Example #1
0
VirtualRobot::VisualizationNodePtr VisualizationNode::CreateUnitedVisualization( const std::vector<VisualizationNodePtr> &visualizations )
{
	if (visualizations.size()==0)
		return VisualizationNodePtr();
	VisualizationFactoryPtr f;
	std::vector<VisualizationNodePtr>::const_iterator i = visualizations.begin();
	while (!f && i!=visualizations.end())
	{
		if ((*i)->getType() != VisualizationFactory::getName())
		{
			f = VisualizationFactory::fromName((*i)->getType(),NULL);
			break;
		}
		i++;
	}
	if (i==visualizations.end())
	{
		VR_ERROR << "Could not find visualization factory. Aborting..." << endl;
		return VisualizationNodePtr();
	}

	THROW_VR_EXCEPTION_IF(!f,"No VisualizationFactory");

	return f->createUnitedVisualization(visualizations);
}
Example #2
0
    VisualizationNodePtr VisualizationNode::getAttachedVisualization(const std::string& name)
    {
        if (!hasAttachedVisualization(name))
        {
            return VisualizationNodePtr();
        }

        return attachedVisualizations[name];
    }
Example #3
0
VisualizationNodePtr Trajectory::getVisualization(std::string visualizationFactoryName)
{
	VisualizationFactoryPtr visualizationFactory;
	if (visualizationFactoryName.empty())
		visualizationFactory=VisualizationFactory::first(NULL);
	else
		visualizationFactory = VisualizationFactory::fromName(visualizationFactoryName, NULL);
	if (!visualizationFactory)
	{
		VR_ERROR << "Could not create factory for visu type " << visualizationFactoryName << endl;
		return VisualizationNodePtr();
	}

	return visualizationFactory->createTrajectory(shared_from_this());
}
VirtualRobot::VisualizationNodePtr OSGVisualizationFactory::createTrajectory(TrajectoryPtr t, Color colorNode, Color colorLine, float nodeSize, float lineSize)
{
	VR_INFO << "init nyi..." << endl;
	return VisualizationNodePtr();
}
VirtualRobot::VisualizationNodePtr OSGVisualizationFactory::createPlane( const Eigen::Vector3f &position, const Eigen::Vector3f &normal, float extend, float transparency, float colorR /*= 0.5f*/, float colorG /*= 0.5f*/, float colorB /*= 0.5f*/ )
{
    VR_INFO << "init nyi..." << endl;
	return VisualizationNodePtr();
}