void NeuralNet::stablishConnections() { std::vector<std::pair<unsigned, unsigned> >::iterator it; for (it = inputConnectionsGraph.getIterator(); it != inputConnectionsGraph.getEnd(); ++it) { addInputConnection(it->first, it->second); } for (it = connectionsGraph.getIterator(); it != connectionsGraph.getEnd(); ++it) { addLayersConnection(it->first, it->second); } }
void MeshRenderer::addInputConnection(ProcessObjectPort port, Color color, float opacity) { addInputConnection(port); mInputColors[port] = color; mInputOpacities[port] = opacity; }
void LineRenderer::addInputConnection(ProcessObjectPort port, Color color, float width) { addInputConnection(port); setColor(port, color); setWidth(port, width); }