static int libd_drawString(lua_State *L) { fixed_t x = luaL_checkinteger(L, 1); fixed_t y = luaL_checkinteger(L, 2); const char *str = luaL_checkstring(L, 3); INT32 flags = luaL_optinteger(L, 4, V_ALLOWLOWERCASE); enum align align = luaL_checkoption(L, 5, "left", align_opt); flags &= ~V_PARAMMASK; // Don't let crashes happen. if (!hud_running) return luaL_error(L, "HUD rendering code should not be called outside of rendering hooks!"); switch(align) { case align_left: V_DrawString(x, y, flags, str); break; case align_center: V_DrawCenteredString(x, y, flags, str); break; case align_right: V_DrawRightAlignedString(x, y, flags, str); break; case align_fixed: V_DrawStringAtFixed(x, y, flags, str); break; } return 0; }
static int libd_drawString(lua_State *L) { fixed_t x = luaL_checkinteger(L, 1); fixed_t y = luaL_checkinteger(L, 2); const char *str = luaL_checkstring(L, 3); INT32 flags = luaL_optinteger(L, 4, V_ALLOWLOWERCASE); enum align align = luaL_checkoption(L, 5, "left", align_opt); flags &= ~V_PARAMMASK; // Don't let crashes happen. HUDONLY switch(align) { // hu_font case align_left: V_DrawString(x, y, flags, str); break; case align_center: V_DrawCenteredString(x, y, flags, str); break; case align_right: V_DrawRightAlignedString(x, y, flags, str); break; case align_fixed: V_DrawStringAtFixed(x, y, flags, str); break; // hu_font, 0.5x scale case align_small: V_DrawSmallString(x, y, flags, str); break; case align_smallright: V_DrawRightAlignedSmallString(x, y, flags, str); break; // tny_font case align_thin: V_DrawThinString(x, y, flags, str); break; case align_thinright: V_DrawRightAlignedThinString(x, y, flags, str); break; } return 0; }