Example #1
0
rtems_status_code rtems_timer_reset(
  rtems_id id
)
{
  Timer_Control     *the_timer;
  Objects_Locations  location;
  rtems_status_code  status = RTEMS_SUCCESSFUL;

  the_timer = _Timer_Get( id, &location );
  switch ( location ) {

    case OBJECTS_LOCAL:
      if ( the_timer->the_class == TIMER_INTERVAL ) {
        _Watchdog_Remove( &the_timer->Ticker );
        _Watchdog_Insert( &_Watchdog_Ticks_chain, &the_timer->Ticker );
      } else if ( the_timer->the_class == TIMER_INTERVAL_ON_TASK ) {
        Timer_server_Control *timer_server = _Timer_server;

        /*
         *  There is no way for a timer to have this class unless
         *  it was scheduled as a server fire.  That requires that
         *  the Timer Server be initiated.  So this error cannot
         *  occur unless something is internally wrong.
         */
        #if defined(RTEMS_DEBUG)
          if ( !timer_server ) {
            _Thread_Enable_dispatch();
            return RTEMS_INCORRECT_STATE;
          }
        #endif
        _Watchdog_Remove( &the_timer->Ticker );
        (*timer_server->schedule_operation)( timer_server, the_timer );
      } else {
        /*
         *  Must be dormant or time of day timer (e.g. TIMER_DORMANT,
         *  TIMER_TIME_OF_DAY, or TIMER_TIME_OF_DAY_ON_TASK).  We
         *  can only reset active interval timers.
         */
        status = RTEMS_NOT_DEFINED;
      }
      _Thread_Enable_dispatch();
      return status;

#if defined(RTEMS_MULTIPROCESSING)
    case OBJECTS_REMOTE:            /* should never return this */
#endif
    case OBJECTS_ERROR:
      break;
  }

  return RTEMS_INVALID_ID;
}
Example #2
0
void _Timer_Cancel( Per_CPU_Control *cpu, Timer_Control *the_timer )
{
  Timer_Classes the_class;

  the_class = the_timer->the_class;

  if ( _Watchdog_Is_scheduled( &the_timer->Ticker ) ) {
    the_timer->stop_time = _Timer_Get_CPU_ticks( cpu );
    _Watchdog_Remove(
      &cpu->Watchdog.Header[ _Timer_Watchdog_header_index( the_class ) ],
      &the_timer->Ticker
    );
  } else if ( _Timer_Is_on_task_class( the_class ) ) {
    Timer_server_Control *timer_server;
    ISR_lock_Context      lock_context;

    timer_server = _Timer_server;
    _Assert( timer_server != NULL );
    _Timer_server_Acquire_critical( timer_server, &lock_context );

    if ( _Watchdog_Get_state( &the_timer->Ticker ) == WATCHDOG_PENDING ) {
      _Watchdog_Set_state( &the_timer->Ticker, WATCHDOG_INACTIVE );
      _Chain_Extract_unprotected( &the_timer->Ticker.Node.Chain );
    }

    _Timer_server_Release_critical( timer_server, &lock_context );
  }
}
rtems_status_code rtems_rate_monotonic_delete(
  rtems_id id
)
{
  Rate_monotonic_Control *the_period;
  Objects_Locations       location;

  the_period = _Rate_monotonic_Get( id, &location );
  switch ( location ) {

    case OBJECTS_LOCAL:
      _Objects_Close( &_Rate_monotonic_Information, &the_period->Object );
      (void) _Watchdog_Remove( &the_period->Timer );
      the_period->state = RATE_MONOTONIC_INACTIVE;
      _Rate_monotonic_Free( the_period );
      _Thread_Enable_dispatch();
      return RTEMS_SUCCESSFUL;

#if defined(RTEMS_MULTIPROCESSING)
    case OBJECTS_REMOTE:            /* should never return this */
#endif
    case OBJECTS_ERROR:
      break;
  }

  return RTEMS_INVALID_ID;
}
boolean _Watchdog_Insert_ticks_helper(
  Watchdog_Control               *timer,
  Watchdog_Interval               ticks,
  Objects_Id                      id,
  Watchdog_Service_routine_entry  TSR,
  void                           *arg
)
{
  ISR_Level            level;

  (void) _Watchdog_Remove( timer );
  _ISR_Disable( level );

    /*
     *  Check to see if the watchdog has just been inserted by a
     *  higher priority interrupt.  If so, abandon this insert.
     */
    if ( timer->state != WATCHDOG_INACTIVE ) {
      _ISR_Enable( level );
      return FALSE;
    }

    /*
     *  OK.  Now we now the timer was not rescheduled by an interrupt
     *  so we can atomically initialize it as in use.
     */
    _Watchdog_Initialize( timer, TSR, id, arg );
    _Watchdog_Insert_ticks( timer, ticks );
  _ISR_Enable( level );
  return TRUE;
}
Example #5
0
rtems_status_code rtems_timer_cancel(
  rtems_id id
)
{
  Timer_Control   *the_timer;
  Objects_Locations       location;

  the_timer = _Timer_Get( id, &location );
  switch ( location ) {

    case OBJECTS_LOCAL:
      if ( !_Timer_Is_dormant_class( the_timer->the_class ) )
        (void) _Watchdog_Remove( &the_timer->Ticker );
      _Thread_Enable_dispatch();
      return RTEMS_SUCCESSFUL;

#if defined(RTEMS_MULTIPROCESSING)
    case OBJECTS_REMOTE:            /* should never return this */
#endif
    case OBJECTS_ERROR:
      break;
  }

  return RTEMS_INVALID_ID;
}
Example #6
0
rtems_status_code rtems_rate_monotonic_cancel(
    rtems_id id
)
{
    Rate_monotonic_Control *the_period;
    Objects_Locations       location;

    the_period = _Rate_monotonic_Get( id, &location );
    switch ( location ) {

    case OBJECTS_LOCAL:
        if ( !_Thread_Is_executing( the_period->owner ) ) {
            _Thread_Enable_dispatch();
            return RTEMS_NOT_OWNER_OF_RESOURCE;
        }
        (void) _Watchdog_Remove( &the_period->Timer );
        the_period->state = RATE_MONOTONIC_INACTIVE;
        _Scheduler_Release_job(the_period->owner, 0);
        _Thread_Enable_dispatch();
        return RTEMS_SUCCESSFUL;

#if defined(RTEMS_MULTIPROCESSING)
    case OBJECTS_REMOTE:
#endif
    case OBJECTS_ERROR:
        break;
    }

    return RTEMS_INVALID_ID;
}
Example #7
0
static rtems_timer_service_routine test_release_from_isr(
    rtems_id  timer,
    void     *arg
)
{
    Watchdog_Header *header = &_Watchdog_Ticks_header;

    if ( !_Watchdog_Is_empty( header ) ) {
        Watchdog_Control *watchdog = _Watchdog_First( header );

        if (
            watchdog->delta_interval == 0
            && watchdog->routine == _Thread_queue_Timeout
        ) {
            Watchdog_States state = _Watchdog_Remove( watchdog );

            rtems_test_assert( state == WATCHDOG_ACTIVE );
            (*watchdog->routine)( watchdog->id, watchdog->user_data );

            if ( getState() == THREAD_BLOCKING_OPERATION_TIMEOUT ) {
                case_hit = true;
            }
        }
    }
}
Thread_Control *_Thread_queue_Dequeue_fifo(
  Thread_queue_Control *the_thread_queue
)
{
  ISR_Level              level;
  Thread_Control *the_thread;

  _ISR_Disable( level );
  if ( !_Chain_Is_empty( &the_thread_queue->Queues.Fifo ) ) {

    the_thread = (Thread_Control *)
       _Chain_Get_first_unprotected( &the_thread_queue->Queues.Fifo );

    the_thread->Wait.queue = NULL;
    if ( !_Watchdog_Is_active( &the_thread->Timer ) ) {
      _ISR_Enable( level );
      _Thread_Unblock( the_thread );
    } else {
      _Watchdog_Deactivate( &the_thread->Timer );
      _ISR_Enable( level );
      (void) _Watchdog_Remove( &the_thread->Timer );
      _Thread_Unblock( the_thread );
    }

#if defined(RTEMS_MULTIPROCESSING)
    if ( !_Objects_Is_local_id( the_thread->Object.id ) )
      _Thread_MP_Free_proxy( the_thread );
#endif

    return the_thread;
  }

  _ISR_Enable( level );
  return NULL;
}
Example #9
0
rtems_status_code rtems_timer_delete(
  rtems_id id
)
{
  Timer_Control     *the_timer;
  Objects_Locations  location;

  the_timer = _Timer_Get( id, &location );
  switch ( location ) {

    case OBJECTS_LOCAL:
      _Objects_Close( &_Timer_Information, &the_timer->Object );
      (void) _Watchdog_Remove( &the_timer->Ticker );
      _Timer_Free( the_timer );
      _Thread_Enable_dispatch();
      return RTEMS_SUCCESSFUL;

#if defined(RTEMS_MULTIPROCESSING)
    case OBJECTS_REMOTE:            /* should never return this */
#endif
    case OBJECTS_ERROR:
      break;
  }

  return RTEMS_INVALID_ID;
}
Example #10
0
int timer_delete(
  timer_t timerid
)
{
 /*
  * IDEA: This function must probably stop the timer first and then delete it
  *
  *       It will have to do a call to rtems_timer_cancel and then another
  *       call to rtems_timer_delete.
  *       The call to rtems_timer_delete will be probably unnecessary,
  *       because rtems_timer_delete stops the timer before deleting it.
  */
  POSIX_Timer_Control *ptimer;
  Objects_Locations    location;

  ptimer = _POSIX_Timer_Get( timerid, &location );
  switch ( location ) {

    case OBJECTS_LOCAL:
      _Objects_Close( &_POSIX_Timer_Information, &ptimer->Object );
      ptimer->state = POSIX_TIMER_STATE_FREE;
      (void) _Watchdog_Remove( &ptimer->Timer );
      _POSIX_Timer_Free( ptimer );
      _Thread_Enable_dispatch();
      return 0;

#if defined(RTEMS_MULTIPROCESSING)
    case OBJECTS_REMOTE:
#endif
    case OBJECTS_ERROR:
      break;
  }

  rtems_set_errno_and_return_minus_one( EINVAL );
}
Example #11
0
/**
 *  @brief Finalize a blocking operation.
 *
 *  This method is used to finalize a blocking operation that was
 *  satisfied. It may be used with thread queues or any other synchronization
 *  object that uses the blocking states and watchdog times for timeout.
 *
 *  This method will restore the previous ISR disable level during the cancel
 *  operation.  Thus it is an implicit _ISR_Enable().
 *
 *  @param[in] the_thread is the thread whose blocking is canceled
 *  @param[in] lock_context is the previous ISR disable level
 */
static void _Thread_blocking_operation_Finalize(
  Thread_Control   *the_thread,
  ISR_lock_Context *lock_context
)
{
  /*
   * The thread is not waiting on anything after this completes.
   */
  the_thread->Wait.queue = NULL;

  /*
   *  If the sync state is timed out, this is very likely not needed.
   *  But better safe than sorry when it comes to critical sections.
   */
  if ( _Watchdog_Is_active( &the_thread->Timer ) ) {
    _Watchdog_Deactivate( &the_thread->Timer );
    _Thread_queue_Release( lock_context );
    (void) _Watchdog_Remove( &the_thread->Timer );
  } else
    _Thread_queue_Release( lock_context );

  /*
   *  Global objects with thread queue's should not be operated on from an
   *  ISR.  But the sync code still must allow short timeouts to be processed
   *  correctly.
   */

  _Thread_Unblock( the_thread );

#if defined(RTEMS_MULTIPROCESSING)
  if ( !_Objects_Is_local_id( the_thread->Object.id ) )
    _Thread_MP_Free_proxy( the_thread );
#endif
}
Example #12
0
rtems_status_code rtems_timer_fire_after(
  rtems_id                           id,
  rtems_interval                     ticks,
  rtems_timer_service_routine_entry  routine,
  void                              *user_data
)
{
  Timer_Control      *the_timer;
  Objects_Locations   location;
  ISR_Level           level;

  if ( ticks == 0 )
    return RTEMS_INVALID_NUMBER;

  if ( !routine )
    return RTEMS_INVALID_ADDRESS;

  the_timer = _Timer_Get( id, &location );
  switch ( location ) {

    case OBJECTS_LOCAL:
      (void) _Watchdog_Remove( &the_timer->Ticker );

      _ISR_Disable( level );

        /*
         *  Check to see if the watchdog has just been inserted by a
         *  higher priority interrupt.  If so, abandon this insert.
         */

        if ( the_timer->Ticker.state != WATCHDOG_INACTIVE ) {
          _ISR_Enable( level );
          _Objects_Put( &the_timer->Object );
          return RTEMS_SUCCESSFUL;
        }

        /*
         *  OK.  Now we now the timer was not rescheduled by an interrupt
         *  so we can atomically initialize it as in use.
         */

        the_timer->the_class = TIMER_INTERVAL;
        _Watchdog_Initialize( &the_timer->Ticker, routine, id, user_data );
      _ISR_Enable( level );


      _Watchdog_Insert_ticks( &the_timer->Ticker, ticks );
      _Objects_Put( &the_timer->Object );
      return RTEMS_SUCCESSFUL;

#if defined(RTEMS_MULTIPROCESSING)
    case OBJECTS_REMOTE:            /* should never return this */
#endif
    case OBJECTS_ERROR:
      break;
  }

  return RTEMS_INVALID_ID;
}
rtems_status_code rtems_timer_server_fire_when(
  rtems_id                           id,
  rtems_time_of_day                  *wall_time,
  rtems_timer_service_routine_entry  routine,
  void                              *user_data
)
{
  Timer_Control        *the_timer;
  Objects_Locations     location;
  rtems_interval        seconds;
  Timer_server_Control *timer_server = _Timer_server;

  if ( !timer_server )
    return RTEMS_INCORRECT_STATE;

  if ( !_TOD.is_set )
    return RTEMS_NOT_DEFINED;

  if ( !routine )
    return RTEMS_INVALID_ADDRESS;

  if ( !_TOD_Validate( wall_time ) )
    return RTEMS_INVALID_CLOCK;

  seconds = _TOD_To_seconds( wall_time );
  if ( seconds <= _TOD_Seconds_since_epoch() )
    return RTEMS_INVALID_CLOCK;

  the_timer = _Timer_Get( id, &location );
  switch ( location ) {

    case OBJECTS_LOCAL:
      (void) _Watchdog_Remove( &the_timer->Ticker );
      the_timer->the_class = TIMER_TIME_OF_DAY_ON_TASK;
      _Watchdog_Initialize( &the_timer->Ticker, routine, id, user_data );
      the_timer->Ticker.initial = seconds - _TOD_Seconds_since_epoch();

      (*timer_server->schedule_operation)( timer_server, the_timer );

      _Thread_Enable_dispatch();
      return RTEMS_SUCCESSFUL;

#if defined(RTEMS_MULTIPROCESSING)
    case OBJECTS_REMOTE:            /* should never return this */
#endif
    case OBJECTS_ERROR:
      break;
  }

  return RTEMS_INVALID_ID;
}
Example #14
0
static void _Thread_Start_life_change(
  Thread_Control          *the_thread,
  const Scheduler_Control *scheduler,
  Priority_Control         priority
)
{
  the_thread->is_preemptible   = the_thread->Start.is_preemptible;
  the_thread->budget_algorithm = the_thread->Start.budget_algorithm;
  the_thread->budget_callout   = the_thread->Start.budget_callout;
  the_thread->real_priority    = priority;

  _Thread_Set_state( the_thread, STATES_RESTARTING );
  _Thread_queue_Extract_with_proxy( the_thread );
  _Watchdog_Remove( &the_thread->Timer );
  _Scheduler_Set_priority_if_higher( scheduler, the_thread, priority );
  _Thread_Add_post_switch_action( the_thread, &the_thread->Life.Action );
  _Thread_Ready( the_thread );
  _Thread_Request_dispatch_if_executing( the_thread );
}
Example #15
0
static void _Thread_Make_zombie( Thread_Control *the_thread )
{
  ISR_lock_Context lock_context;
  Thread_Zombie_control *zombies = &_Thread_Zombies;

  if ( _Thread_Owns_resources( the_thread ) ) {
    _Terminate(
      INTERNAL_ERROR_CORE,
      false,
      INTERNAL_ERROR_RESOURCE_IN_USE
    );
  }

  _Thread_Set_state( the_thread, STATES_ZOMBIE );
  _Thread_queue_Extract_with_proxy( the_thread );
  _Watchdog_Remove( &the_thread->Timer );

  _ISR_lock_ISR_disable_and_acquire( &zombies->Lock, &lock_context );
  _Chain_Append_unprotected( &zombies->Chain, &the_thread->Object.Node );
  _ISR_lock_Release_and_ISR_enable( &zombies->Lock, &lock_context );
}
Example #16
0
int timer_delete(
  timer_t timerid
)
{
 /*
  * IDEA: This function must probably stop the timer first and then delete it
  *
  *       It will have to do a call to rtems_timer_cancel and then another
  *       call to rtems_timer_delete.
  *       The call to rtems_timer_delete will be probably unnecessary,
  *       because rtems_timer_delete stops the timer before deleting it.
  */
  POSIX_Timer_Control *ptimer;
  ISR_lock_Context     lock_context;

  _Objects_Allocator_lock();

  ptimer = _POSIX_Timer_Get( timerid, &lock_context );
  if ( ptimer != NULL ) {
    Per_CPU_Control *cpu;

    _Objects_Close( &_POSIX_Timer_Information, &ptimer->Object );
    cpu = _POSIX_Timer_Acquire_critical( ptimer, &lock_context );
    ptimer->state = POSIX_TIMER_STATE_FREE;
    _Watchdog_Remove(
      &cpu->Watchdog.Header[ PER_CPU_WATCHDOG_MONOTONIC ],
      &ptimer->Timer
    );
    _POSIX_Timer_Release( cpu, &lock_context );
    _POSIX_Timer_Free( ptimer );
    _Objects_Allocator_unlock();
    return 0;
  }

  _Objects_Allocator_unlock();

  rtems_set_errno_and_return_minus_one( EINVAL );
}
void _Event_Seize(
  rtems_event_set  event_in,
  rtems_option     option_set,
  rtems_interval   ticks,
  rtems_event_set *event_out
)
{
  Thread_Control    *executing;
  rtems_event_set    seized_events;
  rtems_event_set    pending_events;
  ISR_Level          level;
  RTEMS_API_Control  *api;
  Event_Sync_states   sync_state;

  executing = _Thread_Executing;
  executing->Wait.return_code = RTEMS_SUCCESSFUL;

  api = executing->API_Extensions[ THREAD_API_RTEMS ];

  _ISR_Disable( level );
  pending_events = api->pending_events;
  seized_events  = _Event_sets_Get( pending_events, event_in );

  if ( !_Event_sets_Is_empty( seized_events ) &&
       (seized_events == event_in || _Options_Is_any( option_set )) ) {
    api->pending_events =
      _Event_sets_Clear( pending_events, seized_events );
    _ISR_Enable( level );
    *event_out = seized_events;
    return;
  }

  if ( _Options_Is_no_wait( option_set ) ) {
    _ISR_Enable( level );
    executing->Wait.return_code = RTEMS_UNSATISFIED;
    *event_out = seized_events;
    return;
  }

  _Event_Sync_state = EVENT_SYNC_NOTHING_HAPPENED;

  executing->Wait.option            = (uint32_t  ) option_set;
  executing->Wait.count             = (uint32_t  ) event_in;
  executing->Wait.return_argument   = event_out;

  _ISR_Enable( level );

  if ( ticks ) {
    _Watchdog_Initialize(
      &executing->Timer,
      _Event_Timeout,
      executing->Object.id,
      NULL
    );
    _Watchdog_Insert_ticks( &executing->Timer, ticks );
  }

  _Thread_Set_state( executing, STATES_WAITING_FOR_EVENT );

  _ISR_Disable( level );

  sync_state = _Event_Sync_state;
  _Event_Sync_state = EVENT_SYNC_SYNCHRONIZED;

  switch ( sync_state ) {
    case EVENT_SYNC_SYNCHRONIZED:
      /*
       *  This cannot happen.  It indicates that this routine did not
       *  enter the synchronization states above.
       */
      return;

    case EVENT_SYNC_NOTHING_HAPPENED:
      _ISR_Enable( level );
      return;

    case EVENT_SYNC_TIMEOUT:
      executing->Wait.return_code = RTEMS_TIMEOUT;
      _ISR_Enable( level );
      _Thread_Unblock( executing );
      return;

    case EVENT_SYNC_SATISFIED:
      if ( _Watchdog_Is_active( &executing->Timer ) ) {
        _Watchdog_Deactivate( &executing->Timer );
        _ISR_Enable( level );
        (void) _Watchdog_Remove( &executing->Timer );
      } else
        _ISR_Enable( level );
      _Thread_Unblock( executing );
      return;
  }
}
Example #18
0
static void _Timer_server_Stop_interval_system_watchdog(
  Timer_server_Control *ts
)
{
  _Watchdog_Remove( &ts->Interval_watchdogs.System_watchdog );
}
Example #19
0
static void _Timer_server_Stop_tod_system_watchdog(
  Timer_server_Control *ts
)
{
  _Watchdog_Remove( &ts->TOD_watchdogs.System_watchdog );
}
/* XXX this routine could probably be cleaned up */
boolean _POSIX_signals_Unblock_thread(
  Thread_Control  *the_thread,
  int              signo,
  siginfo_t       *info
)
{
  POSIX_API_Control  *api;
  sigset_t            mask;
  siginfo_t          *the_info = NULL;

  api = the_thread->API_Extensions[ THREAD_API_POSIX ];

  mask = signo_to_mask( signo );

  /*
   *  Is the thread is specifically waiting for a signal?
   */

  if ( _States_Is_interruptible_signal( the_thread->current_state ) ) {

    if ( (the_thread->Wait.option & mask) || (~api->signals_blocked & mask) ) {
      the_thread->Wait.return_code = EINTR;

      the_info = (siginfo_t *) the_thread->Wait.return_argument;

      if ( !info ) {
        the_info->si_signo = signo;
        the_info->si_code = SI_USER;
        the_info->si_value.sival_int = 0;
      } else {
        *the_info = *info;
      }

      _Thread_queue_Extract_with_proxy( the_thread );
      return TRUE;
    }

    /*
     *  This should only be reached via pthread_kill().
     */

    return FALSE;
  }

  if ( ~api->signals_blocked & mask ) {
    the_thread->do_post_task_switch_extension = TRUE;

    if ( the_thread->current_state & STATES_INTERRUPTIBLE_BY_SIGNAL ) {
      the_thread->Wait.return_code = EINTR;
      if ( _States_Is_waiting_on_thread_queue(the_thread->current_state) )
        _Thread_queue_Extract_with_proxy( the_thread );
      else if ( _States_Is_delaying(the_thread->current_state)){
        if ( _Watchdog_Is_active( &the_thread->Timer ) )
          (void) _Watchdog_Remove( &the_thread->Timer );
        _Thread_Unblock( the_thread );
      }
    }
  }
  return FALSE;

}
void _Watchdog_Tickle(
  Chain_Control *header
)
{
  ISR_Level level;
  Watchdog_Control *the_watchdog;
  Watchdog_States  watchdog_state;

  /*
   * See the comment in watchdoginsert.c and watchdogadjust.c
   * about why it's safe not to declare header a pointer to
   * volatile data - till, 2003/7
   */

  _ISR_Disable( level );

  if ( _Chain_Is_empty( header ) )
    goto leave;

  the_watchdog = _Watchdog_First( header );
  
  /*
   * For some reason, on rare occasions the_watchdog->delta_interval
   * of the head of the watchdog chain is 0.  Before this test was
   * added, on these occasions an event (which usually was supposed
   * to have a timeout of 1 tick would have a delta_interval of 0, which
   * would be decremented to 0xFFFFFFFF by the unprotected 
   * "the_watchdog->delta_interval--;" operation.
   * This would mean the event would not timeout, and also the chain would
   * be blocked, because a timeout with a very high number would be at the
   * head, rather than at the end.
   * The test "if (the_watchdog->delta_interval != 0)"
   * here prevents this from occuring. 
   * 
   * We were not able to categorically identify the situation that causes 
   * this, but proved it to be true empirically.  So this check causes 
   * correct behaviour in this circumstance.
   * 
   * The belief is that a race condition exists whereby an event at the head
   * of the chain is removed (by a pending ISR or higher priority task)
   * during the _ISR_Flash( level ); in _Watchdog_Insert, but the watchdog 
   * to be inserted has already had its delta_interval adjusted to 0, and 
   * so is added to the head of the chain with a delta_interval of 0.  
   * 
   * Steven Johnson - 12/2005 (gcc-3.2.3 -O3 on powerpc)
   */
  if (the_watchdog->delta_interval != 0) {
    the_watchdog->delta_interval--;
    if ( the_watchdog->delta_interval != 0 )
      goto leave;
  }      

  do {
     watchdog_state = _Watchdog_Remove( the_watchdog );

     _ISR_Enable( level );

     switch( watchdog_state ) {
       case WATCHDOG_ACTIVE:
         (*the_watchdog->routine)(
           the_watchdog->id,
           the_watchdog->user_data
         );
         break;

       case WATCHDOG_INACTIVE:
         /*
          *  This state indicates that the watchdog is not on any chain.
          *  Thus, it is NOT on a chain being tickled.  This case should
          *  never occur.
          */
         break;

       case WATCHDOG_BEING_INSERTED:
         /*
          *  This state indicates that the watchdog is in the process of
          *  BEING inserted on the chain.  Thus, it can NOT be on a chain
          *  being tickled.  This case should never occur.
          */
         break;

       case WATCHDOG_REMOVE_IT:
         break;
     }

	 _ISR_Disable( level );

     the_watchdog = _Watchdog_First( header );
   } while ( !_Chain_Is_empty( header ) &&
             (the_watchdog->delta_interval == 0) );

leave:
   _ISR_Enable(level);
}
Example #22
0
Thread_Control *_Thread_queue_Dequeue_priority(
    Thread_queue_Control *the_thread_queue
)
{
    uint32_t        index;
    ISR_Level       level;
    Thread_Control *the_thread = NULL;  /* just to remove warnings */
    Thread_Control *new_first_thread;
    Chain_Node     *head;
    Chain_Node     *tail;
    Chain_Node     *new_first_node;
    Chain_Node     *new_second_node;
    Chain_Node     *last_node;
    Chain_Node     *next_node;
    Chain_Node     *previous_node;

    _ISR_Disable( level );
    for( index=0 ;
            index < TASK_QUEUE_DATA_NUMBER_OF_PRIORITY_HEADERS ;
            index++ ) {
        if ( !_Chain_Is_empty( &the_thread_queue->Queues.Priority[ index ] ) ) {
            the_thread = (Thread_Control *) _Chain_First(
                             &the_thread_queue->Queues.Priority[ index ]
                         );
            goto dequeue;
        }
    }

    /*
     * We did not find a thread to unblock.
     */
    _ISR_Enable( level );
    return NULL;

dequeue:
    the_thread->Wait.queue = NULL;
    new_first_node   = _Chain_First( &the_thread->Wait.Block2n );
    new_first_thread = (Thread_Control *) new_first_node;
    next_node        = the_thread->Object.Node.next;
    previous_node    = the_thread->Object.Node.previous;

    if ( !_Chain_Is_empty( &the_thread->Wait.Block2n ) ) {
        last_node       = _Chain_Last( &the_thread->Wait.Block2n );
        new_second_node = new_first_node->next;

        previous_node->next      = new_first_node;
        next_node->previous      = new_first_node;
        new_first_node->next     = next_node;
        new_first_node->previous = previous_node;

        if ( !_Chain_Has_only_one_node( &the_thread->Wait.Block2n ) ) {
            /* > two threads on 2-n */
            head = _Chain_Head( &new_first_thread->Wait.Block2n );
            tail = _Chain_Tail( &new_first_thread->Wait.Block2n );

            new_second_node->previous = head;
            head->next = new_second_node;
            tail->previous = last_node;
            last_node->next = tail;
        }
    } else {
        previous_node->next = next_node;
        next_node->previous = previous_node;
    }

    if ( !_Watchdog_Is_active( &the_thread->Timer ) ) {
        _ISR_Enable( level );
        _Thread_Unblock( the_thread );
    } else {
        _Watchdog_Deactivate( &the_thread->Timer );
        _ISR_Enable( level );
        (void) _Watchdog_Remove( &the_thread->Timer );
        _Thread_Unblock( the_thread );
    }

#if defined(RTEMS_MULTIPROCESSING)
    if ( !_Objects_Is_local_id( the_thread->Object.id ) )
        _Thread_MP_Free_proxy( the_thread );
#endif
    return( the_thread );
}
int timer_settime(
  timer_t                  timerid,
  int                      flags,
  const struct itimerspec *value,
  struct itimerspec       *ovalue
)
{
  POSIX_Timer_Control *ptimer;
  Objects_Locations    location;
  boolean              activated;

  if ( value == NULL ) {
    rtems_set_errno_and_return_minus_one( EINVAL );
  }

  /* First, it verifies if the structure "value" is correct */
  if ( ( value->it_value.tv_nsec > TOD_NANOSECONDS_PER_SECOND ) ||
       ( value->it_value.tv_nsec < 0 ) ) {
    /* The number of nanoseconds is not correct */
    rtems_set_errno_and_return_minus_one( EINVAL );
  }
  
  /* XXX check for seconds in the past */

  if ( flags != TIMER_ABSTIME && flags != POSIX_TIMER_RELATIVE ) {
    rtems_set_errno_and_return_minus_one( EINVAL );
  }

  /* If the function reaches this point, then it will be necessary to do
   * something with the structure of times of the timer: to stop, start
   * or start it again
   */

  ptimer = _POSIX_Timer_Get( timerid, &location );
  switch ( location ) {
    case OBJECTS_REMOTE:
#if defined(RTEMS_MULTIPROCESSING)
      _Thread_Dispatch();
      return -1;
     rtems_set_errno_and_return_minus_one( EINVAL );
#endif

    case OBJECTS_ERROR:
      return -1;

    case OBJECTS_LOCAL:
      /* First, it verifies if the timer must be stopped */
      if ( value->it_value.tv_sec == 0 && value->it_value.tv_nsec == 0 ) {
         /* Stop the timer */
         (void) _Watchdog_Remove( &ptimer->Timer );
         /* The old data of the timer are returned */
         if ( ovalue )
           *ovalue = ptimer->timer_data;
         /* The new data are set */
         ptimer->timer_data = *value;
         /* Indicates that the timer is created and stopped */
         ptimer->state = POSIX_TIMER_STATE_CREATE_STOP;
         /* Returns with success */
        _Thread_Enable_dispatch();
        return 0;
       }

       /* absolute or relative? */
       switch (flags) {
         case TIMER_ABSTIME:

           /* The fire time is absolute: use "rtems_time_fire_when" */
           /* First, it converts from struct itimerspec to rtems_time_of_day */

           _Watchdog_Initialize(
             &ptimer->Timer, _POSIX_Timer_TSR, ptimer->Object.id, ptimer );

           _Watchdog_Insert_seconds(
              &ptimer->Timer,
              value->it_value.tv_sec - _TOD_Seconds_since_epoch
           );

           /* Returns the old ones in "ovalue" */
           if ( ovalue )
             *ovalue = ptimer->timer_data;
           ptimer->timer_data = *value;

           /* Indicate that the time is running */
           ptimer->state = POSIX_TIMER_STATE_CREATE_RUN;

           /* Stores the time in which the timer was started again */
           _TOD_Get( &ptimer->time );
           _Thread_Enable_dispatch();
           return 0;
           break;

         /* The fire time is relative: use "rtems_time_fire_after" */
         case POSIX_TIMER_RELATIVE:
           /* First, convert from seconds and nanoseconds to ticks */
           ptimer->ticks = _Timespec_To_ticks( &value->it_value );

           activated = _Watchdog_Insert_ticks_helper(
             &ptimer->Timer,
             ptimer->ticks,
             ptimer->Object.id,
             _POSIX_Timer_TSR,
             ptimer
           );
           if ( !activated ) {
             _Thread_Enable_dispatch();
             return 0;
           }

           /* The timer has been started and is running */
           /* return the old ones in "ovalue" */
           if ( ovalue )
             *ovalue = ptimer->timer_data;
           ptimer->timer_data = *value;

           /* Indicate that the time is running */
           ptimer->state = POSIX_TIMER_STATE_CREATE_RUN;
           _TOD_Get( &ptimer->time );
            _Thread_Enable_dispatch();
           return 0;
      }
      _Thread_Enable_dispatch();
      rtems_set_errno_and_return_minus_one( EINVAL );
  }
  return -1;   /* unreached - only to remove warnings */
}
Example #24
0
void _Thread_Close(
  Objects_Information  *information,
  Thread_Control       *the_thread
)
{
  /*
   *  Now we are in a dispatching critical section again and we
   *  can take the thread OUT of the published set.  It is invalid
   *  to use this thread's Id after this call.  This will prevent
   *  any other task from attempting to initiate a call on this task.
   */
  _Objects_Invalidate_Id( information, &the_thread->Object );

  /*
   *  We assume the Allocator Mutex is locked when we get here.
   *  This provides sufficient protection to let the user extensions
   *  run but as soon as we get back, we will make the thread
   *  disappear and set a transient state on it.  So we temporarily
   *  unnest dispatching.
   */
  _Thread_Unnest_dispatch();

  _User_extensions_Thread_delete( the_thread );

  _Thread_Disable_dispatch();

  /*
   *  Now we are in a dispatching critical section again and we
   *  can take the thread OUT of the published set.  It is invalid
   *  to use this thread's Id OR name after this call.
   */
  _Objects_Close( information, &the_thread->Object );

  /*
   *  By setting the dormant state, the thread will not be considered
   *  for scheduling when we remove any blocking states.
   */
  _Thread_Set_state( the_thread, STATES_DORMANT );

  if ( !_Thread_queue_Extract_with_proxy( the_thread ) ) {
    if ( _Watchdog_Is_active( &the_thread->Timer ) )
      (void) _Watchdog_Remove( &the_thread->Timer );
  }

  /*
   * Free the per-thread scheduling information.
   */
  _Scheduler_Free( the_thread );

  /*
   *  The thread might have been FP.  So deal with that.
   */
#if ( CPU_HARDWARE_FP == TRUE ) || ( CPU_SOFTWARE_FP == TRUE )
#if ( CPU_USE_DEFERRED_FP_SWITCH == TRUE )
  if ( _Thread_Is_allocated_fp( the_thread ) )
    _Thread_Deallocate_fp();
#endif
  the_thread->fp_context = NULL;

  _Workspace_Free( the_thread->Start.fp_context );
#endif

  /*
   *  Free the rest of the memory associated with this task
   *  and set the associated pointers to NULL for safety.
   */
  _Thread_Stack_Free( the_thread );
  the_thread->Start.stack = NULL;

  _Workspace_Free( the_thread->extensions );
  the_thread->extensions = NULL;

  _Workspace_Free( the_thread->Start.tls_area );
}
Example #25
0
/* XXX this routine could probably be cleaned up */
bool _POSIX_signals_Unblock_thread(
  Thread_Control  *the_thread,
  int              signo,
  siginfo_t       *info
)
{
  POSIX_API_Control  *api;
  sigset_t            mask;
  siginfo_t          *the_info = NULL;

  api = the_thread->API_Extensions[ THREAD_API_POSIX ];

  mask = signo_to_mask( signo );

  /*
   *  Is the thread is specifically waiting for a signal?
   */

  if ( _States_Is_interruptible_signal( the_thread->current_state ) ) {

    if ( (the_thread->Wait.option & mask) || (~api->signals_blocked & mask) ) {
      the_thread->Wait.return_code = EINTR;

      the_info = (siginfo_t *) the_thread->Wait.return_argument;

      if ( !info ) {
        the_info->si_signo = signo;
        the_info->si_code = SI_USER;
        the_info->si_value.sival_int = 0;
      } else {
        *the_info = *info;
      }

      _Thread_queue_Extract_with_proxy( the_thread );
      return true;
    }

    /*
     *  This should only be reached via pthread_kill().
     */

    return false;
  }

  /*
   *  Thread is not waiting due to a sigwait.
   */
  if ( ~api->signals_blocked & mask ) {

    /*
     *  The thread is interested in this signal.  We are going
     *  to post it.  We have a few broad cases:
     *    + If it is blocked on an interruptible signal, THEN
     *        we unblock the thread.
     *    + If it is in the ready state AND
     *      we are sending from an ISR AND
     *      it is the interrupted thread AND
     *      it is not blocked, THEN
     *        we need to dispatch at the end of this ISR.
     *    + Any other combination, do nothing.
     */

    the_thread->do_post_task_switch_extension = true;

    if ( _States_Is_interruptible_by_signal( the_thread->current_state ) ) {
      the_thread->Wait.return_code = EINTR;
      /*
       *  In pthread_cond_wait, a thread will be blocking on a thread
       *  queue, but is also interruptible by a POSIX signal.
       */
      if ( _States_Is_waiting_on_thread_queue(the_thread->current_state) )
        _Thread_queue_Extract_with_proxy( the_thread );
      else if ( _States_Is_delaying(the_thread->current_state) ){
	(void) _Watchdog_Remove( &the_thread->Timer );
        _Thread_Unblock( the_thread );
      }

    } else if ( the_thread->current_state == STATES_READY ) {
      if ( _ISR_Is_in_progress() && _Thread_Is_executing( the_thread ) )
	_ISR_Signals_to_thread_executing = true;
    }
  }
  return false;
}
Example #26
0
int pthread_setschedparam(
  pthread_t           thread,
  int                 policy,
  struct sched_param *param
)
{
  register Thread_Control             *the_thread;
  POSIX_API_Control                   *api;
  Thread_CPU_budget_algorithms         budget_algorithm;
  Thread_CPU_budget_algorithm_callout  budget_callout;
  Objects_Locations                    location;
  int                                  rc;

  /*
   *  Check all the parameters
   */
  if ( !param )
    return EINVAL;

  rc = _POSIX_Thread_Translate_sched_param(
    policy,
    param,
    &budget_algorithm,
    &budget_callout
  );
  if ( rc )
    return rc;

  /*
   *  Actually change the scheduling policy and parameters
   */
  the_thread = _Thread_Get( thread, &location );
  switch ( location ) {

    case OBJECTS_LOCAL:
      api = the_thread->API_Extensions[ THREAD_API_POSIX ];

      if ( api->schedpolicy == SCHED_SPORADIC )
        (void) _Watchdog_Remove( &api->Sporadic_timer );

      api->schedpolicy = policy;
      api->schedparam  = *param;
      the_thread->budget_algorithm = budget_algorithm;
      the_thread->budget_callout   = budget_callout;

      switch ( api->schedpolicy ) {
        case SCHED_OTHER:
        case SCHED_FIFO:
        case SCHED_RR:
          the_thread->cpu_time_budget = _Thread_Ticks_per_timeslice;

          the_thread->real_priority =
            _POSIX_Priority_To_core( api->schedparam.sched_priority );

          _Thread_Change_priority(
             the_thread,
             the_thread->real_priority,
             true
          );
          break;

        case SCHED_SPORADIC:
          api->ss_high_priority = api->schedparam.sched_priority;
          _Watchdog_Remove( &api->Sporadic_timer );
          _POSIX_Threads_Sporadic_budget_TSR( 0, the_thread );
          break;
      }

      _Thread_Enable_dispatch();
      return 0;

#if defined(RTEMS_MULTIPROCESSING)
    case OBJECTS_REMOTE:
#endif
    case OBJECTS_ERROR:
      break;
  }

  return ESRCH;
}
Example #27
0
void _Event_Surrender(
  Thread_Control *the_thread
)
{
  ISR_Level           level;
  rtems_event_set     pending_events;
  rtems_event_set     event_condition;
  rtems_event_set     seized_events;
  rtems_option        option_set;
  RTEMS_API_Control  *api;

  api = the_thread->API_Extensions[ THREAD_API_RTEMS ];

  option_set = (rtems_option) the_thread->Wait.option;

  _ISR_Disable( level );
  pending_events  = api->pending_events;
  event_condition = (rtems_event_set) the_thread->Wait.count;

  seized_events = _Event_sets_Get( pending_events, event_condition );

  /*
   *  No events were seized in this operation
   */
  if ( _Event_sets_Is_empty( seized_events ) ) {
    _ISR_Enable( level );
    return;
  }

  /*
   *  If we are in an ISR and sending to the current thread, then
   *  we have a critical section issue to deal with.
   */
  if ( _ISR_Is_in_progress() &&
       _Thread_Is_executing( the_thread ) &&
       ((_Event_Sync_state == THREAD_BLOCKING_OPERATION_TIMEOUT) ||
        (_Event_Sync_state == THREAD_BLOCKING_OPERATION_NOTHING_HAPPENED)) ) {
    if ( seized_events == event_condition || _Options_Is_any(option_set) ) {
      api->pending_events = _Event_sets_Clear( pending_events,seized_events );
      the_thread->Wait.count = 0;
      *(rtems_event_set *)the_thread->Wait.return_argument = seized_events;
      _Event_Sync_state = THREAD_BLOCKING_OPERATION_SATISFIED;
    }
    _ISR_Enable( level );
    return;
  }

  /*
   *  Otherwise, this is a normal send to another thread
   */
  if ( _States_Is_waiting_for_event( the_thread->current_state ) ) {
    if ( seized_events == event_condition || _Options_Is_any( option_set ) ) {
      api->pending_events = _Event_sets_Clear( pending_events, seized_events );
      the_thread->Wait.count = 0;
      *(rtems_event_set *)the_thread->Wait.return_argument = seized_events;

      _ISR_Flash( level );

      if ( !_Watchdog_Is_active( &the_thread->Timer ) ) {
        _ISR_Enable( level );
        _Thread_Unblock( the_thread );
      } else {
        _Watchdog_Deactivate( &the_thread->Timer );
        _ISR_Enable( level );
        (void) _Watchdog_Remove( &the_thread->Timer );
        _Thread_Unblock( the_thread );
      }
      return;
    }
  }
  _ISR_Enable( level );
}
rtems_status_code rtems_timer_server_fire_after(
  Objects_Id                         id,
  rtems_interval                     ticks,
  rtems_timer_service_routine_entry  routine,
  void                              *user_data
)
{
  Timer_Control        *the_timer;
  Objects_Locations     location;
  ISR_Level             level;

  if ( !_Timer_Server )
    return RTEMS_INCORRECT_STATE;

  if ( !routine )
    return RTEMS_INVALID_ADDRESS;

  if ( ticks == 0 )
    return RTEMS_INVALID_NUMBER;

  the_timer = _Timer_Get( id, &location );
  switch ( location ) {
    case OBJECTS_REMOTE:            /* should never return this */
      return RTEMS_INTERNAL_ERROR;

    case OBJECTS_ERROR:
      return RTEMS_INVALID_ID;

    case OBJECTS_LOCAL:
      (void) _Watchdog_Remove( &the_timer->Ticker );

      _ISR_Disable( level );

        /*
         *  Check to see if the watchdog has just been inserted by a
         *  higher priority interrupt.  If so, abandon this insert.
         */

        if ( the_timer->Ticker.state != WATCHDOG_INACTIVE ) {
          _ISR_Enable( level );
          _Thread_Enable_dispatch();
          return RTEMS_SUCCESSFUL;
        }

        /*
         *  OK.  Now we now the timer was not rescheduled by an interrupt
         *  so we can atomically initialize it as in use.
         */

        the_timer->the_class = TIMER_INTERVAL_ON_TASK;
        _Watchdog_Initialize( &the_timer->Ticker, routine, id, user_data );
        the_timer->Ticker.initial = ticks;
      _ISR_Enable( level );

      _Timer_Server_stop_ticks_timer();
      _Timer_Server_process_ticks_chain();
      _Watchdog_Insert( &_Timer_Ticks_chain, &the_timer->Ticker );
       _Timer_Server_reset_ticks_timer();

      _Thread_Enable_dispatch();
      return RTEMS_SUCCESSFUL;
  }

  return RTEMS_INTERNAL_ERROR;   /* unreached - only to remove warnings */
}