Example #1
0
EGLSurface EGLAPIENTRY
eglGetCurrentSurface(EGLint readdraw)
{
   _EGLContext *ctx = _eglGetCurrentContext();
   EGLint err = EGL_SUCCESS;
   _EGLSurface *surf;
   EGLSurface ret;

   if (!ctx)
      RETURN_EGL_SUCCESS(NULL, EGL_NO_SURFACE);

   switch (readdraw) {
   case EGL_DRAW:
      surf = ctx->DrawSurface;
      break;
   case EGL_READ:
      surf = ctx->ReadSurface;
      break;
   default:
      surf = NULL;
      err = EGL_BAD_PARAMETER;
      break;
   }

   ret = _eglGetSurfaceHandle(surf);

   RETURN_EGL_ERROR(NULL, err, ret);
}
Example #2
0
EGLBoolean EGLAPIENTRY
eglWaitNative(EGLint engine)
{
   _EGLContext *ctx = _eglGetCurrentContext();
   _EGLDisplay *disp;
   _EGLDriver *drv;
   EGLBoolean ret;

   if (!ctx)
      RETURN_EGL_SUCCESS(NULL, EGL_TRUE);

   disp = ctx->Resource.Display;
   _eglLockMutex(&disp->Mutex);

   /* let bad current context imply bad current surface */
   if (_eglGetContextHandle(ctx) == EGL_NO_CONTEXT ||
       _eglGetSurfaceHandle(ctx->DrawSurface) == EGL_NO_SURFACE)
      RETURN_EGL_ERROR(disp, EGL_BAD_CURRENT_SURFACE, EGL_FALSE);

   /* a valid current context implies an initialized current display */
   assert(disp->Initialized);
   drv = disp->Driver;
   ret = drv->API.WaitNative(drv, disp, engine);

   RETURN_EGL_EVAL(disp, ret);
}
Example #3
0
/**
 * Called via eglCreateWindowSurface(), drv->API.CreateWindowSurface().
 */
static EGLSurface
xlib_eglCreateWindowSurface(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config,
                            NativeWindowType window, const EGLint *attrib_list)
{
   struct xlib_egl_driver *xdrv = xlib_egl_driver(drv);
   _EGLDisplay *disp = _eglLookupDisplay(dpy);
   _EGLConfig *conf = _eglLookupConfig(drv, dpy, config);

   struct xlib_egl_surface *surf;
   __GLcontextModes visual;
   uint width, height;

   surf = CALLOC_STRUCT(xlib_egl_surface);
   if (!surf)
      return EGL_NO_SURFACE;

   /* Let EGL lib init the common stuff */
   if (!_eglInitSurface(drv, dpy, &surf->Base, EGL_WINDOW_BIT,
                        config, attrib_list)) {
      free(surf);
      return EGL_NO_SURFACE;
   }

   _eglSaveSurface(&surf->Base);

   /*
    * Now init the Xlib and gallium stuff
    */
   surf->Win = (Window) window;  /* The X window ID */
   surf->Dpy = disp->Xdpy;  /* The X display */
   surf->Gc = XCreateGC(surf->Dpy, surf->Win, 0, NULL);

   surf->winsys = xdrv->winsys;

   _eglConfigToContextModesRec(conf, &visual);
   get_drawable_size(surf->Dpy, surf->Win, &width, &height);
   get_drawable_visual_info(surf->Dpy, surf->Win, &surf->VisInfo);

   surf->Base.Width = width;
   surf->Base.Height = height;

   /* Create GL statetracker framebuffer */
   surf->Framebuffer = st_create_framebuffer(&visual,
                                             choose_color_format(&visual),
                                             choose_depth_format(&visual),
                                             choose_stencil_format(&visual),
                                             width, height,
                                             (void *) surf);

   st_resize_framebuffer(surf->Framebuffer, width, height);

   return _eglGetSurfaceHandle(&surf->Base);
}
Example #4
0
EGLBoolean EGLAPIENTRY
eglQueryScreenSurfaceMESA(EGLDisplay dpy, EGLScreenMESA screen,
                          EGLSurface *surface)
{
   _EGLDisplay *disp = _eglLockDisplay(dpy);
   _EGLScreen *scrn = _eglLookupScreen((EGLScreenMESA) screen, disp);
   _EGLDriver *drv;
   _EGLSurface *surf;
   EGLBoolean ret;

   _EGL_CHECK_SCREEN(disp, scrn, EGL_FALSE, drv);
   ret = drv->API.QueryScreenSurfaceMESA(drv, disp, scrn, &surf);
   if (ret && surface)
      *surface = _eglGetSurfaceHandle(surf);

   RETURN_EGL_EVAL(disp, ret);
}
Example #5
0
EGLBoolean EGLAPIENTRY
eglSwapInterval(EGLDisplay dpy, EGLint interval)
{
   _EGLDisplay *disp = _eglLockDisplay(dpy);
   _EGLContext *ctx = _eglGetCurrentContext();
   _EGLSurface *surf;
   _EGLDriver *drv;
   EGLBoolean ret;

   _EGL_CHECK_DISPLAY(disp, EGL_FALSE, drv);

   if (_eglGetContextHandle(ctx) == EGL_NO_CONTEXT ||
       ctx->Resource.Display != disp)
      RETURN_EGL_ERROR(disp, EGL_BAD_CONTEXT, EGL_FALSE);

   surf = ctx->DrawSurface;
   if (_eglGetSurfaceHandle(surf) == EGL_NO_SURFACE)
      RETURN_EGL_ERROR(disp, EGL_BAD_SURFACE, EGL_FALSE);

   ret = drv->API.SwapInterval(drv, disp, surf, interval);

   RETURN_EGL_EVAL(disp, ret);
}
Example #6
0
EGLSurface EGLAPIENTRY
eglGetCurrentSurface(EGLint readdraw)
{
   _EGLSurface *s = _eglGetCurrentSurface(readdraw);
   return _eglGetSurfaceHandle(s);
}