WarpPerspectiveBilinear::WarpPerspectiveBilinear() : WarpBilinear() { // change type mType = PERSPECTIVE_BILINEAR; // create perspective warp mWarp = WarpPerspectiveRef( new WarpPerspective() ); }
WarpPerspectiveBilinear::WarpPerspectiveBilinear( const ci::gl::Fbo::Format &format ) : WarpBilinear( format ) { // change type mType = PERSPECTIVE_BILINEAR; // create perspective warp mWarp = WarpPerspectiveRef( new WarpPerspective() ); }