void ObjectMatch :: fillXmlElement(XMLNode& element) const { setXmlAttribute(element, "model", model().name()); setXmlAttribute(element, "view", modelView().id().view_id_in_object); addXmlChild(element, "pose", *m_pose); }
void Pose2D :: fillXmlElement(XMLNode& element) const { addXmlChild(element, "affine_transform", *AffineTransformXmlSerializer::get(m_affine_transform)); }