static void AddKeyHex(EDIT_Obj* pObj, EDIT_Handle hObj, int Key) {
  if (pObj) {
    switch (Key) {
      #if EDIT_HEX_DIGITONLY
      case GUI_KEY_UP:
        {
          int Nibble = (_GetCurrentNibble(pObj) + 1) & 15;
          _EditHex(Nibble, pObj, hObj);
        }
        break;
      case GUI_KEY_DOWN:
        {
          int Nibble = (_GetCurrentNibble(pObj) + 1) & 15;
          _EditHex(Nibble, pObj, hObj);
        }
        break;
      #else
      case GUI_KEY_UP:
        _AddPosition(pObj, hObj, 1);
        break;
      case GUI_KEY_DOWN:
        _AddPosition(pObj, hObj, -1);
        break;
      #endif
      case GUI_KEY_RIGHT:
        if (pObj->CursorPos < (pObj->MaxLen - 1))
          pObj->CursorPos++;
        break;
      case GUI_KEY_LEFT:
        if (pObj->CursorPos > 0)
          pObj->CursorPos--;
        break;
      default:
        {
          int Nibble = _HexChar2Int(Key);
          if (Nibble >= 0) {
            _EditHex(Nibble, pObj, hObj);
            if (pObj->CursorPos < (pObj->MaxLen - 1))
              pObj->CursorPos++;
          }
        }
        break;
    }
  }
  _UpdateBuffer(pObj);
}
Example #2
0
/*********************************************************************
*
*       _AddKeyHex
*/
static void _AddKeyHex(EDIT_Handle hObj, int Key) {
  EDIT_Obj * pObj;
  pObj = EDIT_H2P(hObj); /* The GUI needs not to be locked here. This function is called only from EDIT_AddKey which has already locked the GUI */
  if (pObj) {
    switch (Key) {
      #if EDIT_HEX_DIGITONLY
      case GUI_KEY_UP:
        {
          int Nibble = (_GetCurrentNibble(pObj) + 1) & 15;
          _EditHex(Nibble, pObj, hObj);
        }
        break;
      case GUI_KEY_DOWN:
        {
          int Nibble = (_GetCurrentNibble(pObj) + 1) & 15;
          _EditHex(Nibble, pObj, hObj);
        }
        break;
      #else
      case GUI_KEY_UP:
        _AddPosition(pObj, hObj, 1);
        break;
      case GUI_KEY_DOWN:
        _AddPosition(pObj, hObj, -1);
        break;
      #endif
      case GUI_KEY_RIGHT:
        EDIT__SetCursorPos(pObj, pObj->CursorPos + 1);
        break;
      case GUI_KEY_LEFT:
        EDIT__SetCursorPos(pObj, pObj->CursorPos - 1);
        break;
      default:
        {
          int Nibble = _HexChar2Int(Key);
          if (Nibble >= 0) {
            _EditHex(Nibble, pObj, hObj);
            EDIT__SetCursorPos(pObj, pObj->CursorPos + 1);
          }
        }
        break;
    }
  }
  _UpdateBuffer(hObj);
}