static void get_environment_settings (void) { HRESULT ret; (void)ret; #ifdef HAVE_HDD_CACHE_PARTITION ret = XSetFileCacheSize(0x100000); if(ret != TRUE) { RARCH_ERR("Couldn't change number of bytes reserved for file system cache.\n"); } ret = XFileCacheInit(XFILECACHE_CLEAR_ALL, 0x100000, XFILECACHE_DEFAULT_THREAD, 0, 1); if(ret != ERROR_SUCCESS) { RARCH_ERR("File cache could not be initialized.\n"); } XFlushUtilityDrive(); #endif #ifdef _XBOX360 // detect install environment unsigned long license_mask; if (XContentGetLicenseMask(&license_mask, NULL) != ERROR_SUCCESS) { RARCH_LOG("RetroArch was launched as a standalone DVD, or using DVD emulation, or from the development area of the HDD.\n"); } else { XContentQueryVolumeDeviceType("GAME",&g_extern.file_state.volume_device_type, NULL); switch(g_extern.file_state.volume_device_type) { case XCONTENTDEVICETYPE_HDD: RARCH_LOG("RetroArch was launched from a content package on HDD.\n"); break; case XCONTENTDEVICETYPE_MU: RARCH_LOG("RetroArch was launched from a content package on USB or Memory Unit.\n"); break; case XCONTENTDEVICETYPE_ODD: RARCH_LOG("RetroArch was launched from a content package on Optical Disc Drive.\n"); break; default: RARCH_LOG("RetroArch was launched from a content package on an unknown device type.\n"); break; } } #endif #if defined(_XBOX1) strlcpy(default_paths.core_dir, "D:", sizeof(default_paths.core_dir)); strlcpy(default_paths.config_file, "D:\\retroarch.cfg", sizeof(default_paths.config_file)); strlcpy(default_paths.system_dir, "D:\\system", sizeof(default_paths.system_dir)); strlcpy(default_paths.filesystem_root_dir, "D:", sizeof(default_paths.filesystem_root_dir)); strlcpy(default_paths.executable_extension, ".xbe", sizeof(default_paths.executable_extension)); strlcpy(default_paths.filebrowser_startup_dir, "D:", sizeof(default_paths.filebrowser_startup_dir)); strlcpy(default_paths.screenshots_dir, "D:\\screenshots", sizeof(default_paths.screenshots_dir)); snprintf(default_paths.salamander_file, sizeof(default_paths.salamander_file), "default.xbe"); #elif defined(_XBOX360) #ifdef HAVE_HDD_CACHE_PARTITION strlcpy(default_paths.cache_dir, "cache:\\", sizeof(default_paths.cache_dir)); #endif strlcpy(default_paths.filesystem_root_dir, "game:\\", sizeof(default_paths.filesystem_root_dir)); strlcpy(default_paths.screenshots_dir, "game:", sizeof(default_paths.screenshots_dir)); strlcpy(default_paths.shader_file, "game:\\media\\shaders\\stock.cg", sizeof(default_paths.shader_file)); strlcpy(default_paths.config_file, "game:\\retroarch.cfg", sizeof(default_paths.config_file)); strlcpy(default_paths.system_dir, "game:\\system\\", sizeof(default_paths.system_dir)); strlcpy(default_paths.executable_extension, ".xex", sizeof(default_paths.executable_extension)); strlcpy(default_paths.filebrowser_startup_dir, "game:", sizeof(default_paths.filebrowser_startup_dir)); snprintf(default_paths.salamander_file, sizeof(default_paths.salamander_file), "default.xex"); #endif }
static void get_environment_settings (void) { DWORD ret; //for devkits only, we will need to mount all partitions for retail //in a different way //DmMapDevkitDrive(); memset(&Mounted, 0, 20); Mounted[DEVICE_USB0] = Mount(DEVICE_USB0,"Usb0:"); Mounted[DEVICE_USB1] = Mount(DEVICE_USB1,"Usb1:"); Mounted[DEVICE_USB2] = Mount(DEVICE_USB2,"Usb2:"); Mounted[DEVICE_HARDISK0_PART1] = Mount(DEVICE_HARDISK0_PART1,"Hdd1:"); Mounted[DEVICE_HARDISK0_SYSPART] = Mount(DEVICE_HARDISK0_SYSPART,"HddX:"); Mounted[DEVICE_MEMORY_UNIT0] = Mount(DEVICE_MEMORY_UNIT0,"Memunit0:"); Mounted[DEVICE_MEMORY_UNIT1] = Mount(DEVICE_MEMORY_UNIT1,"Memunit1:"); Mounted[DEVICE_MEMORY_ONBOARD] = Mount(DEVICE_MEMORY_ONBOARD,"OnBoardMU:"); Mounted[DEVICE_CDROM0] = Mount(DEVICE_CDROM0,"Dvd:"); ret = XSetFileCacheSize(0x100000); if(ret != TRUE) { RARCH_ERR("Couldn't change number of bytes reserved for file system cache.\n"); } ret = XFileCacheInit(XFILECACHE_CLEAR_ALL, 0x100000, XFILECACHE_DEFAULT_THREAD, 0, 1); if(ret != ERROR_SUCCESS) { RARCH_ERR("File cache could not be initialized.\n"); } XFlushUtilityDrive(); //unsigned long result = XMountUtilityDriveEx(XMOUNTUTILITYDRIVE_FORMAT0,8192, 0); //if(result != ERROR_SUCCESS) //{ // RARCH_ERR("Couldn't mount/format utility drive.\n"); //} // detect install environment unsigned long license_mask; if (XContentGetLicenseMask(&license_mask, NULL) != ERROR_SUCCESS) { printf("RetroArch was launched as a standalone DVD, or using DVD emulation, or from the development area of the HDD.\n"); } else { XContentQueryVolumeDeviceType("GAME",&g_console.volume_device_type, NULL); switch(g_console.volume_device_type) { case XCONTENTDEVICETYPE_HDD: printf("RetroArch was launched from a content package on HDD.\n"); break; case XCONTENTDEVICETYPE_MU: printf("RetroArch was launched from a content package on USB or Memory Unit.\n"); break; case XCONTENTDEVICETYPE_ODD: printf("RetroArch was launched from a content package on Optical Disc Drive.\n"); break; default: printf("RetroArch was launched from a content package on an unknown device type.\n"); break; } } strlcpy(DEFAULT_SHADER_FILE, "game:\\media\\shaders\\stock.cg", sizeof(DEFAULT_SHADER_FILE)); strlcpy(SYS_CONFIG_FILE, "game:\\retroarch.cfg", sizeof(SYS_CONFIG_FILE)); }