UClass* Z_Construct_UClass_UTEst() { static UClass* OuterClass = NULL; if (!OuterClass) { Z_Construct_UClass_UActorComponent(); Z_Construct_UPackage__Script_ArenaShooter(); OuterClass = UTEst::StaticClass(); if (!(OuterClass->ClassFlags & CLASS_Constructed)) { UObjectForceRegistration(OuterClass); OuterClass->ClassFlags |= 0x20B00080; OuterClass->StaticLink(); #if WITH_METADATA UMetaData* MetaData = OuterClass->GetOutermost()->GetMetaData(); MetaData->SetValue(OuterClass, TEXT("BlueprintSpawnableComponent"), TEXT("")); MetaData->SetValue(OuterClass, TEXT("ClassGroupNames"), TEXT("Custom")); MetaData->SetValue(OuterClass, TEXT("HideCategories"), TEXT("ComponentReplication")); MetaData->SetValue(OuterClass, TEXT("IncludePath"), TEXT("TEst.h")); MetaData->SetValue(OuterClass, TEXT("ModuleRelativePath"), TEXT("TEst.h")); MetaData->SetValue(OuterClass, TEXT("OnlyDefaultConstructorDeclared"), TEXT("")); #endif } } check(OuterClass->GetClass()); return OuterClass; }
UClass* Z_Construct_UClass_UMonsterComponent() { static UClass* OuterClass = NULL; if (!OuterClass) { Z_Construct_UClass_UActorComponent(); Z_Construct_UPackage__Script_ArenaShooter(); OuterClass = UMonsterComponent::StaticClass(); if (!(OuterClass->ClassFlags & CLASS_Constructed)) { UObjectForceRegistration(OuterClass); OuterClass->ClassFlags |= 0x20B00080; PRAGMA_DISABLE_DEPRECATION_WARNINGS UProperty* NewProp_Health = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("Health"), RF_Public|RF_Transient|RF_MarkAsNative) UFloatProperty(CPP_PROPERTY_BASE(Health, UMonsterComponent), 0x0010000000000004); PRAGMA_ENABLE_DEPRECATION_WARNINGS OuterClass->StaticLink(); #if WITH_METADATA UMetaData* MetaData = OuterClass->GetOutermost()->GetMetaData(); MetaData->SetValue(OuterClass, TEXT("BlueprintSpawnableComponent"), TEXT("")); MetaData->SetValue(OuterClass, TEXT("ClassGroupNames"), TEXT("Custom")); MetaData->SetValue(OuterClass, TEXT("HideCategories"), TEXT("ComponentReplication")); MetaData->SetValue(OuterClass, TEXT("IncludePath"), TEXT("MonsterComponent.h")); MetaData->SetValue(OuterClass, TEXT("ModuleRelativePath"), TEXT("MonsterComponent.h")); MetaData->SetValue(OuterClass, TEXT("OnlyDefaultConstructorDeclared"), TEXT("")); MetaData->SetValue(OuterClass, TEXT("ToolTip"), TEXT("DECLARE_DELEGATE(TakeDamage)")); MetaData->SetValue(NewProp_Health, TEXT("Category"), TEXT("MonsterComponent")); MetaData->SetValue(NewProp_Health, TEXT("ModuleRelativePath"), TEXT("MonsterComponent.h")); #endif } } check(OuterClass->GetClass()); return OuterClass; }
UClass* Z_Construct_UClass_USocketIOClientComponent() { static UClass* OuterClass = NULL; if (!OuterClass) { Z_Construct_UClass_UActorComponent(); Z_Construct_UPackage__Script_SocketIOClient(); OuterClass = USocketIOClientComponent::StaticClass(); if (!(OuterClass->ClassFlags & CLASS_Constructed)) { UObjectForceRegistration(OuterClass); OuterClass->ClassFlags |= 0x20B00080; OuterClass->LinkChild(Z_Construct_UFunction_USocketIOClientComponent_Bind()); OuterClass->LinkChild(Z_Construct_UFunction_USocketIOClientComponent_Connect()); OuterClass->LinkChild(Z_Construct_UFunction_USocketIOClientComponent_Emit()); PRAGMA_DISABLE_DEPRECATION_WARNINGS UProperty* NewProp_On = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("On"), RF_Public|RF_Transient|RF_MarkAsNative) UMulticastDelegateProperty(CPP_PROPERTY_BASE(On, USocketIOClientComponent), 0x0010000010080000, Z_Construct_UDelegateFunction_SocketIOClient_SIOCOnEventSignature__DelegateSignature()); PRAGMA_ENABLE_DEPRECATION_WARNINGS OuterClass->AddFunctionToFunctionMapWithOverriddenName(Z_Construct_UFunction_USocketIOClientComponent_Bind(), "Bind"); // 4064025258 OuterClass->AddFunctionToFunctionMapWithOverriddenName(Z_Construct_UFunction_USocketIOClientComponent_Connect(), "Connect"); // 440754112 OuterClass->AddFunctionToFunctionMapWithOverriddenName(Z_Construct_UFunction_USocketIOClientComponent_Emit(), "Emit"); // 2310510899 OuterClass->StaticLink(); #if WITH_METADATA UMetaData* MetaData = OuterClass->GetOutermost()->GetMetaData(); MetaData->SetValue(OuterClass, TEXT("BlueprintSpawnableComponent"), TEXT("")); MetaData->SetValue(OuterClass, TEXT("ClassGroupNames"), TEXT("Networking")); MetaData->SetValue(OuterClass, TEXT("HideCategories"), TEXT("ComponentReplication")); MetaData->SetValue(OuterClass, TEXT("IncludePath"), TEXT("SocketIOClientComponent.h")); MetaData->SetValue(OuterClass, TEXT("ModuleRelativePath"), TEXT("Public/SocketIOClientComponent.h")); MetaData->SetValue(NewProp_On, TEXT("Category"), TEXT("SocketIO Events")); MetaData->SetValue(NewProp_On, TEXT("ModuleRelativePath"), TEXT("Public/SocketIOClientComponent.h")); MetaData->SetValue(NewProp_On, TEXT("ToolTip"), TEXT("UPROPERTY(BlueprintAssignable, Category = \"SocketIO Events\")\n FSIOCConnectedEventSignature Connected;\n\n UPROPERTY(BlueprintAssignable, Category = \"SocketIO Events\")\n FSIOCDisconnectedEventSignature Disconnected;")); #endif } } check(OuterClass->GetClass()); return OuterClass; }
UClass* Z_Construct_UClass_USpawnComponent() { static UClass* OuterClass = NULL; if (!OuterClass) { Z_Construct_UClass_UActorComponent(); Z_Construct_UPackage__Script_ArenaShooter(); OuterClass = USpawnComponent::StaticClass(); if (!(OuterClass->ClassFlags & CLASS_Constructed)) { UObjectForceRegistration(OuterClass); OuterClass->ClassFlags |= 0x20B00080; PRAGMA_DISABLE_DEPRECATION_WARNINGS UProperty* NewProp_spawn = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("spawn"), RF_Public|RF_Transient|RF_MarkAsNative) UMulticastDelegateProperty(CPP_PROPERTY_BASE(spawn, USpawnComponent), 0x0040000010080000, Z_Construct_UDelegateFunction_ArenaShooter_SpawnDelegate__DelegateSignature()); UProperty* NewProp_SpawnTime = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("SpawnTime"), RF_Public|RF_Transient|RF_MarkAsNative) UFloatProperty(CPP_PROPERTY_BASE(SpawnTime, USpawnComponent), 0x0040000000000001); UProperty* NewProp_ActorToSpawn = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("ActorToSpawn"), RF_Public|RF_Transient|RF_MarkAsNative) UObjectProperty(CPP_PROPERTY_BASE(ActorToSpawn, USpawnComponent), 0x0040000000000001, Z_Construct_UClass_AActor_NoRegister()); PRAGMA_ENABLE_DEPRECATION_WARNINGS OuterClass->StaticLink(); #if WITH_METADATA UMetaData* MetaData = OuterClass->GetOutermost()->GetMetaData(); MetaData->SetValue(OuterClass, TEXT("BlueprintSpawnableComponent"), TEXT("")); MetaData->SetValue(OuterClass, TEXT("ClassGroupNames"), TEXT("Custom")); MetaData->SetValue(OuterClass, TEXT("HideCategories"), TEXT("ComponentReplication")); MetaData->SetValue(OuterClass, TEXT("IncludePath"), TEXT("SpawnComponent.h")); MetaData->SetValue(OuterClass, TEXT("ModuleRelativePath"), TEXT("SpawnComponent.h")); MetaData->SetValue(OuterClass, TEXT("OnlyDefaultConstructorDeclared"), TEXT("")); MetaData->SetValue(NewProp_spawn, TEXT("ModuleRelativePath"), TEXT("SpawnComponent.h")); MetaData->SetValue(NewProp_SpawnTime, TEXT("Category"), TEXT("SpawnComponent")); MetaData->SetValue(NewProp_SpawnTime, TEXT("ModuleRelativePath"), TEXT("SpawnComponent.h")); MetaData->SetValue(NewProp_ActorToSpawn, TEXT("Category"), TEXT("SpawnComponent")); MetaData->SetValue(NewProp_ActorToSpawn, TEXT("ModuleRelativePath"), TEXT("SpawnComponent.h")); #endif } } check(OuterClass->GetClass()); return OuterClass; }