void KeymapWindow::MessageReceived(BMessage* message) { switch (message->what) { case B_SIMPLE_DATA: case B_REFS_RECEIVED: { entry_ref ref; int32 i = 0; while (message->FindRef("refs", i++, &ref) == B_OK) { fCurrentMap.Load(ref); fAppliedMap = fCurrentMap; } fKeyboardLayoutView->SetKeymap(&fCurrentMap); fSystemListView->DeselectAll(); fUserListView->DeselectAll(); break; } case B_SAVE_REQUESTED: { entry_ref ref; const char *name; if (message->FindRef("directory", &ref) == B_OK && message->FindString("name", &name) == B_OK) { BDirectory directory(&ref); BEntry entry(&directory, name); entry.GetRef(&ref); fCurrentMap.SetName(name); fCurrentMap.Save(ref); fAppliedMap = fCurrentMap; _FillUserMaps(); fCurrentMapName = name; _SelectCurrentMap(); } break; } case kMsgMenuFileOpen: fOpenPanel->Show(); break; case kMsgMenuFileSaveAs: fSavePanel->Show(); break; case kChangeKeyboardLayout: { entry_ref ref; BPath path; if (message->FindRef("ref", &ref) == B_OK) path.SetTo(&ref); _SetKeyboardLayout(path.Path()); break; } case kMsgSwitchShortcuts: _SwitchShortcutKeys(); break; case kMsgMenuFontChanged: { BMenuItem *item = fFontMenu->FindMarked(); if (item != NULL) { BFont font; font.SetFamilyAndStyle(item->Label(), NULL); fKeyboardLayoutView->SetFont(font); fTextControl->TextView()->SetFontAndColor(&font); } break; } case kMsgSystemMapSelected: case kMsgUserMapSelected: { BListView* listView; BListView* otherListView; if (message->what == kMsgSystemMapSelected) { listView = fSystemListView; otherListView = fUserListView; } else { listView = fUserListView; otherListView = fSystemListView; } int32 index = listView->CurrentSelection(); if (index < 0) break; // Deselect item in other BListView otherListView->DeselectAll(); if (index == 0 && listView == fUserListView) { // we can safely ignore the "(Current)" item break; } KeymapListItem* item = static_cast<KeymapListItem*>(listView->ItemAt(index)); if (item != NULL) { fCurrentMap.Load(item->EntryRef()); fAppliedMap = fCurrentMap; fKeyboardLayoutView->SetKeymap(&fCurrentMap); _UseKeymap(); _UpdateButtons(); } break; } case kMsgRevertKeymap: _RevertKeymap(); _UpdateButtons(); break; case kMsgKeymapUpdated: _UpdateButtons(); fSystemListView->DeselectAll(); fUserListView->Select(0L); break; case kMsgDeadKeyAcuteChanged: { BMenuItem* item = fAcuteMenu->FindMarked(); if (item != NULL) { const char* trigger = item->Label(); if (strcmp(trigger, kDeadKeyTriggerNone) == 0) trigger = NULL; fCurrentMap.SetDeadKeyTrigger(kDeadKeyAcute, trigger); fKeyboardLayoutView->Invalidate(); } break; } case kMsgDeadKeyCircumflexChanged: { BMenuItem* item = fCircumflexMenu->FindMarked(); if (item != NULL) { const char* trigger = item->Label(); if (strcmp(trigger, kDeadKeyTriggerNone) == 0) trigger = NULL; fCurrentMap.SetDeadKeyTrigger(kDeadKeyCircumflex, trigger); fKeyboardLayoutView->Invalidate(); } break; } case kMsgDeadKeyDiaeresisChanged: { BMenuItem* item = fDiaeresisMenu->FindMarked(); if (item != NULL) { const char* trigger = item->Label(); if (strcmp(trigger, kDeadKeyTriggerNone) == 0) trigger = NULL; fCurrentMap.SetDeadKeyTrigger(kDeadKeyDiaeresis, trigger); fKeyboardLayoutView->Invalidate(); } break; } case kMsgDeadKeyGraveChanged: { BMenuItem* item = fGraveMenu->FindMarked(); if (item != NULL) { const char* trigger = item->Label(); if (strcmp(trigger, kDeadKeyTriggerNone) == 0) trigger = NULL; fCurrentMap.SetDeadKeyTrigger(kDeadKeyGrave, trigger); fKeyboardLayoutView->Invalidate(); } break; } case kMsgDeadKeyTildeChanged: { BMenuItem* item = fTildeMenu->FindMarked(); if (item != NULL) { const char* trigger = item->Label(); if (strcmp(trigger, kDeadKeyTriggerNone) == 0) trigger = NULL; fCurrentMap.SetDeadKeyTrigger(kDeadKeyTilde, trigger); fKeyboardLayoutView->Invalidate(); } break; } default: BWindow::MessageReceived(message); break; } }
KeymapWindow::KeymapWindow() : BWindow(BRect(80, 50, 880, 380), TR("Keymap"), B_TITLED_WINDOW, B_ASYNCHRONOUS_CONTROLS | B_AUTO_UPDATE_SIZE_LIMITS) { SetLayout(new BGroupLayout(B_VERTICAL)); fKeyboardLayoutView = new KeyboardLayoutView("layout"); fKeyboardLayoutView->SetKeymap(&fCurrentMap); fTextControl = new BTextControl(TR("Sample and clipboard:"), "", NULL); fSwitchShortcutsButton = new BButton("switch", "", new BMessage(kMsgSwitchShortcuts)); fRevertButton = new BButton("revertButton", TR("Revert"), new BMessage(kMsgRevertKeymap)); // controls pane AddChild(BGroupLayoutBuilder(B_VERTICAL) .Add(_CreateMenu()) .Add(BGroupLayoutBuilder(B_HORIZONTAL, 10) .Add(_CreateMapLists(), 0.25) .Add(BGroupLayoutBuilder(B_VERTICAL, 10) .Add(fKeyboardLayoutView) //.Add(new BStringView("text label", "Sample and clipboard:")) .Add(BGroupLayoutBuilder(B_HORIZONTAL, 10) .Add(_CreateDeadKeyMenuField(), 0.0) .AddGlue() .Add(fSwitchShortcutsButton)) .Add(fTextControl) .AddGlue(0.0) .Add(BGroupLayoutBuilder(B_HORIZONTAL, 10) .AddGlue(0.0) .Add(fRevertButton))) .SetInsets(10, 10, 10, 10))); fKeyboardLayoutView->SetTarget(fTextControl->TextView()); fTextControl->MakeFocus(); // Make sure the user keymap directory exists BPath path; find_directory(B_USER_SETTINGS_DIRECTORY, &path); path.Append("Keymap"); entry_ref ref; get_ref_for_path(path.Path(), &ref); BDirectory userKeymapsDir(&ref); if (userKeymapsDir.InitCheck() != B_OK) create_directory(path.Path(), S_IRWXU | S_IRWXG | S_IRWXO); BMessenger messenger(this); fOpenPanel = new BFilePanel(B_OPEN_PANEL, &messenger, &ref, B_FILE_NODE, false, NULL); fSavePanel = new BFilePanel(B_SAVE_PANEL, &messenger, &ref, B_FILE_NODE, false, NULL); BRect windowFrame; BString keyboardLayout; _LoadSettings(windowFrame, keyboardLayout); _SetKeyboardLayout(keyboardLayout.String()); ResizeTo(windowFrame.Width(), windowFrame.Height()); MoveTo(windowFrame.LeftTop()); // TODO: this might be a bug in the interface kit, but scrolling to // selection does not correctly work unless the window is shown. Show(); Lock(); // Try and find the current map name in the two list views (if the name // was read at all) _SelectCurrentMap(); KeymapListItem* current = static_cast<KeymapListItem*>(fUserListView->FirstItem()); fCurrentMap.Load(current->EntryRef()); fPreviousMap = fCurrentMap; fAppliedMap = fCurrentMap; fCurrentMap.SetTarget(this, new BMessage(kMsgKeymapUpdated)); _UpdateButtons(); _UpdateDeadKeyMenu(); _UpdateSwitchShortcutButton(); Unlock(); }
void KeymapWindow::MessageReceived(BMessage* message) { switch (message->what) { case B_SIMPLE_DATA: case B_REFS_RECEIVED: { entry_ref ref; int32 i = 0; while (message->FindRef("refs", i++, &ref) == B_OK) { fCurrentMap.Load(ref); fAppliedMap = fCurrentMap; } fKeyboardLayoutView->SetKeymap(&fCurrentMap); fSystemListView->DeselectAll(); fUserListView->DeselectAll(); break; } case B_SAVE_REQUESTED: { entry_ref ref; const char* name; if (message->FindRef("directory", &ref) == B_OK && message->FindString("name", &name) == B_OK) { BDirectory directory(&ref); BEntry entry(&directory, name); entry.GetRef(&ref); fCurrentMap.SetName(name); fCurrentMap.Save(ref); fAppliedMap = fCurrentMap; _FillUserMaps(); fCurrentMapName = name; _SelectCurrentMap(); } break; } case kMsgMenuFileOpen: fOpenPanel->Show(); break; case kMsgMenuFileSaveAs: fSavePanel->Show(); break; case kMsgShowModifierKeysWindow: be_app->PostMessage(kMsgShowModifierKeysWindow); break; case kChangeKeyboardLayout: { entry_ref ref; BPath path; if (message->FindRef("ref", &ref) == B_OK) path.SetTo(&ref); _SetKeyboardLayout(path.Path()); break; } case kMsgSwitchShortcuts: _SwitchShortcutKeys(); break; case kMsgMenuFontChanged: { BMenuItem* item = fFontMenu->FindMarked(); if (item != NULL) { BFont font; font.SetFamilyAndStyle(item->Label(), NULL); fKeyboardLayoutView->SetBaseFont(font); fTextControl->TextView()->SetFontAndColor(&font); } break; } case kMsgSystemMapSelected: case kMsgUserMapSelected: { BListView* listView; BListView* otherListView; if (message->what == kMsgSystemMapSelected) { listView = fSystemListView; otherListView = fUserListView; } else { listView = fUserListView; otherListView = fSystemListView; } int32 index = listView->CurrentSelection(); if (index < 0) break; // Deselect item in other BListView otherListView->DeselectAll(); if (index == 0 && listView == fUserListView) { // we can safely ignore the "(Current)" item break; } KeymapListItem* item = static_cast<KeymapListItem*>(listView->ItemAt(index)); if (item != NULL) { fCurrentMap.Load(item->EntryRef()); fAppliedMap = fCurrentMap; fKeyboardLayoutView->SetKeymap(&fCurrentMap); _UseKeymap(); _UpdateButtons(); } break; } case kMsgDefaultKeymap: _DefaultKeymap(); _UpdateButtons(); break; case kMsgRevertKeymap: _RevertKeymap(); _UpdateButtons(); break; case kMsgUpdateNormalKeys: { uint32 keyCode; if (message->FindUInt32("keyCode", &keyCode) != B_OK) break; bool unset; if (message->FindBool("unset", &unset) == B_OK && unset) { fCurrentMap.SetKey(keyCode, modifiers(), 0, "", 0); _UpdateButtons(); fKeyboardLayoutView->SetKeymap(&fCurrentMap); } break; } case kMsgUpdateModifierKeys: { uint32 keyCode; bool unset; if (message->FindBool("unset", &unset) != B_OK) unset = false; if (message->FindUInt32("left_shift_key", &keyCode) == B_OK) { fCurrentMap.SetModifier(unset ? 0x00 : keyCode, B_LEFT_SHIFT_KEY); } if (message->FindUInt32("right_shift_key", &keyCode) == B_OK) { fCurrentMap.SetModifier(unset ? 0x00 : keyCode, B_RIGHT_SHIFT_KEY); } if (message->FindUInt32("left_control_key", &keyCode) == B_OK) { fCurrentMap.SetModifier(unset ? 0x00 : keyCode, B_LEFT_CONTROL_KEY); } if (message->FindUInt32("right_control_key", &keyCode) == B_OK) { fCurrentMap.SetModifier(unset ? 0x00 : keyCode, B_RIGHT_CONTROL_KEY); } if (message->FindUInt32("left_option_key", &keyCode) == B_OK) { fCurrentMap.SetModifier(unset ? 0x00 : keyCode, B_LEFT_OPTION_KEY); } if (message->FindUInt32("right_option_key", &keyCode) == B_OK) { fCurrentMap.SetModifier(unset ? 0x00 : keyCode, B_RIGHT_OPTION_KEY); } if (message->FindUInt32("left_command_key", &keyCode) == B_OK) { fCurrentMap.SetModifier(unset ? 0x00 : keyCode, B_LEFT_COMMAND_KEY); } if (message->FindUInt32("right_command_key", &keyCode) == B_OK) { fCurrentMap.SetModifier(unset ? 0x00 : keyCode, B_RIGHT_COMMAND_KEY); } if (message->FindUInt32("menu_key", &keyCode) == B_OK) fCurrentMap.SetModifier(unset ? 0x00 : keyCode, B_MENU_KEY); if (message->FindUInt32("caps_key", &keyCode) == B_OK) fCurrentMap.SetModifier(unset ? 0x00 : keyCode, B_CAPS_LOCK); if (message->FindUInt32("num_key", &keyCode) == B_OK) fCurrentMap.SetModifier(unset ? 0x00 : keyCode, B_NUM_LOCK); if (message->FindUInt32("scroll_key", &keyCode) == B_OK) fCurrentMap.SetModifier(unset ? 0x00 : keyCode, B_SCROLL_LOCK); _UpdateButtons(); fKeyboardLayoutView->SetKeymap(&fCurrentMap); break; } case kMsgKeymapUpdated: _UpdateButtons(); fSystemListView->DeselectAll(); fUserListView->Select(0L); break; case kMsgDeadKeyAcuteChanged: { BMenuItem* item = fAcuteMenu->FindMarked(); if (item != NULL) { const char* trigger = item->Label(); if (strcmp(trigger, kDeadKeyTriggerNone) == 0) trigger = NULL; fCurrentMap.SetDeadKeyTrigger(kDeadKeyAcute, trigger); fKeyboardLayoutView->Invalidate(); } break; } case kMsgDeadKeyCircumflexChanged: { BMenuItem* item = fCircumflexMenu->FindMarked(); if (item != NULL) { const char* trigger = item->Label(); if (strcmp(trigger, kDeadKeyTriggerNone) == 0) trigger = NULL; fCurrentMap.SetDeadKeyTrigger(kDeadKeyCircumflex, trigger); fKeyboardLayoutView->Invalidate(); } break; } case kMsgDeadKeyDiaeresisChanged: { BMenuItem* item = fDiaeresisMenu->FindMarked(); if (item != NULL) { const char* trigger = item->Label(); if (strcmp(trigger, kDeadKeyTriggerNone) == 0) trigger = NULL; fCurrentMap.SetDeadKeyTrigger(kDeadKeyDiaeresis, trigger); fKeyboardLayoutView->Invalidate(); } break; } case kMsgDeadKeyGraveChanged: { BMenuItem* item = fGraveMenu->FindMarked(); if (item != NULL) { const char* trigger = item->Label(); if (strcmp(trigger, kDeadKeyTriggerNone) == 0) trigger = NULL; fCurrentMap.SetDeadKeyTrigger(kDeadKeyGrave, trigger); fKeyboardLayoutView->Invalidate(); } break; } case kMsgDeadKeyTildeChanged: { BMenuItem* item = fTildeMenu->FindMarked(); if (item != NULL) { const char* trigger = item->Label(); if (strcmp(trigger, kDeadKeyTriggerNone) == 0) trigger = NULL; fCurrentMap.SetDeadKeyTrigger(kDeadKeyTilde, trigger); fKeyboardLayoutView->Invalidate(); } break; } default: BWindow::MessageReceived(message); break; } }