Example #1
0
/* Gracefully try to shut down the GMU and by extension the GPU */
static void a6xx_gmu_shutdown(struct a6xx_gmu *gmu)
{
	struct a6xx_gpu *a6xx_gpu = container_of(gmu, struct a6xx_gpu, gmu);
	struct adreno_gpu *adreno_gpu = &a6xx_gpu->base;
	struct msm_gpu *gpu = &adreno_gpu->base;
	u32 val;

	/*
	 * The GMU may still be in slumber unless the GPU started so check and
	 * skip putting it back into slumber if so
	 */
	val = gmu_read(gmu, REG_A6XX_GPU_GMU_CX_GMU_RPMH_POWER_STATE);

	if (val != 0xf) {
		int ret = a6xx_gmu_wait_for_idle(gmu);

		/* If the GMU isn't responding assume it is hung */
		if (ret) {
			a6xx_gmu_force_off(gmu);
			return;
		}

		/* Clear the VBIF pipe before shutting down */
		gpu_write(gpu, REG_A6XX_VBIF_XIN_HALT_CTRL0, 0xf);
		spin_until((gpu_read(gpu, REG_A6XX_VBIF_XIN_HALT_CTRL1) & 0xf)
			== 0xf);
		gpu_write(gpu, REG_A6XX_VBIF_XIN_HALT_CTRL0, 0);

		/* tell the GMU we want to slumber */
		a6xx_gmu_notify_slumber(gmu);

		ret = gmu_poll_timeout(gmu,
			REG_A6XX_GPU_GMU_AO_GPU_CX_BUSY_STATUS, val,
			!(val & A6XX_GPU_GMU_AO_GPU_CX_BUSY_STATUS_GPUBUSYIGNAHB),
			100, 10000);

		/*
		 * Let the user know we failed to slumber but don't worry too
		 * much because we are powering down anyway
		 */

		if (ret)
			DRM_DEV_ERROR(gmu->dev,
				"Unable to slumber GMU: status = 0%x/0%x\n",
				gmu_read(gmu,
					REG_A6XX_GPU_GMU_AO_GPU_CX_BUSY_STATUS),
				gmu_read(gmu,
					REG_A6XX_GPU_GMU_AO_GPU_CX_BUSY_STATUS2));
	}

	/* Turn off HFI */
	a6xx_hfi_stop(gmu);

	/* Stop the interrupts and mask the hardware */
	a6xx_gmu_irq_disable(gmu);

	/* Tell RPMh to power off the GPU */
	a6xx_rpmh_stop(gmu);
}
Example #2
0
int a6xx_gmu_reset(struct a6xx_gpu *a6xx_gpu)
{
	struct a6xx_gmu *gmu = &a6xx_gpu->gmu;
	int ret;
	u32 val;

	/* Flush all the queues */
	a6xx_hfi_stop(gmu);

	/* Stop the interrupts */
	a6xx_gmu_irq_disable(gmu);

	/* Force off SPTP in case the GMU is managing it */
	a6xx_sptprac_disable(gmu);

	/* Make sure there are no outstanding RPMh votes */
	gmu_poll_timeout(gmu, REG_A6XX_RSCC_TCS0_DRV0_STATUS, val,
		(val & 1), 100, 10000);
	gmu_poll_timeout(gmu, REG_A6XX_RSCC_TCS1_DRV0_STATUS, val,
		(val & 1), 100, 10000);
	gmu_poll_timeout(gmu, REG_A6XX_RSCC_TCS2_DRV0_STATUS, val,
		(val & 1), 100, 10000);
	gmu_poll_timeout(gmu, REG_A6XX_RSCC_TCS3_DRV0_STATUS, val,
		(val & 1), 100, 1000);

	/* Force off the GX GSDC */
	regulator_force_disable(gmu->gx);

	/* Disable the resources */
	clk_bulk_disable_unprepare(gmu->nr_clocks, gmu->clocks);
	pm_runtime_put_sync(gmu->dev);

	/* Re-enable the resources */
	pm_runtime_get_sync(gmu->dev);

	/* Use a known rate to bring up the GMU */
	clk_set_rate(gmu->core_clk, 200000000);
	ret = clk_bulk_prepare_enable(gmu->nr_clocks, gmu->clocks);
	if (ret)
		goto out;

	a6xx_gmu_irq_enable(gmu);

	ret = a6xx_gmu_fw_start(gmu, GMU_RESET);
	if (!ret)
		ret = a6xx_hfi_start(gmu, GMU_COLD_BOOT);

	/* Set the GPU back to the highest power frequency */
	a6xx_gmu_set_freq(gmu, gmu->nr_gpu_freqs - 1);

out:
	if (ret)
		a6xx_gmu_clear_oob(gmu, GMU_OOB_BOOT_SLUMBER);

	return ret;
}
Example #3
0
int a6xx_gmu_stop(struct a6xx_gpu *a6xx_gpu)
{
	struct a6xx_gmu *gmu = &a6xx_gpu->gmu;
	u32 val;

	/*
	 * The GMU may still be in slumber unless the GPU started so check and
	 * skip putting it back into slumber if so
	 */
	val = gmu_read(gmu, REG_A6XX_GPU_GMU_CX_GMU_RPMH_POWER_STATE);

	if (val != 0xf) {
		int ret = a6xx_gmu_wait_for_idle(a6xx_gpu);

		/* Temporary until we can recover safely */
		BUG_ON(ret);

		/* tell the GMU we want to slumber */
		a6xx_gmu_notify_slumber(gmu);

		ret = gmu_poll_timeout(gmu,
			REG_A6XX_GPU_GMU_AO_GPU_CX_BUSY_STATUS, val,
			!(val & A6XX_GPU_GMU_AO_GPU_CX_BUSY_STATUS_GPUBUSYIGNAHB),
			100, 10000);

		/*
		 * Let the user know we failed to slumber but don't worry too
		 * much because we are powering down anyway
		 */

		if (ret)
			dev_err(gmu->dev,
				"Unable to slumber GMU: status = 0%x/0%x\n",
				gmu_read(gmu,
					REG_A6XX_GPU_GMU_AO_GPU_CX_BUSY_STATUS),
				gmu_read(gmu,
					REG_A6XX_GPU_GMU_AO_GPU_CX_BUSY_STATUS2));
	}

	/* Turn off HFI */
	a6xx_hfi_stop(gmu);

	/* Stop the interrupts and mask the hardware */
	a6xx_gmu_irq_disable(gmu);

	/* Tell RPMh to power off the GPU */
	a6xx_rpmh_stop(gmu);

	clk_bulk_disable_unprepare(gmu->nr_clocks, gmu->clocks);

	pm_runtime_put_sync(gmu->dev);

	return 0;
}
Example #4
0
/* Force the GMU off in case it isn't responsive */
static void a6xx_gmu_force_off(struct a6xx_gmu *gmu)
{
	/* Flush all the queues */
	a6xx_hfi_stop(gmu);

	/* Stop the interrupts */
	a6xx_gmu_irq_disable(gmu);

	/* Force off SPTP in case the GMU is managing it */
	a6xx_sptprac_disable(gmu);

	/* Make sure there are no outstanding RPMh votes */
	a6xx_gmu_rpmh_off(gmu);
}