void play(pthread_cond_t *cond, struct service *service, struct horse *horses, size_t horse_num) { init_race(service); while(run) { _pthread_mutex_lock(service->mfinished); if (service->finished) { _pthread_mutex_unlock(service->mfinished); // send if someone is waiting _pthread_cond_broadcast(cond); check_for_horses: _pthread_mutex_lock(service->mcur_run); if (!service->cur_run) { _pthread_mutex_unlock(service->mcur_run); break; } else { _pthread_mutex_unlock(service->mcur_run); _sleep(1, 0); goto check_for_horses; } } _pthread_mutex_unlock(service->mfinished); _sleep(1, 0); _pthread_cond_broadcast(cond); } post_race(service, horses, horse_num); }
int _pthread_once(pthread_once_t *once_control, void (*init_routine) (void)) { int wakeup = 0; if (once_control->state == ONCE_DONE) return (0); _pthread_mutex_lock(&once_lock); while (*(volatile int *)&(once_control->state) == ONCE_IN_PROGRESS) _pthread_cond_wait(&once_cv, &once_lock); /* * If previous thread was canceled, then the state still * could be ONCE_NEVER_DONE, we need to check it again. */ if (*(volatile int *)&(once_control->state) == ONCE_NEVER_DONE) { once_control->state = ONCE_IN_PROGRESS; _pthread_mutex_unlock(&once_lock); _pthread_cleanup_push(once_cancel_handler, once_control); init_routine(); _pthread_cleanup_pop(0); _pthread_mutex_lock(&once_lock); once_control->state = ONCE_DONE; wakeup = 1; } _pthread_mutex_unlock(&once_lock); if (wakeup) _pthread_cond_broadcast(&once_cv); return (0); }
static void once_cancel_handler(void *arg) { pthread_once_t *once_control = arg; _pthread_mutex_lock(&once_lock); once_control->state = ONCE_NEVER_DONE; _pthread_mutex_unlock(&once_lock); _pthread_cond_broadcast(&once_cv); }
int _pthread_rwlock_unlock (pthread_rwlock_t *rwlock) { pthread_rwlock_t prwlock; struct pthread *curthread; int ret; if (rwlock == NULL) return(EINVAL); prwlock = *rwlock; if (prwlock == NULL) return(EINVAL); /* grab the monitor lock */ if ((ret = _pthread_mutex_lock(&prwlock->lock)) != 0) return(ret); curthread = _get_curthread(); if (prwlock->state > 0) { curthread->rdlock_count--; prwlock->state--; if (prwlock->state == 0 && prwlock->blocked_writers) ret = _pthread_cond_signal(&prwlock->write_signal); } else if (prwlock->state < 0) { prwlock->state = 0; if (prwlock->blocked_writers) ret = _pthread_cond_signal(&prwlock->write_signal); else ret = _pthread_cond_broadcast(&prwlock->read_signal); } else ret = EINVAL; /* see the comment on this in pthread_rwlock_rdlock */ _pthread_mutex_unlock(&prwlock->lock); return (ret); }