Example #1
0
void
TExpandoMenuBar::MouseMoved(BPoint where, uint32 code, const BMessage* message)
{
	if (!message) {
		// force a cleanup
		_FinishedDrag();
		BMenuBar::MouseMoved(where, code, message);
		return;
	}

	uint32 buttons;
	if (!(Window()->CurrentMessage())
		|| Window()->CurrentMessage()->FindInt32("buttons", (int32*)&buttons)
		< B_OK)
		buttons = 0;

	if (buttons == 0)
		return;

	switch (code) {
		case B_ENTERED_VIEW:
			// fPreviousDragTargetItem should always be NULL here anyways.
			if (fPreviousDragTargetItem)
				_FinishedDrag();

			fBarView->CacheDragData(message);
			fPreviousDragTargetItem = NULL;
			break;

		case B_OUTSIDE_VIEW:
			// NOTE: Should not be here, but for the sake of defensive
			// programming...
		case B_EXITED_VIEW:
			_FinishedDrag();
			break;

		case B_INSIDE_VIEW:
			if (fBarView->Dragging()) {
				TTeamMenuItem* item = NULL;
				for (int32 i = 0; i < CountItems(); i++) {
					BMenuItem* _item = ItemAt(i);
					if (_item->Frame().Contains(where)) {
						item = dynamic_cast<TTeamMenuItem*>(_item);
						break;
					}
				}
				if (item == fPreviousDragTargetItem)
					break;
				if (fPreviousDragTargetItem != NULL)
					fPreviousDragTargetItem->SetOverrideSelected(false);
				if (item != NULL)
					item->SetOverrideSelected(true);
				fPreviousDragTargetItem = item;
			}
			break;
	}
}
Example #2
0
void
TExpandoMenuBar::MouseUp(BPoint where)
{
	if (!fBarView->Dragging()) {
		BMenuBar::MouseUp(where);
		return;
	}

	_FinishedDrag(true);
}
Example #3
0
void
TExpandoMenuBar::MouseUp(BPoint where)
{
	if (fBarView->Dragging()) {
		_FinishedDrag(true);
		return;
			// absorb the message
	}

	BMenuBar::MouseUp(where);
}
Example #4
0
void
TExpandoMenuBar::MouseMoved(BPoint where, uint32 code, const BMessage* message)
{
	int32 buttons;
	BMessage* currentMessage = Window()->CurrentMessage();
	if (currentMessage == NULL
		|| currentMessage->FindInt32("buttons", &buttons) != B_OK) {
		buttons = 0;
	}

	if (message == NULL) {
		// force a cleanup
		_FinishedDrag();

		switch (code) {
			case B_INSIDE_VIEW:
			{
				BMenuItem* menuItem;
				TTeamMenuItem* item = TeamItemAtPoint(where, &menuItem);
				TWindowMenuItem* windowMenuItem
					= dynamic_cast<TWindowMenuItem*>(menuItem);

				if (item == NULL || menuItem == NULL) {
					// item is NULL, remove the tooltip and break out
					fLastMousedOverItem = NULL;
					SetToolTip((const char*)NULL);
					break;
				}

				if (menuItem == fLastMousedOverItem) {
					// already set the tooltip for this item, break out
					break;
				}

				if (windowMenuItem != NULL && fBarView->Vertical()
					&& fBarView->ExpandoState() && item->IsExpanded()) {
					// expando mode window menu item
					fLastMousedOverItem = menuItem;
					if (strcasecmp(windowMenuItem->TruncatedLabel(),
							windowMenuItem->Label()) > 0) {
						// label is truncated, set tooltip
						SetToolTip(windowMenuItem->Label());
					} else
						SetToolTip((const char*)NULL);

					break;
				}

				if (!dynamic_cast<TBarApp*>(be_app)->Settings()->hideLabels) {
					// item has a visible label, set tool tip if truncated
					fLastMousedOverItem = menuItem;
					if (strcasecmp(item->TruncatedLabel(), item->Label()) > 0) {
						// label is truncated, set tooltip
						SetToolTip(item->Label());
					} else
						SetToolTip((const char*)NULL);

					break;
				}

				SetToolTip(item->Label());
					// new item, set the tooltip to the item label
				fLastMousedOverItem = menuItem;
					// save the current menuitem for the next MouseMoved() call
				break;
			}
		}

		BMenuBar::MouseMoved(where, code, message);
		return;
	}

	if (buttons == 0)
		return;

	switch (code) {
		case B_ENTERED_VIEW:
			// fPreviousDragTargetItem should always be NULL here anyways.
			if (fPreviousDragTargetItem != NULL)
				_FinishedDrag();

			fBarView->CacheDragData(message);
			fPreviousDragTargetItem = NULL;
			break;

		case B_OUTSIDE_VIEW:
			// NOTE: Should not be here, but for the sake of defensive
			// programming... fall-through
		case B_EXITED_VIEW:
			_FinishedDrag();
			break;

		case B_INSIDE_VIEW:
			if (fBarView->Dragging()) {
				TTeamMenuItem* item = NULL;
				int32 itemCount = CountItems();
				for (int32 i = 0; i < itemCount; i++) {
					BMenuItem* _item = ItemAt(i);
					if (_item->Frame().Contains(where)) {
						item = dynamic_cast<TTeamMenuItem*>(_item);
						break;
					}
				}
				if (item == fPreviousDragTargetItem)
					break;
				if (fPreviousDragTargetItem != NULL)
					fPreviousDragTargetItem->SetOverrideSelected(false);
				if (item != NULL)
					item->SetOverrideSelected(true);
				fPreviousDragTargetItem = item;
			}
			break;
	}
}
Example #5
0
void
TExpandoMenuBar::MouseMoved(BPoint where, uint32 code, const BMessage* message)
{
	if (message == NULL) {
		// force a cleanup
		_FinishedDrag();

		switch (code) {
			case B_ENTERED_VIEW:
			case B_INSIDE_VIEW:
			{
				TTeamMenuItem* item = TeamItemAtPoint(where);
				if (item == NULL) {
					// item is NULL, break out
					fLastMousedOverItem = NULL;
					break;
				}

				if (item->HasLabel()) {
					// item has a visible label, set the item and break out
					fLastMousedOverItem = item;
					break;
				}

				if (item == fLastMousedOverItem) {
					// already set the tooltip for this item, break out
					break;
				}

				// new item, update the tooltip with the item name
				SetToolTip(item->Name());

				// save the current item for the next MouseMoved() call
				fLastMousedOverItem = item;

				break;
			}

			case B_OUTSIDE_VIEW:
			case B_EXITED_VIEW:
				fLastMousedOverItem = NULL;
				break;
		}

		BMenuBar::MouseMoved(where, code, message);
		return;
	}

	uint32 buttons;
	if (Window()->CurrentMessage() == NULL
		|| Window()->CurrentMessage()->FindInt32("buttons", (int32*)&buttons)
			< B_OK) {
		buttons = 0;
	}

	if (buttons == 0)
		return;

	switch (code) {
		case B_ENTERED_VIEW:
			// fPreviousDragTargetItem should always be NULL here anyways.
			if (fPreviousDragTargetItem)
				_FinishedDrag();

			fBarView->CacheDragData(message);
			fPreviousDragTargetItem = NULL;
			break;

		case B_OUTSIDE_VIEW:
			// NOTE: Should not be here, but for the sake of defensive
			// programming...
		case B_EXITED_VIEW:
			_FinishedDrag();
			break;

		case B_INSIDE_VIEW:
			if (fBarView->Dragging()) {
				TTeamMenuItem* item = NULL;
				int32 itemCount = CountItems();
				for (int32 i = 0; i < itemCount; i++) {
					BMenuItem* _item = ItemAt(i);
					if (_item->Frame().Contains(where)) {
						item = dynamic_cast<TTeamMenuItem*>(_item);
						break;
					}
				}
				if (item == fPreviousDragTargetItem)
					break;
				if (fPreviousDragTargetItem != NULL)
					fPreviousDragTargetItem->SetOverrideSelected(false);
				if (item != NULL)
					item->SetOverrideSelected(true);
				fPreviousDragTargetItem = item;
			}
			break;
	}
}