Example #1
0
	static int l_add_rows(lua_State *l) {
		UI::Table *t = LuaObject<UI::Table>::CheckFromLua(1);

		luaL_checktype(l, 2, LUA_TTABLE);

		lua_pushnil(l);
		while (lua_next(l, 2)) {
			_add_row(t, l, -1);
			lua_pop(l, 1);
		}

		lua_pushvalue(l, 1);
		return 1;
	}
Example #2
0
	static int l_add_row(lua_State *l) {
		UI::Table *t = LuaObject<UI::Table>::CheckFromLua(1);
		_add_row(t, l, 2);
		lua_pushvalue(l, 1);
		return 1;
	}
Example #3
0
void tablewidget::addRow( QTableWidget * table,const list_t& l,const QFont& font )
{
	_add_row( table,l,font ) ;
}