicolas's pixel addressing values. */ const int lskip = VIPS_REGION_LSKIP( in ) / VIPS_IMAGE_SIZEOF_ELEMENT( in->im ); /* * Double the bands for complex images to account for the real and * imaginary parts being computed independently: */ const int actual_bands = in->im->Bands; const int bands = vips_band_format_iscomplex( in->im->BandFmt ) ? 2 * actual_bands : actual_bands; /* Confirm that absolute_x and absolute_y are >= 1, see above. */ g_assert( absolute_x >= 1.0 ); g_assert( absolute_y >= 1.0 );
static int vips_embed_gen( VipsRegion *or, void *seq, void *a, void *b, gboolean *stop ) { VipsRegion *ir = (VipsRegion *) seq; VipsEmbed *embed = (VipsEmbed *) b; VipsRect *r = &or->valid; Rect ovl; int i; VipsPel *p; int plsk; /* Entirely within the input image? Generate the subimage and copy * pointers. */ if( vips_rect_includesrect( &embed->rsub, r ) ) { VipsRect need; need = *r; need.left -= embed->x; need.top -= embed->y; if( vips_region_prepare( ir, &need ) || vips_region_region( or, ir, r, need.left, need.top ) ) return( -1 ); return( 0 ); } /* Does any of the input image appear in the area we have been asked * to make? Paste it in. */ vips_rect_intersectrect( r, &embed->rsub, &ovl ); if( !vips_rect_isempty( &ovl ) ) { /* Paint the bits coming from the input image. */ ovl.left -= embed->x; ovl.top -= embed->y; if( vips_region_prepare_to( ir, or, &ovl, ovl.left + embed->x, ovl.top + embed->y ) ) return( -1 ); ovl.left += embed->x; ovl.top += embed->y; } switch( embed->extend ) { case VIPS_EXTEND_BLACK: case VIPS_EXTEND_WHITE: VIPS_GATE_START( "vips_embed_gen: work1" ); /* Paint the borders a solid value. */ for( i = 0; i < 8; i++ ) vips_region_paint( or, &embed->border[i], embed->extend == 0 ? 0 : 255 ); VIPS_GATE_STOP( "vips_embed_gen: work1" ); break; case VIPS_EXTEND_BACKGROUND: VIPS_GATE_START( "vips_embed_gen: work2" ); /* Paint the borders a solid value. */ for( i = 0; i < 8; i++ ) vips_region_paint_pel( or, &embed->border[i], embed->ink ); VIPS_GATE_STOP( "vips_embed_gen: work2" ); break; case VIPS_EXTEND_COPY: /* Extend the borders. */ for( i = 0; i < 8; i++ ) { VipsRect todo; VipsRect edge; vips_rect_intersectrect( r, &embed->border[i], &todo ); if( !vips_rect_isempty( &todo ) ) { vips_embed_find_edge( embed, &todo, i, &edge ); /* Did we paint any of the input image? If we * did, we can fetch the edge pixels from * that. */ if( !vips_rect_isempty( &ovl ) ) { p = VIPS_REGION_ADDR( or, edge.left, edge.top ); plsk = VIPS_REGION_LSKIP( or ); } else { /* No pixels painted ... fetch * directly from the input image. */ edge.left -= embed->x; edge.top -= embed->y; if( vips_region_prepare( ir, &edge ) ) return( -1 ); p = VIPS_REGION_ADDR( ir, edge.left, edge.top ); plsk = VIPS_REGION_LSKIP( ir ); } vips_embed_paint_edge( embed, or, i, &todo, p, plsk ); } } break; default: g_assert( 0 ); } return( 0 ); }
static int fits2vips_generate( VipsRegion *out, void *seq, void *a, void *b, gboolean *stop ) { VipsFits *fits = (VipsFits *) a; Rect *r = &out->valid; VipsPel *q; int z; int status; long fpixel[MAX_DIMENSIONS]; long lpixel[MAX_DIMENSIONS]; long inc[MAX_DIMENSIONS]; status = 0; VIPS_DEBUG_MSG( "fits2vips_generate: " "generating left = %d, top = %d, width = %d, height = %d\n", r->left, r->top, r->width, r->height ); /* Special case: the region we are writing to is exactly the width we * need, ie. we can read a rectangular area into it. */ if( VIPS_REGION_LSKIP( out ) == VIPS_REGION_SIZEOF_LINE( out ) ) { VIPS_DEBUG_MSG( "fits2vips_generate: block read\n" ); for( z = 0; z < MAX_DIMENSIONS; z++ ) fpixel[z] = 1; fpixel[0] = r->left + 1; fpixel[1] = r->top + 1; fpixel[2] = fits->band_select + 1; for( z = 0; z < MAX_DIMENSIONS; z++ ) lpixel[z] = 1; lpixel[0] = VIPS_RECT_RIGHT( r ); lpixel[1] = VIPS_RECT_BOTTOM( r ); lpixel[2] = fits->band_select + 1; for( z = 0; z < MAX_DIMENSIONS; z++ ) inc[z] = 1; q = VIPS_REGION_ADDR( out, r->left, r->top ); /* Break on ffgsv() for this call. */ g_mutex_lock( fits->lock ); if( fits_read_subset( fits->fptr, fits->datatype, fpixel, lpixel, inc, NULL, q, NULL, &status ) ) { vips_fits_error( status ); g_mutex_unlock( fits->lock ); return( -1 ); } g_mutex_unlock( fits->lock ); } else { int y; for( y = r->top; y < VIPS_RECT_BOTTOM( r ); y ++ ) { for( z = 0; z < MAX_DIMENSIONS; z++ ) fpixel[z] = 1; fpixel[0] = r->left + 1; fpixel[1] = y + 1; fpixel[2] = fits->band_select + 1; for( z = 0; z < MAX_DIMENSIONS; z++ ) lpixel[z] = 1; lpixel[0] = VIPS_RECT_RIGHT( r ); lpixel[1] = y + 1; lpixel[2] = fits->band_select + 1; for( z = 0; z < MAX_DIMENSIONS; z++ ) inc[z] = 1; q = VIPS_REGION_ADDR( out, r->left, y ); /* Break on ffgsv() for this call. */ g_mutex_lock( fits->lock ); if( fits_read_subset( fits->fptr, fits->datatype, fpixel, lpixel, inc, NULL, q, NULL, &status ) ) { vips_fits_error( status ); g_mutex_unlock( fits->lock ); return( -1 ); } g_mutex_unlock( fits->lock ); } } return( 0 ); }
/* Paint the part of the region containing only part-pels. */ static void vips_zoom_paint_part( VipsRegion *or, VipsRegion *ir, VipsZoom *zoom, const int left, const int right, const int top, const int bottom ) { const int ps = VIPS_IMAGE_SIZEOF_PEL( ir->im ); const int ls = VIPS_REGION_LSKIP( or ); const int rs = ps * (right - left); /* Start position in input. */ const int ix = left / zoom->xfac; const int iy = top / zoom->yfac; /* Pels down to yfac boundary, pels down to bottom. Do the smallest of * these for first y loop. */ const int ptbound = (iy + 1) * zoom->yfac - top; const int ptbot = bottom - top; int yt = VIPS_MIN( ptbound, ptbot ); int x, y, z, i; /* Only know this. */ g_assert( right - left >= 0 && bottom - top >= 0 ); /* Have to loop over output. */ for( y = top; y < bottom; ) { VipsPel *p = VIPS_REGION_ADDR( ir, ix, y / zoom->yfac ); VipsPel *q = VIPS_REGION_ADDR( or, left, y ); VipsPel *r; /* Output pels until we jump the input pointer. */ int xt = (ix + 1) * zoom->xfac - left; /* Loop for this output line. */ r = q; for( x = left; x < right; x++ ) { /* Copy 1 pel. */ for( i = 0; i < ps; i++ ) r[i] = p[i]; r += ps; /* Move input if on boundary. */ --xt; if( xt == 0 ) { xt = zoom->xfac; p += ps; } } /* Repeat that output line until the bottom of this pixel * boundary, or we hit bottom. */ r = q + ls; for( z = 1; z < yt; z++ ) { memcpy( r, q, rs ); r += ls; } /* Move y on by the number of lines we wrote. */ y += yt; /* Reset yt for next iteration. */ yt = zoom->yfac; } }
static void vips_interpolate_bicubic_interpolate( VipsInterpolate *interpolate, void *out, VipsRegion *in, double x, double y ) { /* Find the mask index. We round-to-nearest, so we need to generate * indexes in 0 to VIPS_TRANSFORM_SCALE, 2^n + 1 values. We multiply * by 2 more than we need to, add one, mask, then shift down again to * get the extra range. */ const int sx = x * VIPS_TRANSFORM_SCALE * 2; const int sy = y * VIPS_TRANSFORM_SCALE * 2; const int six = sx & (VIPS_TRANSFORM_SCALE * 2 - 1); const int siy = sy & (VIPS_TRANSFORM_SCALE * 2 - 1); const int tx = (six + 1) >> 1; const int ty = (siy + 1) >> 1; /* We know x/y are always positive, so we can just (int) them. */ const int ix = (int) x; const int iy = (int) y; /* Back and up one to get the top-left of the 4x4. */ const VipsPel *p = VIPS_REGION_ADDR( in, ix - 1, iy - 1 ); /* Look up the tables we need. */ const int *cxi = vips_bicubic_matrixi[tx]; const int *cyi = vips_bicubic_matrixi[ty]; const double *cxf = vips_bicubic_matrixf[tx]; const double *cyf = vips_bicubic_matrixf[ty]; /* Pel size and line size. */ const int bands = in->im->Bands; const int lskip = VIPS_REGION_LSKIP( in ); g_assert( ix - 1 >= in->valid.left ); g_assert( iy - 1 >= in->valid.top ); g_assert( ix + 2 < VIPS_RECT_RIGHT( &in->valid ) ); g_assert( iy + 2 < VIPS_RECT_BOTTOM( &in->valid ) ); /* Confirm that absolute_x and absolute_y are >= 1, because of * window_offset. */ g_assert( x >= 1.0 ); g_assert( y >= 1.0 ); #ifdef DEBUG printf( "vips_interpolate_bicubic_interpolate: %g %g\n", x, y ); printf( "\tleft=%d, top=%d, width=%d, height=%d\n", ix - 1, iy - 1, 4, 4 ); printf( "\tmaskx=%d, masky=%d\n", tx, ty ); #endif /*DEBUG*/ switch( in->im->BandFmt ) { case VIPS_FORMAT_UCHAR: bicubic_unsigned_int_tab<unsigned char, UCHAR_MAX>( out, p, bands, lskip, cxi, cyi ); /* Handy for benchmarking bicubic_float_tab<unsigned char>( out, p, bands, lskip, cxf, cyf ); bicubic_notab<unsigned char>( out, p, bands, lskip, x - ix, y - iy ); */ break; case VIPS_FORMAT_CHAR: bicubic_signed_int_tab<signed char, SCHAR_MIN, SCHAR_MAX>( out, p, bands, lskip, cxi, cyi ); break; case VIPS_FORMAT_USHORT: bicubic_unsigned_int_tab<unsigned short, USHRT_MAX>( out, p, bands, lskip, cxi, cyi ); break; case VIPS_FORMAT_SHORT: bicubic_signed_int_tab<signed short, SHRT_MIN, SHRT_MAX>( out, p, bands, lskip, cxi, cyi ); break; case VIPS_FORMAT_UINT: bicubic_float_tab<unsigned int>( out, p, bands, lskip, cxf, cyf ); break; case VIPS_FORMAT_INT: bicubic_float_tab<signed int>( out, p, bands, lskip, cxf, cyf ); break; case VIPS_FORMAT_FLOAT: bicubic_float_tab<float>( out, p, bands, lskip, cxf, cyf ); break; case VIPS_FORMAT_DOUBLE: bicubic_notab<double>( out, p, bands, lskip, x - ix, y - iy ); break; case VIPS_FORMAT_COMPLEX: bicubic_float_tab<float>( out, p, bands * 2, lskip, cxf, cyf ); break; case VIPS_FORMAT_DPCOMPLEX: bicubic_notab<double>( out, p, bands * 2, lskip, x - ix, y - iy ); break; default: break; } }
static int vips_stdif_generate( VipsRegion *or, void *vseq, void *a, void *b, gboolean *stop ) { VipsRect *r = &or->valid; VipsRegion *ir = (VipsRegion *) vseq; VipsImage *in = (VipsImage *) a; VipsStdif *stdif = (VipsStdif *) b; int bands = in->Bands; int npel = stdif->width * stdif->width; VipsRect irect; int y; int lsk; int centre; /* Offset to move to centre of window */ /* What part of ir do we need? */ irect.left = or->valid.left; irect.top = or->valid.top; irect.width = or->valid.width + stdif->width; irect.height = or->valid.height + stdif->height; if( vips_region_prepare( ir, &irect ) ) return( -1 ); lsk = VIPS_REGION_LSKIP( ir ); centre = lsk * (stdif->height / 2) + stdif->width / 2; for( y = 0; y < r->height; y++ ) { /* Get input and output pointers for this line. */ VipsPel *p = VIPS_REGION_ADDR( ir, r->left, r->top + y ); VipsPel *q = VIPS_REGION_ADDR( or, r->left, r->top + y ); double f1 = stdif->a * stdif->m0; double f2 = 1.0 - stdif->a; double f3 = stdif->b * stdif->s0; VipsPel *p1; int x, i, j, b; /* We will get int overflow for windows larger than about 256 * x 256, sadly. */ unsigned int sum[MAX_BANDS]; unsigned int sum2[MAX_BANDS]; /* Find sum, sum of squares for the start of this line. */ for( b = 0; b < bands; b++ ) { memset( sum, 0, bands * sizeof( unsigned int ) ); memset( sum2, 0, bands * sizeof( unsigned int ) ); } p1 = p; for( j = 0; j < stdif->height; j++ ) { i = 0; for( x = 0; x < stdif->width; x++ ) { for( b = 0; b < bands; b++ ) { int t = p1[i++]; sum[b] += t; sum2[b] += t * t; } } p1 += lsk; } /* Loop for output pels. */ for( x = 0; x < r->width; x++ ) { for( b = 0; b < bands; b++ ) { /* Find stats. */ double mean = (double) sum[b] / npel; double var = (double) sum2[b] / npel - (mean * mean); double sig = sqrt( var ); /* Transform. */ double res = f1 + f2 * mean + ((double) p[centre] - mean) * (f3 / (stdif->s0 + stdif->b * sig)); /* And write. */ if( res < 0.0 ) *q++ = 0; else if( res >= 256.0 ) *q++ = 255; else *q++ = res + 0.5; /* Adapt sums - remove the pels from the left * hand column, add in pels for a new * right-hand column. */ p1 = p; for( j = 0; j < stdif->height; j++ ) { int t1 = p1[0]; int t2 = p1[bands * stdif->width]; sum[b] -= t1; sum2[b] -= t1 * t1; sum[b] += t2; sum2[b] += t2 * t2; p1 += lsk; } p += 1; } } } return( 0 ); }
static int vips_rot90_gen( VipsRegion *or, void *seq, void *a, void *b, gboolean *stop ) { VipsRegion *ir = (VipsRegion *) seq; VipsImage *in = (VipsImage *) a; /* Output area. */ VipsRect *r = &or->valid; int le = r->left; int ri = IM_RECT_RIGHT(r); int to = r->top; int bo = IM_RECT_BOTTOM(r); int x, y, i; /* Pixel geometry. */ int ps, ls; /* Find the area of the input image we need. */ VipsRect need; need.left = to; need.top = in->Ysize - ri; need.width = r->height; need.height = r->width; if( vips_region_prepare( ir, &need ) ) return( -1 ); /* Find PEL size and line skip for ir. */ ps = VIPS_IMAGE_SIZEOF_PEL( in ); ls = VIPS_REGION_LSKIP( ir ); /* Rotate the bit we now have. */ for( y = to; y < bo; y++ ) { /* Start of this output line. */ VipsPel *q = VIPS_REGION_ADDR( or, le, y ); /* Corresponding position in ir. */ VipsPel *p = VIPS_REGION_ADDR( ir, need.left + y - to, need.top + need.height - 1 ); for( x = le; x < ri; x++ ) { for( i = 0; i < ps; i++ ) q[i] = p[i]; q += ps; p -= ls; } } return( 0 ); }