Example #1
0
Watchdog_States _Watchdog_Remove(
  Watchdog_Control *the_watchdog
)
{
  ISR_Level         level;
  Watchdog_States   previous_state;
  Watchdog_Control *next_watchdog;

  _ISR_Disable( level );
  previous_state = the_watchdog->state;
  switch ( previous_state ) {
    case WATCHDOG_INACTIVE:
      break;

    case WATCHDOG_BEING_INSERTED:

      /*
       *  It is not actually on the chain so just change the state and
       *  the Insert operation we interrupted will be aborted.
       */
      the_watchdog->state = WATCHDOG_INACTIVE;
      break;

    case WATCHDOG_ACTIVE:
    case WATCHDOG_REMOVE_IT:

      the_watchdog->state = WATCHDOG_INACTIVE;
      next_watchdog = _Watchdog_Next( the_watchdog );

      if ( _Watchdog_Next(next_watchdog) )
        next_watchdog->delta_interval += the_watchdog->delta_interval;

      if ( _Watchdog_Sync_count )
        _Watchdog_Sync_level = _ISR_Nest_level;

      _Chain_Extract_unprotected( &the_watchdog->Node );
      break;
  }
  the_watchdog->stop_time = _Watchdog_Ticks_since_boot;

  _ISR_Enable( level );
  return( previous_state );
}
void _Watchdog_Insert(
  Chain_Control         *header,
  Watchdog_Control      *the_watchdog
)
{
  ISR_Level          level;
  Watchdog_Control  *after;
  uint32_t           insert_isr_nest_level;
  Watchdog_Interval  delta_interval;


  insert_isr_nest_level   = _ISR_Nest_level;

  _ISR_Disable( level );

  /*
   *  Check to see if the watchdog has just been inserted by a
   *  higher priority interrupt.  If so, abandon this insert.
   */

  if ( the_watchdog->state != WATCHDOG_INACTIVE ) {
    _ISR_Enable( level );
    return;
  }

  the_watchdog->state = WATCHDOG_BEING_INSERTED;
  _Watchdog_Sync_count++;

restart:
  delta_interval = the_watchdog->initial;

  /*
   * We CANT use _Watchdog_First() here, because a TICK interrupt
   * could modify the chain during the _ISR_Flash() below. Hence,
   * the header is pointing to volatile data. The _Watchdog_First()
   * INLINE routine (but not the macro - note the subtle difference)
   * casts away the 'volatile'...
   *
   * Also, this is only necessary because we call no other routine
   * from this piece of code, hence the compiler thinks it's safe to
   * cache *header!!
   *
   *  Till Straumann, 7/2003 (gcc-3.2.2 -O4 on powerpc)
   *
   */
  for ( after = (Watchdog_Control *) ((volatile Chain_Control *)header)->first ;
        ;
        after = _Watchdog_Next( after ) ) {

     if ( delta_interval == 0 || !_Watchdog_Next( after ) )
       break;

     if ( delta_interval < after->delta_interval ) {
       after->delta_interval -= delta_interval;
       break;
     }

     delta_interval -= after->delta_interval;

     /*
      *  If you experience problems comment out the _ISR_Flash line.
      *  3.2.0 was the first release with this critical section redesigned.
      *  Under certain circumstances, the PREVIOUS critical section algorithm
      *  used around this flash point allowed interrupts to execute
      *  which violated the design assumptions.  The critical section
      *  mechanism used here WAS redesigned to address this.
      */

     _ISR_Flash( level );

     if ( the_watchdog->state != WATCHDOG_BEING_INSERTED ) {
       goto exit_insert;
     }

     if ( _Watchdog_Sync_level > insert_isr_nest_level ) {
       _Watchdog_Sync_level = insert_isr_nest_level;
       goto restart;
     }
  }

  _Watchdog_Activate( the_watchdog );

  the_watchdog->delta_interval = delta_interval;

  _Chain_Insert_unprotected( after->Node.previous, &the_watchdog->Node );

  the_watchdog->start_time = _Watchdog_Ticks_since_boot;

exit_insert:
  _Watchdog_Sync_level = insert_isr_nest_level;
  _Watchdog_Sync_count--;
  _ISR_Enable( level );
}
Example #3
0
void _Watchdog_Insert(
  Watchdog_Header       *header,
  Watchdog_Control      *the_watchdog
)
{
  ISR_Level          level;
  Watchdog_Control  *after;
  uint32_t           insert_isr_nest_level;
  Watchdog_Interval  delta_interval;


  insert_isr_nest_level   = _ISR_Nest_level;

  _ISR_Disable( level );

  /*
   *  Check to see if the watchdog has just been inserted by a
   *  higher priority interrupt.  If so, abandon this insert.
   */

  if ( the_watchdog->state != WATCHDOG_INACTIVE ) {
    _ISR_Enable( level );
    return;
  }

  the_watchdog->state = WATCHDOG_BEING_INSERTED;
  _Watchdog_Sync_count++;

restart:
  delta_interval = the_watchdog->initial;

  for ( after = _Watchdog_First( header ) ;
        ;
        after = _Watchdog_Next( after ) ) {

     if ( delta_interval == 0 || !_Watchdog_Next( after ) )
       break;

     if ( delta_interval < after->delta_interval ) {
       after->delta_interval -= delta_interval;
       break;
     }

     delta_interval -= after->delta_interval;

     _ISR_Flash( level );

     if ( the_watchdog->state != WATCHDOG_BEING_INSERTED ) {
       goto exit_insert;
     }

     if ( _Watchdog_Sync_level > insert_isr_nest_level ) {
       _Watchdog_Sync_level = insert_isr_nest_level;
       goto restart;
     }
  }

  _Watchdog_Activate( the_watchdog );

  the_watchdog->delta_interval = delta_interval;

  _Chain_Insert_unprotected( after->Node.previous, &the_watchdog->Node );

  the_watchdog->start_time = _Watchdog_Ticks_since_boot;

exit_insert:
  _Watchdog_Sync_level = insert_isr_nest_level;
  _Watchdog_Sync_count--;
  _ISR_Enable( level );
}