Example #1
0
void vp9_encode_tiles_mt(VP9_COMP *cpi) {
  VP9_COMMON *const cm = &cpi->common;
  const int tile_cols = 1 << cm->log2_tile_cols;
  const int num_workers = VPXMIN(cpi->oxcf.max_threads, tile_cols);
  int i;

  vp9_init_tile_data(cpi);

  create_enc_workers(cpi, num_workers);

  for (i = 0; i < num_workers; i++) {
    EncWorkerData *thread_data;
    thread_data = &cpi->tile_thr_data[i];

    // Before encoding a frame, copy the thread data from cpi.
    if (thread_data->td != &cpi->td) {
      thread_data->td->mb = cpi->td.mb;
      thread_data->td->rd_counts = cpi->td.rd_counts;
    }
    if (thread_data->td->counts != &cpi->common.counts) {
      memcpy(thread_data->td->counts, &cpi->common.counts,
             sizeof(cpi->common.counts));
    }

    // Handle use_nonrd_pick_mode case.
    if (cpi->sf.use_nonrd_pick_mode) {
      MACROBLOCK *const x = &thread_data->td->mb;
      MACROBLOCKD *const xd = &x->e_mbd;
      struct macroblock_plane *const p = x->plane;
      struct macroblockd_plane *const pd = xd->plane;
      PICK_MODE_CONTEXT *ctx = &thread_data->td->pc_root->none;
      int j;

      for (j = 0; j < MAX_MB_PLANE; ++j) {
        p[j].coeff = ctx->coeff_pbuf[j][0];
        p[j].qcoeff = ctx->qcoeff_pbuf[j][0];
        pd[j].dqcoeff = ctx->dqcoeff_pbuf[j][0];
        p[j].eobs = ctx->eobs_pbuf[j][0];
      }
    }
  }

  launch_enc_workers(cpi, enc_worker_hook, NULL, num_workers);

  for (i = 0; i < num_workers; i++) {
    VPxWorker *const worker = &cpi->workers[i];
    EncWorkerData *const thread_data = (EncWorkerData *)worker->data1;

    // Accumulate counters.
    if (i < cpi->num_workers - 1) {
      vp9_accumulate_frame_counts(&cm->counts, thread_data->td->counts, 0);
      accumulate_rd_opt(&cpi->td, thread_data->td);
    }
  }
}
Example #2
0
void av1_encode_tiles_mt(AV1_COMP *cpi) {
  AV1_COMMON *const cm = &cpi->common;
  const int tile_cols = cm->tile_cols;
  const AVxWorkerInterface *const winterface = aom_get_worker_interface();
  const int num_workers = AOMMIN(cpi->oxcf.max_threads, tile_cols);
  int i;

  av1_init_tile_data(cpi);

  // Only run once to create threads and allocate thread data.
  if (cpi->num_workers == 0) {
    CHECK_MEM_ERROR(cm, cpi->workers,
                    aom_malloc(num_workers * sizeof(*cpi->workers)));

    CHECK_MEM_ERROR(cm, cpi->tile_thr_data,
                    aom_calloc(num_workers, sizeof(*cpi->tile_thr_data)));

    for (i = 0; i < num_workers; i++) {
      AVxWorker *const worker = &cpi->workers[i];
      EncWorkerData *const thread_data = &cpi->tile_thr_data[i];

      ++cpi->num_workers;
      winterface->init(worker);

      thread_data->cpi = cpi;

      if (i < num_workers - 1) {
        // Allocate thread data.
        CHECK_MEM_ERROR(cm, thread_data->td,
                        aom_memalign(32, sizeof(*thread_data->td)));
        av1_zero(*thread_data->td);

        // Set up pc_tree.
        thread_data->td->leaf_tree = NULL;
        thread_data->td->pc_tree = NULL;
        av1_setup_pc_tree(cm, thread_data->td);

        // Set up variance tree if needed.
        if (cpi->sf.partition_search_type == VAR_BASED_PARTITION)
          av1_setup_var_tree(cm, thread_data->td);

        // Allocate frame counters in thread data.
        CHECK_MEM_ERROR(cm, thread_data->td->counts,
                        aom_calloc(1, sizeof(*thread_data->td->counts)));

        // Create threads
        if (!winterface->reset(worker))
          aom_internal_error(&cm->error, AOM_CODEC_ERROR,
                             "Tile encoder thread creation failed");
      } else {
        // Main thread acts as a worker and uses the thread data in cpi.
        thread_data->td = &cpi->td;
      }

      winterface->sync(worker);
    }
  }

  for (i = 0; i < num_workers; i++) {
    AVxWorker *const worker = &cpi->workers[i];
    EncWorkerData *thread_data;

    worker->hook = (AVxWorkerHook)enc_worker_hook;
    worker->data1 = &cpi->tile_thr_data[i];
    worker->data2 = NULL;
    thread_data = (EncWorkerData *)worker->data1;

    // Before encoding a frame, copy the thread data from cpi.
    if (thread_data->td != &cpi->td) {
      thread_data->td->mb = cpi->td.mb;
      thread_data->td->rd_counts = cpi->td.rd_counts;
    }
    if (thread_data->td->counts != &cpi->common.counts) {
      memcpy(thread_data->td->counts, &cpi->common.counts,
             sizeof(cpi->common.counts));
    }

#if CONFIG_PALETTE
    // Allocate buffers used by palette coding mode.
    if (cpi->common.allow_screen_content_tools && i < num_workers - 1) {
      MACROBLOCK *x = &thread_data->td->mb;
      CHECK_MEM_ERROR(cm, x->palette_buffer,
                      aom_memalign(16, sizeof(*x->palette_buffer)));
    }
#endif  // CONFIG_PALETTE
  }

  // Encode a frame
  for (i = 0; i < num_workers; i++) {
    AVxWorker *const worker = &cpi->workers[i];
    EncWorkerData *const thread_data = (EncWorkerData *)worker->data1;

    // Set the starting tile for each thread.
    thread_data->start = i;

    if (i == cpi->num_workers - 1)
      winterface->execute(worker);
    else
      winterface->launch(worker);
  }

  // Encoding ends.
  for (i = 0; i < num_workers; i++) {
    AVxWorker *const worker = &cpi->workers[i];
    winterface->sync(worker);
  }

  for (i = 0; i < num_workers; i++) {
    AVxWorker *const worker = &cpi->workers[i];
    EncWorkerData *const thread_data = (EncWorkerData *)worker->data1;

    // Accumulate counters.
    if (i < cpi->num_workers - 1) {
      av1_accumulate_frame_counts(&cm->counts, thread_data->td->counts);
      accumulate_rd_opt(&cpi->td, thread_data->td);
    }
  }
}
Example #3
0
void vp9_encode_tiles_row_mt(VP9_COMP *cpi) {
  VP9_COMMON *const cm = &cpi->common;
  const int tile_cols = 1 << cm->log2_tile_cols;
  const int tile_rows = 1 << cm->log2_tile_rows;
  MultiThreadHandle *multi_thread_ctxt = &cpi->multi_thread_ctxt;
  int num_workers = VPXMAX(cpi->oxcf.max_threads, 1);
  int i;

  if (multi_thread_ctxt->allocated_tile_cols < tile_cols ||
      multi_thread_ctxt->allocated_tile_rows < tile_rows ||
      multi_thread_ctxt->allocated_vert_unit_rows < cm->mb_rows) {
    vp9_row_mt_mem_dealloc(cpi);
    vp9_init_tile_data(cpi);
    vp9_row_mt_mem_alloc(cpi);
  } else {
    vp9_init_tile_data(cpi);
  }

  create_enc_workers(cpi, num_workers);

  vp9_assign_tile_to_thread(multi_thread_ctxt, tile_cols, cpi->num_workers);

  vp9_prepare_job_queue(cpi, ENCODE_JOB);

  vp9_multi_thread_tile_init(cpi);

  for (i = 0; i < num_workers; i++) {
    EncWorkerData *thread_data;
    thread_data = &cpi->tile_thr_data[i];
    // Before encoding a frame, copy the thread data from cpi.
    if (thread_data->td != &cpi->td) {
      thread_data->td->mb = cpi->td.mb;
      thread_data->td->rd_counts = cpi->td.rd_counts;
    }
    if (thread_data->td->counts != &cpi->common.counts) {
      memcpy(thread_data->td->counts, &cpi->common.counts,
             sizeof(cpi->common.counts));
    }

    // Handle use_nonrd_pick_mode case.
    if (cpi->sf.use_nonrd_pick_mode) {
      MACROBLOCK *const x = &thread_data->td->mb;
      MACROBLOCKD *const xd = &x->e_mbd;
      struct macroblock_plane *const p = x->plane;
      struct macroblockd_plane *const pd = xd->plane;
      PICK_MODE_CONTEXT *ctx = &thread_data->td->pc_root->none;
      int j;

      for (j = 0; j < MAX_MB_PLANE; ++j) {
        p[j].coeff = ctx->coeff_pbuf[j][0];
        p[j].qcoeff = ctx->qcoeff_pbuf[j][0];
        pd[j].dqcoeff = ctx->dqcoeff_pbuf[j][0];
        p[j].eobs = ctx->eobs_pbuf[j][0];
      }
    }
  }

  launch_enc_workers(cpi, enc_row_mt_worker_hook, multi_thread_ctxt,
                     num_workers);

  for (i = 0; i < num_workers; i++) {
    VPxWorker *const worker = &cpi->workers[i];
    EncWorkerData *const thread_data = (EncWorkerData *)worker->data1;

    // Accumulate counters.
    if (i < cpi->num_workers - 1) {
      vp9_accumulate_frame_counts(&cm->counts, thread_data->td->counts, 0);
      accumulate_rd_opt(&cpi->td, thread_data->td);
    }
  }
}
Example #4
0
void vp10_encode_tiles_mt(VP10_COMP *cpi) {
  VP10_COMMON *const cm = &cpi->common;
  const int tile_cols = 1 << cm->log2_tile_cols;
  const VPxWorkerInterface *const winterface = vpx_get_worker_interface();
  const int num_workers = VPXMIN(cpi->oxcf.max_threads, tile_cols);
  int i;

  vp10_init_tile_data(cpi);

  // Only run once to create threads and allocate thread data.
  if (cpi->num_workers == 0) {
    int allocated_workers = num_workers;

    CHECK_MEM_ERROR(cm, cpi->workers,
                    vpx_malloc(allocated_workers * sizeof(*cpi->workers)));

    CHECK_MEM_ERROR(cm, cpi->tile_thr_data,
                    vpx_calloc(allocated_workers,
                    sizeof(*cpi->tile_thr_data)));

    for (i = 0; i < allocated_workers; i++) {
      VPxWorker *const worker = &cpi->workers[i];
      EncWorkerData *thread_data = &cpi->tile_thr_data[i];

      ++cpi->num_workers;
      winterface->init(worker);

      if (i < allocated_workers - 1) {
        thread_data->cpi = cpi;

        // Allocate thread data.
        CHECK_MEM_ERROR(cm, thread_data->td,
                        vpx_memalign(32, sizeof(*thread_data->td)));
        vp10_zero(*thread_data->td);

        // Set up pc_tree.
        thread_data->td->leaf_tree = NULL;
        thread_data->td->pc_tree = NULL;
        vp10_setup_pc_tree(cm, thread_data->td);

        // Allocate frame counters in thread data.
        CHECK_MEM_ERROR(cm, thread_data->td->counts,
                        vpx_calloc(1, sizeof(*thread_data->td->counts)));

        // Create threads
        if (!winterface->reset(worker))
          vpx_internal_error(&cm->error, VPX_CODEC_ERROR,
                             "Tile encoder thread creation failed");
      } else {
        // Main thread acts as a worker and uses the thread data in cpi.
        thread_data->cpi = cpi;
        thread_data->td = &cpi->td;
      }

      winterface->sync(worker);
    }
  }

  for (i = 0; i < num_workers; i++) {
    VPxWorker *const worker = &cpi->workers[i];
    EncWorkerData *thread_data;

    worker->hook = (VPxWorkerHook)enc_worker_hook;
    worker->data1 = &cpi->tile_thr_data[i];
    worker->data2 = NULL;
    thread_data = (EncWorkerData*)worker->data1;

    // Before encoding a frame, copy the thread data from cpi.
    if (thread_data->td != &cpi->td) {
      thread_data->td->mb = cpi->td.mb;
      thread_data->td->rd_counts = cpi->td.rd_counts;
    }
    if (thread_data->td->counts != &cpi->common.counts) {
      memcpy(thread_data->td->counts, &cpi->common.counts,
             sizeof(cpi->common.counts));
    }
  }

  // Encode a frame
  for (i = 0; i < num_workers; i++) {
    VPxWorker *const worker = &cpi->workers[i];
    EncWorkerData *const thread_data = (EncWorkerData*)worker->data1;

    // Set the starting tile for each thread.
    thread_data->start = i;

    if (i == cpi->num_workers - 1)
      winterface->execute(worker);
    else
      winterface->launch(worker);
  }

  // Encoding ends.
  for (i = 0; i < num_workers; i++) {
    VPxWorker *const worker = &cpi->workers[i];
    winterface->sync(worker);
  }

  for (i = 0; i < num_workers; i++) {
    VPxWorker *const worker = &cpi->workers[i];
    EncWorkerData *const thread_data = (EncWorkerData*)worker->data1;

    // Accumulate counters.
    if (i < cpi->num_workers - 1) {
      vp10_accumulate_frame_counts(cm, thread_data->td->counts, 0);
      accumulate_rd_opt(&cpi->td, thread_data->td);
    }
  }
}
Example #5
0
void vp9_encode_tiles_mt(VP9_COMP *cpi) {
  VP9_COMMON *const cm = &cpi->common;
  const int tile_cols = 1 << cm->log2_tile_cols;
  const VPxWorkerInterface *const winterface = vpx_get_worker_interface();
  const int num_workers = VPXMIN(cpi->oxcf.max_threads, tile_cols);
  int i;

  vp9_init_tile_data(cpi);

  // Only run once to create threads and allocate thread data.
  if (cpi->num_workers == 0) {
    int allocated_workers = num_workers;

    // While using SVC, we need to allocate threads according to the highest
    // resolution.
    if (cpi->use_svc) {
      int max_tile_cols = get_max_tile_cols(cpi);
      allocated_workers = VPXMIN(cpi->oxcf.max_threads, max_tile_cols);
    }

    CHECK_MEM_ERROR(cm, cpi->workers,
                    vpx_malloc(allocated_workers * sizeof(*cpi->workers)));

    CHECK_MEM_ERROR(cm, cpi->tile_thr_data,
                    vpx_calloc(allocated_workers,
                    sizeof(*cpi->tile_thr_data)));

    for (i = 0; i < allocated_workers; i++) {
      VPxWorker *const worker = &cpi->workers[i];
      EncWorkerData *thread_data = &cpi->tile_thr_data[i];

      ++cpi->num_workers;
      winterface->init(worker);

      if (i < allocated_workers - 1) {
        thread_data->cpi = cpi;

        // Allocate thread data.
        CHECK_MEM_ERROR(cm, thread_data->td,
                        vpx_memalign(32, sizeof(*thread_data->td)));
        vp9_zero(*thread_data->td);

        // Set up pc_tree.
        thread_data->td->leaf_tree = NULL;
        thread_data->td->pc_tree = NULL;
        vp9_setup_pc_tree(cm, thread_data->td);

        // Allocate frame counters in thread data.
        CHECK_MEM_ERROR(cm, thread_data->td->counts,
                        vpx_calloc(1, sizeof(*thread_data->td->counts)));

        // Create threads
        if (!winterface->reset(worker))
          vpx_internal_error(&cm->error, VPX_CODEC_ERROR,
                             "Tile encoder thread creation failed");
      } else {
        // Main thread acts as a worker and uses the thread data in cpi.
        thread_data->cpi = cpi;
        thread_data->td = &cpi->td;
      }

      winterface->sync(worker);
    }
  }

  for (i = 0; i < num_workers; i++) {
    VPxWorker *const worker = &cpi->workers[i];
    EncWorkerData *thread_data;

    worker->hook = (VPxWorkerHook)enc_worker_hook;
    worker->data1 = &cpi->tile_thr_data[i];
    worker->data2 = NULL;
    thread_data = (EncWorkerData*)worker->data1;

    // Before encoding a frame, copy the thread data from cpi.
    if (thread_data->td != &cpi->td) {
      thread_data->td->mb = cpi->td.mb;
      thread_data->td->rd_counts = cpi->td.rd_counts;
    }
    if (thread_data->td->counts != &cpi->common.counts) {
      memcpy(thread_data->td->counts, &cpi->common.counts,
             sizeof(cpi->common.counts));
    }

    // Handle use_nonrd_pick_mode case.
    if (cpi->sf.use_nonrd_pick_mode) {
      MACROBLOCK *const x = &thread_data->td->mb;
      MACROBLOCKD *const xd = &x->e_mbd;
      struct macroblock_plane *const p = x->plane;
      struct macroblockd_plane *const pd = xd->plane;
      PICK_MODE_CONTEXT *ctx = &thread_data->td->pc_root->none;
      int j;

      for (j = 0; j < MAX_MB_PLANE; ++j) {
        p[j].coeff = ctx->coeff_pbuf[j][0];
        p[j].qcoeff = ctx->qcoeff_pbuf[j][0];
        pd[j].dqcoeff = ctx->dqcoeff_pbuf[j][0];
        p[j].eobs = ctx->eobs_pbuf[j][0];
      }
    }
  }

  // Encode a frame
  for (i = 0; i < num_workers; i++) {
    VPxWorker *const worker = &cpi->workers[i];
    EncWorkerData *const thread_data = (EncWorkerData*)worker->data1;

    // Set the starting tile for each thread.
    thread_data->start = i;

    if (i == cpi->num_workers - 1)
      winterface->execute(worker);
    else
      winterface->launch(worker);
  }

  // Encoding ends.
  for (i = 0; i < num_workers; i++) {
    VPxWorker *const worker = &cpi->workers[i];
    winterface->sync(worker);
  }

  for (i = 0; i < num_workers; i++) {
    VPxWorker *const worker = &cpi->workers[i];
    EncWorkerData *const thread_data = (EncWorkerData*)worker->data1;

    // Accumulate counters.
    if (i < cpi->num_workers - 1) {
      vp9_accumulate_frame_counts(cm, thread_data->td->counts, 0);
      accumulate_rd_opt(&cpi->td, thread_data->td);
    }
  }
}