void __builtin_vec_delete(void *ptr) { __builtin_delete(ptr); }
/* gcc 3.X.X mangles them differently. */ void _ZdlPv ( void* p ) { __builtin_delete(p); }
void __builtin_vec_delete(void* address) { __builtin_delete(address); return; }
CGuildMember::~CGuildMember() { // if ( a2 & 1 ) __builtin_delete(this); }