Example #1
0
	//-------------------------------------------------------------------------------------------------------
	void SoundPlayer::Update()
	{
		if ( _GetFlag(SSF_PLAYING) && !_GetFlag(SSF_PAUSED) )
		{
			_DoUpdate();
		}
	}
Example #2
0
	bool Pipe::HasNewData()
	{
		uint8 flag = _GetFlag(_IsServer ? 2 : 1);
		return (flag != 0);
	}
Example #3
0
	bool Pipe::IsClose()
	{
		return _GetFlag(0) == 0;
	}
Example #4
0
 bool 
 Message::GetFlagVirusScan() const
 {
    return _GetFlag(FlagVirusScan);
 }
Example #5
0
 bool 
 Message::GetFlagRecent() const
 {
    return _GetFlag(FlagRecent);
 }
Example #6
0
 bool 
 Message::GetFlagFlagged() const
 {
    return _GetFlag(FlagFlagged);
 }
Example #7
0
 bool 
 Message::GetFlagAnswered() const
 {
    return _GetFlag(FlagAnswered);
 }
Example #8
0
 bool 
 Message::GetFlagDraft() const
 {
    return _GetFlag(FlagDraft);
 }
Example #9
0
 bool 
 Message::GetFlagDeleted() const
 {
    return _GetFlag(FlagDeleted);
 }
Example #10
0
 bool 
 Message::GetFlagSeen() const
 {
    return _GetFlag(FlagSeen);
 }