Example #1
0
//This one is for wavs!
int Mix_Playing(int channel)
{
	if (Voice_Stopped(v1) == 0) return 1;
	else return 0;
}
Example #2
0
//0-256
int Mix_Volume(int channel, int v)
{
	voicevolume = v;
	if (Voice_Stopped(v1) == 0) Voice_SetVolume(v1, v);
	return v;
}
Example #3
0
//0-256
int Mix_VolumeChunk(Mix_Chunk *chunk, int volume)
{
	voicevolume = volume;
	if (Voice_Stopped(v1) == 0) Voice_SetVolume(v1, volume);
	return volume;
}
Example #4
0
int main(void)
{
    /* sound effects */
    SAMPLE *sfx1, *sfx2;
    /* voices */
    int v1, v2;
    int i;

    /* register all the drivers */
    MikMod_RegisterAllDrivers();

    /* initialize the library */
    md_mode |= DMODE_SOFT_SNDFX;
    if (MikMod_Init("")) {
        fprintf(stderr, "Could not initialize sound, reason: %s\n",
                MikMod_strerror(MikMod_errno));
        return 1;
    }

    /* load samples */
    sfx1 = Load("first.wav");
    if (!sfx1) {
        MikMod_Exit();
        fprintf(stderr, "Could not load the first sound, reason: %s\n",
                MikMod_strerror(MikMod_errno));
        return 1;
    }
    sfx2 = Load("second.wav");
    if (!sfx2) {
        Sample_Free(sfx1);
        MikMod_Exit();
        fprintf(stderr, "Could not load the second sound, reason: %s\n",
                MikMod_strerror(MikMod_errno));
        return 1;
    }

    /* reserve 2 voices for sound effects */
    MikMod_SetNumVoices(-1, 2);

    /* get ready to play */
    MikMod_EnableOutput();

    /* play first sample */
    v1 = Sample_Play(sfx1, 0, 0);
    do {
        MikMod_Update();
        MikMod_Sleep(100000);
    } while (!Voice_Stopped(v1));

    for (i = 0; i < 10; i++) {
        MikMod_Update();
        MikMod_Sleep(100000);
    }

    /* half a second later, play second sample */
    v2 = Sample_Play(sfx2, 0, 0);
    do {
        MikMod_Update();
        MikMod_Sleep(100000);
    } while (!Voice_Stopped(v2));

    for (i = 0; i < 10; i++) {
        MikMod_Update();
        MikMod_Sleep(100000);
    }

    MikMod_DisableOutput();

    Sample_Free(sfx2);
    Sample_Free(sfx1);

    MikMod_Exit();

    return 0;
}