Example #1
0
//
// V_InitScreenVBuffer
//
static void V_InitScreenVBuffer(void)
{
   if(vbscreenneedsfree)
   {
      V_FreeVBuffer(&vbscreen);
      V_FreeVBuffer(&backscreen1);
      V_FreeVBuffer(&backscreen2);
      V_FreeVBuffer(&backscreen3);
      V_FreeVBuffer(&subscreen43);
   }
   else
      vbscreenneedsfree = true;

   V_InitVBufferFrom(&vbscreen, video.width, video.height, video.pitch, 
                     video.bitdepth, video.screens[0]);
   V_SetScaling(&vbscreen, SCREENWIDTH, SCREENHEIGHT);

   V_InitVBufferFrom(&backscreen1, video.width, video.height, video.width, 
                     video.bitdepth, video.screens[1]);
   V_SetScaling(&backscreen1, SCREENWIDTH, SCREENHEIGHT);

   // Only vbscreen and backscreen1 need scaling set.
   V_InitVBufferFrom(&backscreen2, video.width, video.height, video.width, 
                     video.bitdepth, video.screens[2]);
   V_InitVBufferFrom(&backscreen3, video.width, video.height, video.width, 
                     video.bitdepth, video.screens[3]);

   // Init subscreen43
   V_initSubScreen43();
}
Example #2
0
//
// SDLVideoDriver::ReadScreen
//
// Get the current screen contents.
//
void SDLVideoDriver::ReadScreen(byte *scr)
{
   VBuffer temp;

   V_InitVBufferFrom(&temp, vbscreen.width, vbscreen.height, 
                     vbscreen.width, video.bitdepth, scr);
   V_BlitVBuffer(&temp, 0, 0, &vbscreen, 0, 0, vbscreen.width, vbscreen.height);
   V_FreeVBuffer(&temp);
}
Example #3
0
//
// SDLVideoDriver::InitDiskFlash
// 
// killough 10/98: init disk icon
//
void SDLVideoDriver::InitDiskFlash()
{
   SDL_Surface *disktmp = NULL;
   VBuffer diskvb;

   if(disk)
   {
      SDL_FreeSurface(disk);
      SDL_FreeSurface(disk_bg);
   }

   if(vbscreen.scaled)
   {
      drect.x = vbscreen.x1lookup[vbscreen.unscaledw - 16];
      drect.y = vbscreen.y1lookup[vbscreen.unscaledh - 15];
      drect.w = vbscreen.x2lookup[vbscreen.unscaledw - 1] - drect.x + 1;
      drect.h = vbscreen.y2lookup[vbscreen.unscaledh - 1] - drect.y + 1;
   }
   else
   {
      drect.x = vbscreen.width - 16;
      drect.y = vbscreen.height - 15;
      drect.w = 16;
      drect.h = 15;
   }

   // haleyjd 12/26/09: create disk in a temporary 8-bit surface, unconditionally
   disktmp = SDL_CreateRGBSurface(0, drect.w, drect.h, 8, 0, 0, 0, 0);
   SDL_SetPalette(disktmp, SDL_LOGPAL, colors, 0, 256);

   // setup VBuffer and point it into the SDL_Surface
   V_InitVBufferFrom(&diskvb, drect.w, drect.h, disktmp->pitch, 8, 
                     (byte *)(disktmp->pixels));
   V_SetScaling(&diskvb, 16, 15);

   // draw the disk graphic into the VBuffer
   V_DrawPatch(0, -1, &diskvb,
      PatchLoader::CacheName(wGlobalDir, /*cdrom_mode ? "STCDROM" :*/ "STDISK", PU_CACHE));

   // Done with VBuffer object
   V_FreeVBuffer(&diskvb);

   // Convert 8-bit disk into a surface-format surface - let SDL handle the 
   // specifics of the process, as it's designed for it.
   disk    = SDL_DisplayFormat(disktmp);
   disk_bg = SDL_DisplayFormat(disktmp);

   // Done with the temporary 8-bit disk.
   SDL_FreeSurface(disktmp);
}