UFunction* Z_Construct_UFunction_APickUpItem_Prox()
	{
		UObject* Outer=Z_Construct_UClass_APickUpItem();
		static UFunction* ReturnFunction = NULL;
		if (!ReturnFunction)
		{
			ReturnFunction = new(EC_InternalUseOnlyConstructor, Outer, TEXT("Prox"), RF_Public|RF_Transient|RF_Native) UFunction(FObjectInitializer(), NULL, 0x08420C00, 65535, sizeof(PickUpItem_eventProx_Parms));
			UProperty* NewProp_SweepResult = new(EC_InternalUseOnlyConstructor, ReturnFunction, TEXT("SweepResult"), RF_Public|RF_Transient|RF_Native) UStructProperty(CPP_PROPERTY_BASE(SweepResult, PickUpItem_eventProx_Parms), 0x0000008008000182, Z_Construct_UScriptStruct_FHitResult());
			CPP_BOOL_PROPERTY_BITMASK_STRUCT(bFromSweep, PickUpItem_eventProx_Parms, bool);
			UProperty* NewProp_bFromSweep = new(EC_InternalUseOnlyConstructor, ReturnFunction, TEXT("bFromSweep"), RF_Public|RF_Transient|RF_Native) UBoolProperty(FObjectInitializer(), EC_CppProperty, CPP_BOOL_PROPERTY_OFFSET(bFromSweep, PickUpItem_eventProx_Parms), 0x0000000000000080, CPP_BOOL_PROPERTY_BITMASK(bFromSweep, PickUpItem_eventProx_Parms), sizeof(bool), true);
			UProperty* NewProp_OtherBodyIndex = new(EC_InternalUseOnlyConstructor, ReturnFunction, TEXT("OtherBodyIndex"), RF_Public|RF_Transient|RF_Native) UIntProperty(CPP_PROPERTY_BASE(OtherBodyIndex, PickUpItem_eventProx_Parms), 0x0000000000000080);
			UProperty* NewProp_OtherComp = new(EC_InternalUseOnlyConstructor, ReturnFunction, TEXT("OtherComp"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(OtherComp, PickUpItem_eventProx_Parms), 0x0000000000080080, Z_Construct_UClass_UPrimitiveComponent_NoRegister());
			UProperty* NewProp_OtherActor = new(EC_InternalUseOnlyConstructor, ReturnFunction, TEXT("OtherActor"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(OtherActor, PickUpItem_eventProx_Parms), 0x0000000000000080, Z_Construct_UClass_AActor_NoRegister());
			ReturnFunction->Bind();
			ReturnFunction->StaticLink();
#if WITH_METADATA
			UMetaData* MetaData = ReturnFunction->GetOutermost()->GetMetaData();
			MetaData->SetValue(ReturnFunction, TEXT("Category"), TEXT("Collision"));
			MetaData->SetValue(ReturnFunction, TEXT("ModuleRelativePath"), TEXT("PickUpItem.h"));
			MetaData->SetValue(ReturnFunction, TEXT("ToolTip"), TEXT("When something comes inside ProxSphere, this function runs"));
			MetaData->SetValue(NewProp_OtherComp, TEXT("EditInline"), TEXT("true"));
#endif
		}
		return ReturnFunction;
	}
	UFunction* Z_Construct_UFunction_AArenaShooterProjectile_OnHit()
	{
		struct ArenaShooterProjectile_eventOnHit_Parms
		{
			AActor* OtherActor;
			UPrimitiveComponent* OtherComp;
			FVector NormalImpulse;
			FHitResult Hit;
		};
		UObject* Outer=Z_Construct_UClass_AArenaShooterProjectile();
		static UFunction* ReturnFunction = NULL;
		if (!ReturnFunction)
		{
			ReturnFunction = new(EC_InternalUseOnlyConstructor, Outer, TEXT("OnHit"), RF_Public|RF_Transient|RF_MarkAsNative) UFunction(FObjectInitializer(), NULL, 0x00C20401, 65535, sizeof(ArenaShooterProjectile_eventOnHit_Parms));
			UProperty* NewProp_Hit = new(EC_InternalUseOnlyConstructor, ReturnFunction, TEXT("Hit"), RF_Public|RF_Transient|RF_MarkAsNative) UStructProperty(CPP_PROPERTY_BASE(Hit, ArenaShooterProjectile_eventOnHit_Parms), 0x0010008008000182, Z_Construct_UScriptStruct_FHitResult());
			UProperty* NewProp_NormalImpulse = new(EC_InternalUseOnlyConstructor, ReturnFunction, TEXT("NormalImpulse"), RF_Public|RF_Transient|RF_MarkAsNative) UStructProperty(CPP_PROPERTY_BASE(NormalImpulse, ArenaShooterProjectile_eventOnHit_Parms), 0x0010000000000080, Z_Construct_UScriptStruct_FVector());
			UProperty* NewProp_OtherComp = new(EC_InternalUseOnlyConstructor, ReturnFunction, TEXT("OtherComp"), RF_Public|RF_Transient|RF_MarkAsNative) UObjectProperty(CPP_PROPERTY_BASE(OtherComp, ArenaShooterProjectile_eventOnHit_Parms), 0x0010000000080080, Z_Construct_UClass_UPrimitiveComponent_NoRegister());
			UProperty* NewProp_OtherActor = new(EC_InternalUseOnlyConstructor, ReturnFunction, TEXT("OtherActor"), RF_Public|RF_Transient|RF_MarkAsNative) UObjectProperty(CPP_PROPERTY_BASE(OtherActor, ArenaShooterProjectile_eventOnHit_Parms), 0x0010000000000080, Z_Construct_UClass_AActor_NoRegister());
			ReturnFunction->Bind();
			ReturnFunction->StaticLink();
#if WITH_METADATA
			UMetaData* MetaData = ReturnFunction->GetOutermost()->GetMetaData();
			MetaData->SetValue(ReturnFunction, TEXT("ModuleRelativePath"), TEXT("ArenaShooterProjectile.h"));
			MetaData->SetValue(ReturnFunction, TEXT("ToolTip"), TEXT("called when projectile hits something"));
			MetaData->SetValue(NewProp_OtherComp, TEXT("EditInline"), TEXT("true"));
#endif
		}
		return ReturnFunction;
	}
	UFunction* Z_Construct_UFunction_ANPC_Prox()
	{
		UObject* Outer=Z_Construct_UClass_ANPC();
		static UFunction* ReturnFunction = NULL;
		if (!ReturnFunction)
		{
			ReturnFunction = new(EC_InternalUseOnlyConstructor, Outer, TEXT("Prox"), RF_Public|RF_Transient|RF_Native) UFunction(FObjectInitializer(), NULL, 0x08420C00, 65535, sizeof(NPC_eventProx_Parms));
			UProperty* NewProp_SweepResult = new(EC_InternalUseOnlyConstructor, ReturnFunction, TEXT("SweepResult"), RF_Public|RF_Transient|RF_Native) UStructProperty(CPP_PROPERTY_BASE(SweepResult, NPC_eventProx_Parms), 0x0000008008000182, Z_Construct_UScriptStruct_FHitResult());
			CPP_BOOL_PROPERTY_BITMASK_STRUCT(bFromSweep, NPC_eventProx_Parms, bool);
			UProperty* NewProp_bFromSweep = new(EC_InternalUseOnlyConstructor, ReturnFunction, TEXT("bFromSweep"), RF_Public|RF_Transient|RF_Native) UBoolProperty(FObjectInitializer(), EC_CppProperty, CPP_BOOL_PROPERTY_OFFSET(bFromSweep, NPC_eventProx_Parms), 0x0000000000000080, CPP_BOOL_PROPERTY_BITMASK(bFromSweep, NPC_eventProx_Parms), sizeof(bool), true);
			UProperty* NewProp_OtherBodyIndex = new(EC_InternalUseOnlyConstructor, ReturnFunction, TEXT("OtherBodyIndex"), RF_Public|RF_Transient|RF_Native) UIntProperty(CPP_PROPERTY_BASE(OtherBodyIndex, NPC_eventProx_Parms), 0x0000000000000080);
			UProperty* NewProp_OtherComp = new(EC_InternalUseOnlyConstructor, ReturnFunction, TEXT("OtherComp"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(OtherComp, NPC_eventProx_Parms), 0x0000000000080080, Z_Construct_UClass_UPrimitiveComponent_NoRegister());
			UProperty* NewProp_OtherActor = new(EC_InternalUseOnlyConstructor, ReturnFunction, TEXT("OtherActor"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(OtherActor, NPC_eventProx_Parms), 0x0000000000000080, Z_Construct_UClass_AActor_NoRegister());
			ReturnFunction->Bind();
			ReturnFunction->StaticLink();
#if WITH_METADATA
			UMetaData* MetaData = ReturnFunction->GetOutermost()->GetMetaData();
			MetaData->SetValue(ReturnFunction, TEXT("Category"), TEXT("Collision"));
			MetaData->SetValue(ReturnFunction, TEXT("ModuleRelativePath"), TEXT("NPC.h"));
			MetaData->SetValue(ReturnFunction, TEXT("ToolTip"), TEXT("The corresponding body of this function is\nANPC::Prox_Implementation, __not__ ANPC::Prox()!\nThis is a bit weird and not what you'd expect,\nbut it happens because this is a BlueprintNativeEvent"));
			MetaData->SetValue(NewProp_OtherComp, TEXT("EditInline"), TEXT("true"));
#endif
		}
		return ReturnFunction;
	}