Example #1
0
bool initializeRenderingResources(Renderer* pRenderer, RenderTarget* pRenderTarget)
{
	// SHADER
	//----------------------------------------------------------------------------------------------------------------
	ShaderLoadDesc paniniPass = {};
	paniniPass.mStages[0] = { "panini_projection.vert", NULL, 0, FSR_SrcShaders_Common };
	paniniPass.mStages[1] = { "panini_projection.frag", NULL, 0, FSR_SrcShaders_Common };
	addShader(pRenderer, &paniniPass, &pShaderPanini);

	// SAMPLERS & STATES
	//----------------------------------------------------------------------------------------------------------------
	addSampler(pRenderer, &pSamplerTrilinearAniso, FILTER_TRILINEAR_ANISO, FILTER_BILINEAR, MIPMAP_MODE_LINEAR, ADDRESS_MODE_REPEAT, ADDRESS_MODE_REPEAT, ADDRESS_MODE_REPEAT, 0.0f, 8.0f);
	addRasterizerState(&pRasterizerStateCullNone, CULL_MODE_NONE);
	addDepthState(pRenderer, &pDepthStateDisable, false, false);


	// ROOT SIGNATURE
	//----------------------------------------------------------------------------------------------------------------
	RootSignatureDesc paninniRootDesc = {};
	paninniRootDesc.mStaticSamplers["uSampler"] = pSamplerTrilinearAniso;
	addRootSignature(pRenderer, 1, &pShaderPanini, &pRootSignaturePaniniPostProcess, &paninniRootDesc);


	// PIPELINE
	//----------------------------------------------------------------------------------------------------------------
	VertexLayout vertexLayoutPanini = {};
	vertexLayoutPanini.mAttribCount = 1;
	vertexLayoutPanini.mAttribs[0].mSemantic = SEMANTIC_POSITION;
	vertexLayoutPanini.mAttribs[0].mFormat = ImageFormat::RGBA32F;
	vertexLayoutPanini.mAttribs[0].mBinding = 0;
	vertexLayoutPanini.mAttribs[0].mLocation = 0;
	vertexLayoutPanini.mAttribs[0].mOffset = 0;

	GraphicsPipelineDesc pipelineSettings = { 0 };
	pipelineSettings.mPrimitiveTopo = PRIMITIVE_TOPO_TRI_LIST;
	pipelineSettings.mRenderTargetCount = 1;
	pipelineSettings.pDepthState = pDepthStateDisable;
	pipelineSettings.pColorFormats = &pRenderTarget->mDesc.mFormat;
	pipelineSettings.pSrgbValues = &pRenderTarget->mDesc.mSrgb;
	pipelineSettings.mSampleCount = pRenderTarget->mDesc.mSampleCount;
	pipelineSettings.mSampleQuality = pRenderTarget->mDesc.mSampleQuality;
	pipelineSettings.pRasterizerState = pRasterizerStateCullNone;
	pipelineSettings.pRootSignature = pRootSignaturePaniniPostProcess;
	pipelineSettings.pShaderProgram = pShaderPanini;
	pipelineSettings.pVertexLayout = &vertexLayoutPanini;
	addPipeline(pRenderer, &pipelineSettings, &pPipielinePaniniPostProcess);

	createTessellatedQuadBuffers(&pVertexBufferTessellatedQuad, &pIndexBufferTessellatedQuad, gPaniniDistortionTessellation[0], gPaniniDistortionTessellation[1]);


#if USE_DEDICATED_COMMAND_LIST
	// COMMAND LIST
	//----------------------------------------------------------------------------------------------------------------
	addCmdPool(pRenderer, pGraphicsQueue, false, &pPaniniCmdPool);
	addCmd_n(pPaniniCmdPool, false, imageCount, &ppPaniniCmds);
#endif

	return true;
}
//parse a config file and generate a Renderer
Renderer* ConfigParser::parse(std::string filename){
	
	std::cout << "ConfigParser::parse config file... " << filename <<" \n";

	struct basicxmlnode * rootNode = NULL;

	//open file
	FILE * fp = fopen(filename.c_str(), "rt");
	if (!fp) {
		std::cerr << "ConfigParser - Error: Failed opening file " << filename << "\n";
		return NULL;
	}

	rootNode = readbasicxmlnode(fp);
	fclose(fp);
	if (!rootNode) {
		std::cerr << "ConfigParser - Error: Failed reading file " << filename << ". Maybe an XML syntax error?\n";
		return NULL;
	}

	//create renderer
	Renderer* renderer = new Renderer();

	//read renderer properties
	if (!addRendererProperties(rootNode, renderer)) {
		std::cerr << "ConfigParser - Error: Failed reading renderer properties in " << filename << "\n";
		deletebasicxmlnode(rootNode);
		delete(renderer);
		return NULL;
	}

	//read sampler
	struct basicxmlnode * samplerNode = getchildnodebyname(rootNode, "Sampler");
	if (!addSampler(samplerNode, renderer)) {
		std::cerr << "ConfigParser - Error: Failed reading sampler description in " << filename << "\n";
		deletebasicxmlnode(rootNode);
		delete(renderer);
		return NULL;
	}
	
	//read shader
	struct basicxmlnode * shaderNode = getchildnodebyname(rootNode, "Shader");
	if (!addShader(shaderNode, renderer)) {
		std::cerr << "ConfigParser - Error: Failed reading shader description in " << filename << "\n";
		deletebasicxmlnode(rootNode);
		delete(renderer);
		return NULL;
	}

	//free xml memory
	deletebasicxmlnode(rootNode);

	std::cout << "[done]\n\n";

	return renderer;
}
// dae_bone_animation -> add_bone_animation
// (blend this into dae_bone_animation)
void AnimationExporter::dae_bone_animation(std::vector<float> &fra, float *values, int tm_type, int axis, std::string ob_name, std::string bone_name)
{
	const char *axis_names[] = {"X", "Y", "Z"};
	const char *axis_name = NULL;
	char anim_id[200];
	bool is_rot = tm_type == 0;

	if (!fra.size())
		return;

	char rna_path[200];
	BLI_snprintf(rna_path, sizeof(rna_path), "pose.bones[\"%s\"].%s", bone_name.c_str(),
	             tm_type == 0 ? "rotation_quaternion" : (tm_type == 1 ? "scale" : "location"));

	if (axis > -1)
		axis_name = axis_names[axis];

	std::string transform_sid = get_transform_sid(NULL, tm_type, axis_name, false);

	BLI_snprintf(anim_id, sizeof(anim_id), "%s_%s_%s", (char *)translate_id(ob_name).c_str(),
	             (char *)translate_id(bone_name).c_str(), (char *)transform_sid.c_str());

	openAnimation(anim_id, COLLADABU::Utils::EMPTY_STRING);

	// create input source
	std::string input_id = create_source_from_vector(COLLADASW::InputSemantic::INPUT, fra, is_rot, anim_id, axis_name);

	// create output source
	std::string output_id;
	if (axis == -1)
		output_id = create_xyz_source(values, fra.size(), anim_id);
	else
		output_id = create_source_from_array(COLLADASW::InputSemantic::OUTPUT, values, fra.size(), is_rot, anim_id, axis_name);

	// create interpolations source
	std::string interpolation_id = fake_interpolation_source(fra.size(), anim_id, axis_name);

	std::string sampler_id = std::string(anim_id) + SAMPLER_ID_SUFFIX;
	COLLADASW::LibraryAnimations::Sampler sampler(sw, sampler_id);
	std::string empty;
	sampler.addInput(COLLADASW::InputSemantic::INPUT, COLLADABU::URI(empty, input_id));
	sampler.addInput(COLLADASW::InputSemantic::OUTPUT, COLLADABU::URI(empty, output_id));

	// TODO create in/out tangents source

	// this input is required
	sampler.addInput(COLLADASW::InputSemantic::INTERPOLATION, COLLADABU::URI(empty, interpolation_id));

	addSampler(sampler);

	std::string target = translate_id(ob_name + "_" + bone_name) + "/" + transform_sid;
	addChannel(COLLADABU::URI(empty, sampler_id), target);

	closeAnimation();
}
void AnimationExporter::dae_baked_animation(std::vector<float> &fra, Object *ob_arm, Bone *bone)
{
	std::string ob_name = id_name(ob_arm);
	std::string bone_name = bone->name;
	char anim_id[200];

	if (!fra.size())
		return;

	BLI_snprintf(anim_id, sizeof(anim_id), "%s_%s_%s", (char *)translate_id(ob_name).c_str(),
	             (char *)translate_id(bone_name).c_str(), "pose_matrix");

	openAnimation(anim_id, COLLADABU::Utils::EMPTY_STRING);

	// create input source
	std::string input_id = create_source_from_vector(COLLADASW::InputSemantic::INPUT, fra, false, anim_id, "");

	// create output source
	std::string output_id;

	output_id = create_4x4_source(fra, ob_arm, bone, anim_id);

	// create interpolations source
	std::string interpolation_id = fake_interpolation_source(fra.size(), anim_id, "");

	std::string sampler_id = std::string(anim_id) + SAMPLER_ID_SUFFIX;
	COLLADASW::LibraryAnimations::Sampler sampler(sw, sampler_id);
	std::string empty;
	sampler.addInput(COLLADASW::InputSemantic::INPUT, COLLADABU::URI(empty, input_id));
	sampler.addInput(COLLADASW::InputSemantic::OUTPUT, COLLADABU::URI(empty, output_id));

	// TODO create in/out tangents source

	// this input is required
	sampler.addInput(COLLADASW::InputSemantic::INTERPOLATION, COLLADABU::URI(empty, interpolation_id));

	addSampler(sampler);

	std::string target = translate_id(bone_name) + "/transform";
	addChannel(COLLADABU::URI(empty, sampler_id), target);

	closeAnimation();
}
Example #5
0
void App::startRecording()
{
    if (verbose_)
        std::cout << __FUNCTION__ << std::endl;
    if (recording_)
    {
        std::cerr << "Already recording." << std::endl;
        return;
    }
    //current_ = addSampler();

    addSampler();
    Sampler *current = getCurrentlyRecordingSampler();
    if (current)
    {
        current->setColor(color_.red, color_.green, color_.blue);
        current->startRecording();
        recording_ = true;
    }
}
//convert f-curves to animation curves and write
void AnimationExporter::dae_animation(Object *ob, FCurve *fcu, char *transformName, bool is_param, Material *ma)
{
	const char *axis_name = NULL;
	char anim_id[200];

	bool has_tangents = false;
	bool quatRotation = false;

	if (!strcmp(transformName, "rotation_quaternion") ) {
		fprintf(stderr, "quaternion rotation curves are not supported. rotation curve will not be exported\n");
		quatRotation = true;
		return;
	}

	//axis names for colors
	else if (!strcmp(transformName, "color") || !strcmp(transformName, "specular_color") || !strcmp(transformName, "diffuse_color") ||
	         (!strcmp(transformName, "alpha")))
	{
		const char *axis_names[] = {"R", "G", "B"};
		if (fcu->array_index < 3)
			axis_name = axis_names[fcu->array_index];
	}

	//axis names for transforms
	else if ((!strcmp(transformName, "location") || !strcmp(transformName, "scale")) ||
	         (!strcmp(transformName, "rotation_euler")) || (!strcmp(transformName, "rotation_quaternion")))
	{
		const char *axis_names[] = {"X", "Y", "Z"};
		if (fcu->array_index < 3)
			axis_name = axis_names[fcu->array_index];
	}
	else {
		/* no axis name. single parameter */
		axis_name = "";
	}

	std::string ob_name = std::string("null");

	//Create anim Id
	if (ob->type == OB_ARMATURE) {
		ob_name =  getObjectBoneName(ob, fcu);
		BLI_snprintf(anim_id, sizeof(anim_id), "%s_%s.%s", (char *)translate_id(ob_name).c_str(),
		             transformName, axis_name);
	}
	else {
		if (ma)
			ob_name = id_name(ob) + "_material";
		else
			ob_name = id_name(ob);
		BLI_snprintf(anim_id, sizeof(anim_id), "%s_%s_%s", (char *)translate_id(ob_name).c_str(),
		             fcu->rna_path, axis_name);
	}

	openAnimation(anim_id, COLLADABU::Utils::EMPTY_STRING);

	// create input source
	std::string input_id = create_source_from_fcurve(COLLADASW::InputSemantic::INPUT, fcu, anim_id, axis_name);

	// create output source
	std::string output_id;

	//quat rotations are skipped for now, because of complications with determining axis.
	if (quatRotation) {
		float *eul  = get_eul_source_for_quat(ob);
		float *eul_axis = (float *)MEM_callocN(sizeof(float) * fcu->totvert, "quat output source values");
		for (int i = 0; i < fcu->totvert; i++) {
			eul_axis[i] = eul[i * 3 + fcu->array_index];
		}
		output_id = create_source_from_array(COLLADASW::InputSemantic::OUTPUT, eul_axis, fcu->totvert, quatRotation, anim_id, axis_name);
		MEM_freeN(eul);
		MEM_freeN(eul_axis);
	}
	else {
		output_id = create_source_from_fcurve(COLLADASW::InputSemantic::OUTPUT, fcu, anim_id, axis_name);
	}
	// create interpolations source
	std::string interpolation_id = create_interpolation_source(fcu, anim_id, axis_name, &has_tangents);

	// handle tangents (if required)
	std::string intangent_id;
	std::string outtangent_id;

	if (has_tangents) {
		// create in_tangent source
		intangent_id = create_source_from_fcurve(COLLADASW::InputSemantic::IN_TANGENT, fcu, anim_id, axis_name);

		// create out_tangent source
		outtangent_id = create_source_from_fcurve(COLLADASW::InputSemantic::OUT_TANGENT, fcu, anim_id, axis_name);
	}

	std::string sampler_id = std::string(anim_id) + SAMPLER_ID_SUFFIX;
	COLLADASW::LibraryAnimations::Sampler sampler(sw, sampler_id);
	std::string empty;
	sampler.addInput(COLLADASW::InputSemantic::INPUT, COLLADABU::URI(empty, input_id));
	sampler.addInput(COLLADASW::InputSemantic::OUTPUT, COLLADABU::URI(empty, output_id));

	// this input is required
	sampler.addInput(COLLADASW::InputSemantic::INTERPOLATION, COLLADABU::URI(empty, interpolation_id));

	if (has_tangents) {
		sampler.addInput(COLLADASW::InputSemantic::IN_TANGENT, COLLADABU::URI(empty, intangent_id));
		sampler.addInput(COLLADASW::InputSemantic::OUT_TANGENT, COLLADABU::URI(empty, outtangent_id));
	}

	addSampler(sampler);

	std::string target;

	if (!is_param)
		target = translate_id(ob_name) +
		         "/" + get_transform_sid(fcu->rna_path, -1, axis_name, true);
	else {
		if (ob->type == OB_LAMP)
			target = get_light_id(ob) +
			         "/" + get_light_param_sid(fcu->rna_path, -1, axis_name, true);

		if (ob->type == OB_CAMERA)
			target = get_camera_id(ob) +
			         "/" + get_camera_param_sid(fcu->rna_path, -1, axis_name, true);

		if (ma)
			target = translate_id(id_name(ma)) + "-effect" +
			         "/common/" /*profile common is only supported */ + get_transform_sid(fcu->rna_path, -1, axis_name, true);
	}
	addChannel(COLLADABU::URI(empty, sampler_id), target);

	closeAnimation();
}