void HdSt_UnitTestDelegate::AddTexture(SdfPath const& id, GlfTextureRefPtr const& texture) { HdRenderIndex& index = GetRenderIndex(); index.InsertBprim(HdPrimTypeTokens->texture, this, id); _textures[id] = _Texture(texture); }
void StateIntro::onInit() { Game::State::onInit(); cam.setBackgroundColor(sf::Color::Black); tsInst.clear(); tsInst.push_back(_Texture()); _Texture::deserializeCont("Textures_intro.txt"); gui.add(lyrics = new Gui::Message(Vector2D(-450,250), Color::White, 28U)); deserialize("StateIntro.txt"); /*lyrics->addTxt("The tale begins when darkness were only the one thing", 4.5f); //lyrics->addTxt("The tale begins", 1.75f); //lyrics->addTxt("When darkness were only the one thing", 2.75f); lyrics->addTxt("Nothing else existed", 2.f); lyrics->addTxt("There was no time", 2.f); lyrics->addTxt("Space seemed to be only an illusion", 3.5f); lyrics->addTxt("The universe stayed in this holy order", 4.5f); lyrics->addTxt("Without reason and purpose", 3.f); lyrics->addTxt("But...", 1.5f); lyrics->addTxt("Everything will face their end", 3.25f); lyrics->addTxt("Sooner or later", 2.f); lyrics->addTxt("But still", 2.f); lyrics->addTxt("No matter when...", 2.75f); lyrics->addTxt("\n\n Place For Ester Egg", 0.f); */ sf::Sprite spGen; spGen.setColor(Color::Transparent); gen.addParticle("particle_introTale.txt", 750,1,0, spGen); light = 0; radius = -50; music.setPitch(1.15); music.stop(); music.play(); timerLight.restart(); }