Example #1
0
void Mailbox::__addThing(Thing* thing)
{
	return __addThing(0, thing);
}
Example #2
0
void Container::__addThing(Creature* actor, Thing* thing)
{
    return __addThing(actor, 0, thing);
}
Example #3
0
void Container::__addThing(Thing* thing)
{
	return __addThing(0, thing);
}
Example #4
0
void Tile::__addThing(Thing* thing)
{
	__addThing(0, thing);
}
void TrashHolder::__addThing(Thing* thing)
{
	return __addThing(0, thing);
}
Example #6
0
void Teleport::__addThing(Thing* thing)
{
	return __addThing(0, thing);
}
Example #7
0
void Teleport::__addThing(Creature* actor, Thing* thing)
{
	return __addThing(actor, 0, thing);
}