/**Function************************************************************* Synopsis [Computes truth table of the cut.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ unsigned * Hop_ManConvertAigToTruth_rec2( Hop_Obj_t * pObj, Vec_Int_t * vTruth, int nWords ) { unsigned * pTruth, * pTruth0, * pTruth1; int i; assert( !Hop_IsComplement(pObj) ); if ( !Hop_ObjIsNode(pObj) || !Hop_ObjIsMarkA(pObj) ) return (unsigned *)pObj->pData; // compute the truth tables of the fanins pTruth0 = Hop_ManConvertAigToTruth_rec2( Hop_ObjFanin0(pObj), vTruth, nWords ); pTruth1 = Hop_ManConvertAigToTruth_rec2( Hop_ObjFanin1(pObj), vTruth, nWords ); // creat the truth table of the node pTruth = Vec_IntFetch( vTruth, nWords ); if ( Hop_ObjIsExor(pObj) ) for ( i = 0; i < nWords; i++ ) pTruth[i] = pTruth0[i] ^ pTruth1[i]; else if ( !Hop_ObjFaninC0(pObj) && !Hop_ObjFaninC1(pObj) ) for ( i = 0; i < nWords; i++ ) pTruth[i] = pTruth0[i] & pTruth1[i]; else if ( !Hop_ObjFaninC0(pObj) && Hop_ObjFaninC1(pObj) ) for ( i = 0; i < nWords; i++ ) pTruth[i] = pTruth0[i] & ~pTruth1[i]; else if ( Hop_ObjFaninC0(pObj) && !Hop_ObjFaninC1(pObj) ) for ( i = 0; i < nWords; i++ ) pTruth[i] = ~pTruth0[i] & pTruth1[i]; else // if ( Hop_ObjFaninC0(pObj) && Hop_ObjFaninC1(pObj) ) for ( i = 0; i < nWords; i++ ) pTruth[i] = ~pTruth0[i] & ~pTruth1[i]; assert( Hop_ObjIsMarkA(pObj) ); // loop detection Hop_ObjClearMarkA( pObj ); pObj->pData = pTruth; return pTruth; }
/**Function************************************************************* Synopsis [Performs one step of bi-decomposition.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ Bdc_Fun_t * Bdc_ManDecompose_rec( Bdc_Man_t * p, Bdc_Isf_t * pIsf ) { Bdc_Fun_t * pFunc; Bdc_Isf_t IsfL, * pIsfL = &IsfL; Bdc_Isf_t IsfB, * pIsfR = &IsfB; // check computed results if ( pFunc = Bdc_TableLookup( p, pIsf ) ) return pFunc; // decide on the decomposition type pFunc = Bdc_FunNew( p ); if ( pFunc == NULL ) return NULL; pFunc->Type = Bdc_DecomposeStep( p, pIsf, pIsfL, pIsfR ); // decompose the left branch pFunc->pFan0 = Bdc_ManDecompose_rec( p, pIsfL ); if ( pFunc->pFan0 == NULL ) return NULL; // decompose the right branch if ( Bdc_DecomposeUpdateRight( p, pIsf, pIsfL, pIsfR, pFunc->pFan0->puFunc, pFunc->Type ) ) { p->nNodes--; return pFunc->pFan0; } pFunc->pFan1 = Bdc_ManDecompose_rec( p, pIsfL ); if ( pFunc->pFan1 == NULL ) return NULL; // compute the function of node pFunc->puFunc = (unsigned *)Vec_IntFetch(p->vMemory, p->nWords); if ( pFunc->Type == BDC_TYPE_AND ) Kit_TruthAnd( pFunc->puFunc, pFunc->pFan0->puFunc, pFunc->pFan1->puFunc, p->nVars ); else if ( pFunc->Type == BDC_TYPE_OR ) Kit_TruthOr( pFunc->puFunc, pFunc->pFan0->puFunc, pFunc->pFan1->puFunc, p->nVars ); else assert( 0 ); // verify correctness assert( Bdc_TableCheckContainment(p, pIsf, pFunc->puFunc) ); // convert from OR to AND if ( pFunc->Type == BDC_TYPE_OR ) { pFunc->Type = BDC_TYPE_AND; pFunc->pFan0 = Bdc_Not(pFunc->pFan0); pFunc->pFan1 = Bdc_Not(pFunc->pFan1); Kit_TruthNot( pFunc->puFunc, pFunc->puFunc, p->nVars ); pFunc = Bdc_Not(pFunc); } Bdc_TableAdd( p, Bdc_Regular(pFunc) ); return pFunc; }
/**Function************************************************************* Synopsis [Computes truth table of the node.] Description [Assumes that the structural support is no more than 8 inputs. Uses array vTruth to store temporary truth tables. The returned pointer should be used immediately.] SideEffects [] SeeAlso [] ***********************************************************************/ unsigned * Hop_ManConvertAigToTruth( Hop_Man_t * p, Hop_Obj_t * pRoot, int nVars, Vec_Int_t * vTruth, int fMsbFirst ) { static unsigned uTruths[8][8] = { // elementary truth tables { 0xAAAAAAAA,0xAAAAAAAA,0xAAAAAAAA,0xAAAAAAAA,0xAAAAAAAA,0xAAAAAAAA,0xAAAAAAAA,0xAAAAAAAA }, { 0xCCCCCCCC,0xCCCCCCCC,0xCCCCCCCC,0xCCCCCCCC,0xCCCCCCCC,0xCCCCCCCC,0xCCCCCCCC,0xCCCCCCCC }, { 0xF0F0F0F0,0xF0F0F0F0,0xF0F0F0F0,0xF0F0F0F0,0xF0F0F0F0,0xF0F0F0F0,0xF0F0F0F0,0xF0F0F0F0 }, { 0xFF00FF00,0xFF00FF00,0xFF00FF00,0xFF00FF00,0xFF00FF00,0xFF00FF00,0xFF00FF00,0xFF00FF00 }, { 0xFFFF0000,0xFFFF0000,0xFFFF0000,0xFFFF0000,0xFFFF0000,0xFFFF0000,0xFFFF0000,0xFFFF0000 }, { 0x00000000,0xFFFFFFFF,0x00000000,0xFFFFFFFF,0x00000000,0xFFFFFFFF,0x00000000,0xFFFFFFFF }, { 0x00000000,0x00000000,0xFFFFFFFF,0xFFFFFFFF,0x00000000,0x00000000,0xFFFFFFFF,0xFFFFFFFF }, { 0x00000000,0x00000000,0x00000000,0x00000000,0xFFFFFFFF,0xFFFFFFFF,0xFFFFFFFF,0xFFFFFFFF } }; Hop_Obj_t * pObj; unsigned * pTruth, * pTruth2; int i, nWords, nNodes; Vec_Ptr_t * vTtElems; // if the number of variables is more than 8, allocate truth tables if ( nVars > 8 ) vTtElems = Vec_PtrAllocTruthTables( nVars ); else vTtElems = NULL; // clear the data fields and set marks nNodes = Hop_ManConvertAigToTruth_rec1( Hop_Regular(pRoot) ); // prepare memory nWords = Hop_TruthWordNum( nVars ); Vec_IntClear( vTruth ); Vec_IntGrow( vTruth, nWords * (nNodes+1) ); pTruth = Vec_IntFetch( vTruth, nWords ); // check the case of a constant if ( Hop_ObjIsConst1( Hop_Regular(pRoot) ) ) { assert( nNodes == 0 ); if ( Hop_IsComplement(pRoot) ) Hop_ManTruthClear( pTruth, nVars ); else Hop_ManTruthFill( pTruth, nVars ); return pTruth; } // set elementary truth tables at the leaves assert( nVars <= Hop_ManPiNum(p) ); // assert( Hop_ManPiNum(p) <= 8 ); if ( fMsbFirst ) { // Hop_ManForEachPi( p, pObj, i ) for ( i = 0; i < nVars; i++ ) { pObj = Hop_ManPi( p, i ); if ( vTtElems ) pObj->pData = Vec_PtrEntry(vTtElems, nVars-1-i); else pObj->pData = (void *)uTruths[nVars-1-i]; } } else { // Hop_ManForEachPi( p, pObj, i ) for ( i = 0; i < nVars; i++ ) { pObj = Hop_ManPi( p, i ); if ( vTtElems ) pObj->pData = Vec_PtrEntry(vTtElems, i); else pObj->pData = (void *)uTruths[i]; } } // clear the marks and compute the truth table pTruth2 = Hop_ManConvertAigToTruth_rec2( Hop_Regular(pRoot), vTruth, nWords ); // copy the result Hop_ManTruthCopy( pTruth, pTruth2, nVars ); if ( Hop_IsComplement(pRoot) ) Hop_ManTruthNot( pTruth, pTruth, nVars ); if ( vTtElems ) Vec_PtrFree( vTtElems ); return pTruth; }