void Inkscape::LineSnapper::freeSnap(SnappedConstraints &sc, Inkscape::SnapPreferences::PointType const &t, Geom::Point const &p, bool const &/*f*/, Geom::OptRect const &/*bbox_to_snap*/, std::vector<SPItem const *> const */*it*/, std::vector<Geom::Point> */*unselected_nodes*/) const { if (_snap_enabled == false || _snapmanager->snapprefs.getSnapFrom(t) == false) { return; } /* Get the lines that we will try to snap to */ const LineList lines = _getSnapLines(p); // std::cout << "snap point " << p << " to: " << std::endl; for (LineList::const_iterator i = lines.begin(); i != lines.end(); i++) { Geom::Point const p1 = i->second; // point at guide/grid line Geom::Point const p2 = p1 + Geom::rot90(i->first); // 2nd point at guide/grid line // std::cout << " line through " << i->second << " with normal " << i->first; g_assert(i->first != Geom::Point(0,0)); // we cannot project on an linesegment of zero length Geom::Point const p_proj = project_on_linesegment(p, p1, p2); Geom::Coord const dist = Geom::L2(p_proj - p); //Store any line that's within snapping range if (dist < getSnapperTolerance()) { _addSnappedLine(sc, p_proj, dist, i->first, i->second); // std::cout << " -> distance = " << dist; } // std::cout << std::endl; } }
void Inkscape::LineSnapper::constrainedSnap(SnappedConstraints &sc, Inkscape::SnapCandidatePoint const &p, Geom::OptRect const &/*bbox_to_snap*/, ConstraintLine const &c, std::vector<SPItem const *> const */*it*/) const { if (_snap_enabled == false || _snapmanager->snapprefs.getSnapFrom(p.getSourceType()) == false) { return; } /* Get the lines that we will try to snap to */ const LineList lines = _getSnapLines(p.getPoint()); for (LineList::const_iterator i = lines.begin(); i != lines.end(); i++) { if (Geom::L2(c.getDirection()) > 0) { // Can't do a constrained snap without a constraint // constraint line Geom::Point const point_on_line = c.hasPoint() ? c.getPoint() : p.getPoint(); Geom::Line line1(point_on_line, point_on_line + c.getDirection()); // grid/guide line Geom::Point const p1 = i->second; // point at guide/grid line Geom::Point const p2 = p1 + Geom::rot90(i->first); // 2nd point at guide/grid line Geom::Line line2(p1, p2); Geom::OptCrossing inters = Geom::OptCrossing(); // empty by default try { inters = Geom::intersection(line1, line2); } catch (Geom::InfiniteSolutions e) { // We're probably dealing with parallel lines, so snapping doesn't make any sense here continue; // jump to the next iterator in the for-loop } if (inters) { Geom::Point t = line1.pointAt((*inters).ta); const Geom::Coord dist = Geom::L2(t - p.getPoint()); if (dist < getSnapperTolerance()) { // When doing a constrained snap, we're already at an intersection. // This snappoint is therefore fully constrained, so there's no need // to look for additional intersections; just return the snapped point // and forget about the line _addSnappedPoint(sc, t, dist, p.getSourceType(), p.getSourceNum(), true); // For any line that's within range, we will also look at it's "point on line" p1. For guides // this point coincides with its origin; for grids this is of no use, but we cannot // discern between grids and guides here Geom::Coord const dist_p1 = Geom::L2(p1 - p.getPoint()); if (dist_p1 < getSnapperTolerance()) { _addSnappedLinesOrigin(sc, p1, dist_p1, p.getSourceType(), p.getSourceNum(), true); // Only relevant for guides; grids don't have an origin per line // Therefore _addSnappedLinesOrigin() will only be implemented for guides } } } } } }
void Inkscape::LineSnapper::constrainedSnap(SnappedConstraints &sc, Inkscape::SnapPreferences::PointType const &t, Geom::Point const &p, bool const &/*f*/, Geom::OptRect const &/*bbox_to_snap*/, ConstraintLine const &c, std::vector<SPItem const *> const */*it*/) const { if (_snap_enabled == false || _snapmanager->snapprefs.getSnapFrom(t) == false) { return; } /* Get the lines that we will try to snap to */ const LineList lines = _getSnapLines(p); for (LineList::const_iterator i = lines.begin(); i != lines.end(); i++) { if (Geom::L2(c.getDirection()) > 0) { // Can't do a constrained snap without a constraint /* Normal to the line we're trying to snap along */ Geom::Point const n(Geom::rot90(Geom::unit_vector(c.getDirection()))); Geom::Point const point_on_line = c.hasPoint() ? c.getPoint() : p; /* Constant term of the line we're trying to snap along */ Geom::Coord const q0 = dot(n, point_on_line); /* Constant term of the grid or guide line */ Geom::Coord const q1 = dot(i->first, i->second); /* Try to intersect this line with the target line */ Geom::Point t_2geom(NR_HUGE, NR_HUGE); Geom::IntersectorKind const k = Geom::line_intersection(n, q0, i->first, q1, t_2geom); Geom::Point t(t_2geom); if (k == Geom::intersects) { const Geom::Coord dist = L2(t - p); if (dist < getSnapperTolerance()) { // When doing a constrained snap, we're already at an intersection. // This snappoint is therefore fully constrained, so there's no need // to look for additional intersections; just return the snapped point // and forget about the line sc.points.push_back(SnappedPoint(t, Inkscape::SNAPTARGET_UNDEFINED, dist, getSnapperTolerance(), getSnapperAlwaysSnap(), true)); // The type of the snap target is yet undefined, as we cannot tell whether // we're snapping to grid or the guide lines; must be set by on a higher level } } } } }
void Inkscape::LineSnapper::freeSnap(SnappedConstraints &sc, Inkscape::SnapCandidatePoint const &p, Geom::OptRect const &/*bbox_to_snap*/, std::vector<SPItem const *> const */*it*/, std::vector<Inkscape::SnapCandidatePoint> */*unselected_nodes*/) const { if (!(_snap_enabled && _snapmanager->snapprefs.getSnapFrom(p.getSourceType())) ) { return; } /* Get the lines that we will try to snap to */ const LineList lines = _getSnapLines(p.getPoint()); for (LineList::const_iterator i = lines.begin(); i != lines.end(); i++) { Geom::Point const p1 = i->second; // point at guide/grid line Geom::Point const p2 = p1 + Geom::rot90(i->first); // 2nd point at guide/grid line // std::cout << " line through " << i->second << " with normal " << i->first; g_assert(i->first != Geom::Point(0,0)); // we cannot project on an linesegment of zero length Geom::Point const p_proj = Geom::projection(p.getPoint(), Geom::Line(p1, p2)); Geom::Coord const dist = Geom::L2(p_proj - p.getPoint()); //Store any line that's within snapping range if (dist < getSnapperTolerance()) { _addSnappedLine(sc, p_proj, dist, p.getSourceType(), p.getSourceNum(), i->first, i->second); // For any line that's within range, we will also look at it's "point on line" p1. For guides // this point coincides with its origin; for grids this is of no use, but we cannot // discern between grids and guides here Geom::Coord const dist_p1 = Geom::L2(p1 - p.getPoint()); if (dist_p1 < getSnapperTolerance()) { _addSnappedLinesOrigin(sc, p1, dist_p1, p.getSourceType(), p.getSourceNum(), false); // Only relevant for guides; grids don't have an origin per line // Therefore _addSnappedLinesOrigin() will only be implemented for guides } // std::cout << " -> distance = " << dist; } // std::cout << std::endl; } }
void Inkscape::LineSnapper::constrainedSnap(IntermSnapResults &isr, Inkscape::SnapCandidatePoint const &p, Geom::OptRect const &/*bbox_to_snap*/, SnapConstraint const &c, std::vector<SPItem const *> const */*it*/, std::vector<SnapCandidatePoint> */*unselected_nodes*/) const { if (_snap_enabled == false || _snapmanager->snapprefs.isSourceSnappable(p.getSourceType()) == false) { return; } // project the mouse pointer onto the constraint. Only the projected point will be considered for snapping Geom::Point pp = c.projection(p.getPoint()); /* Get the lines that we will try to snap to */ const LineList lines = _getSnapLines(pp); for (LineList::const_iterator i = lines.begin(); i != lines.end(); ++i) { Geom::Point const point_on_line = c.hasPoint() ? c.getPoint() : pp; Geom::Line gridguide_line(i->second, i->second + Geom::rot90(i->first)); if (c.isCircular()) { // Find the intersections between the line and the circular constraint // First, project the origin of the circle onto the line Geom::Point const origin = c.getPoint(); Geom::Point const p_proj = Geom::projection(origin, gridguide_line); Geom::Coord dist = Geom::L2(p_proj - origin); // distance from circle origin to constraint line Geom::Coord radius = c.getRadius(); if (dist == radius) { // Only one point of intersection; _addSnappedPoint(isr, p_proj, Geom::L2(pp - p_proj), p.getSourceType(), p.getSourceNum(), true); } else if (dist < radius) { // Two points of intersection, symmetrical with respect to the projected point // Calculate half the length of the linesegment between the two points of intersection Geom::Coord l = sqrt(radius*radius - dist*dist); Geom::Coord d = Geom::L2(gridguide_line.versor()); // length of versor, needed to normalize the versor if (d > 0) { Geom::Point v = l*gridguide_line.versor()/d; _addSnappedPoint(isr, p_proj + v, Geom::L2(p.getPoint() - (p_proj + v)), p.getSourceType(), p.getSourceNum(), true); _addSnappedPoint(isr, p_proj - v, Geom::L2(p.getPoint() - (p_proj - v)), p.getSourceType(), p.getSourceNum(), true); } } } else { // Find the intersections between the line and the linear constraint Geom::Line constraint_line(point_on_line, point_on_line + c.getDirection()); Geom::OptCrossing inters = Geom::OptCrossing(); // empty by default try { inters = Geom::intersection(constraint_line, gridguide_line); } catch (Geom::InfiniteSolutions &e) { // We're probably dealing with parallel lines, so snapping doesn't make any sense here continue; // jump to the next iterator in the for-loop } if (inters) { Geom::Point t = constraint_line.pointAt((*inters).ta); const Geom::Coord dist = Geom::L2(t - p.getPoint()); if (dist < getSnapperTolerance()) { // When doing a constrained snap, we're already at an intersection. // This snappoint is therefore fully constrained, so there's no need // to look for additional intersections; just return the snapped point // and forget about the line _addSnappedPoint(isr, t, dist, p.getSourceType(), p.getSourceNum(), true); } } } } }
void Inkscape::LineSnapper::freeSnap(IntermSnapResults &isr, Inkscape::SnapCandidatePoint const &p, Geom::OptRect const &/*bbox_to_snap*/, std::vector<SPItem const *> const */*it*/, std::vector<Inkscape::SnapCandidatePoint> */*unselected_nodes*/) const { if (!(_snap_enabled && _snapmanager->snapprefs.isSourceSnappable(p.getSourceType())) ) { return; } /* Get the lines that we will try to snap to */ const LineList lines = _getSnapLines(p.getPoint()); for (LineList::const_iterator i = lines.begin(); i != lines.end(); ++i) { Geom::Point const p1 = i->second; // point at guide/grid line Geom::Point const p2 = p1 + Geom::rot90(i->first); // 2nd point at guide/grid line // std::cout << " line through " << i->second << " with normal " << i->first; assert(i->first != Geom::Point(0,0)); // we cannot project on an linesegment of zero length Geom::Point const p_proj = Geom::projection(p.getPoint(), Geom::Line(p1, p2)); Geom::Coord const dist = Geom::L2(p_proj - p.getPoint()); //Store any line that's within snapping range if (dist < getSnapperTolerance()) { _addSnappedLine(isr, p_proj, dist, p.getSourceType(), p.getSourceNum(), i->first, i->second); // For any line that's within range, we will also look at it's "point on line" p1. For guides // this point coincides with its origin; for grids this is of no use, but we cannot // discern between grids and guides here Geom::Coord const dist_p1 = Geom::L2(p1 - p.getPoint()); if (dist_p1 < getSnapperTolerance()) { _addSnappedLinesOrigin(isr, p1, dist_p1, p.getSourceType(), p.getSourceNum(), false); // Only relevant for guides; grids don't have an origin per line // Therefore _addSnappedLinesOrigin() will only be implemented for guides } // Here we will try to snap either tangentially or perpendicularly to a grid/guide line // For this we need to know where the origin is located of the line that is currently being rotated, std::vector<std::pair<Geom::Point, bool> > const origins_and_vectors = p.getOriginsAndVectors(); // Now we will iterate over all the origins and vectors and see which of these will get use a tangential or perpendicular snap for (std::vector<std::pair<Geom::Point, bool> >::const_iterator it_origin_or_vector = origins_and_vectors.begin(); it_origin_or_vector != origins_and_vectors.end(); ++it_origin_or_vector) { if ((*it_origin_or_vector).second) { // if "second" is true then "first" is a vector, otherwise it's a point // When snapping a line with a constant vector (constant direction) to a guide or grid line, // then either all points will be perpendicular/tangential or none at all. This is not very useful continue; } //Geom::Point origin_doc = _snapmanager->getDesktop()->dt2doc((*it_origin_or_vector).first); // "first" contains a Geom::Point, denoting either a point Geom::Point origin = (*it_origin_or_vector).first; // "first" contains a Geom::Point, denoting either a point // We won't try to snap tangentially; a line being tangential to another line can be achieved by snapping both its endpoints // individually to the other line. There's no need to have an explicit tangential snap here, that would be redundant if (_snapmanager->snapprefs.getSnapPerp()) { // Find the point that leads to a perpendicular snap Geom::Point const origin_proj = Geom::projection(origin, Geom::Line(p1, p2)); Geom::Coord dist = Geom::L2(origin_proj - p.getPoint()); if (dist < getSnapperTolerance()) { _addSnappedLinePerpendicularly(isr, origin_proj, dist, p.getSourceType(), p.getSourceNum(), false); } } } // std::cout << " -> distance = " << dist; } // std::cout << std::endl; } }