Example #1
0
static inline size_t
_calcSubresourceSize(const D3D11_TEXTURE2D_DESC *pDesc, UINT Subresource, UINT RowPitch, UINT SlicePitch = 0) {
    UINT MipLevel = Subresource % _getNumMipLevels(pDesc);
    return _calcMipDataSize(MipLevel, pDesc->Format, pDesc->Width, pDesc->Height, RowPitch, 1, SlicePitch);
}
Example #2
0
inline UINT
_getNumSubResources(const D3D11_TEXTURE3D_DESC *pDesc) {
    return _getNumMipLevels(pDesc);
}
Example #3
0
inline UINT
_getNumSubResources(const D3D11_TEXTURE2D_DESC *pDesc) {
    return _getNumMipLevels(pDesc) * pDesc->ArraySize;
}
Example #4
0
inline UINT
_getNumMipLevels(const D3D11_TEXTURE3D_DESC *pDesc) {
    return pDesc->MipLevels != 0 ? pDesc->MipLevels : _getNumMipLevels(pDesc->Width, pDesc->Height, pDesc->Depth);
}
Example #5
0
inline UINT
_getNumMipLevels(const D3D11_TEXTURE1D_DESC *pDesc) {
    return pDesc->MipLevels != 0 ? pDesc->MipLevels : _getNumMipLevels(pDesc->Width);
}
Example #6
0
inline UINT
_getNumMipLevels(const D3D10_TEXTURE2D_DESC *pDesc) {
    return pDesc->MipLevels != 0 ? pDesc->MipLevels : _getNumMipLevels(pDesc->Width, pDesc->Height);
}