// 2nd pass: which roi would this operation need as input to fill the given output region? void modify_roi_in(dt_iop_module_t *self, dt_dev_pixelpipe_iop_t *piece, const dt_iop_roi_t *const roi_out, dt_iop_roi_t *roi_in) { *roi_in = *roi_out; const float scale = roi_in->scale / piece->iscale; float aabb[4] = { roi_out->x, roi_out->y, roi_out->x + roi_out->width, roi_out->y + roi_out->height }; float aabb_in[4] = { INFINITY, INFINITY, -INFINITY, -INFINITY }; for(int c = 0; c < 4; c++) { float p[2], o[2]; // get corner points of roi_out get_corner(aabb, c, p); backtransform(piece, scale, p, o); // transform to roi_in space, get aabb. adjust_aabb(o, aabb_in); } const struct dt_interpolation *interpolation = dt_interpolation_new(DT_INTERPOLATION_USERPREF); const float IW = interpolation->width * scale; // adjust roi_in to minimally needed region roi_in->x = aabb_in[0] - IW; roi_in->y = aabb_in[1] - IW; roi_in->width = aabb_in[2] - roi_in->x + IW; roi_in->height = aabb_in[3] - roi_in->y + IW; }
// 2nd pass: which roi would this operation need as input to fill the given output region? void modify_roi_in(dt_iop_module_t *self, dt_dev_pixelpipe_iop_t *piece, const dt_iop_roi_t *const roi_out, dt_iop_roi_t *roi_in) { *roi_in = *roi_out; const float scale = roi_in->scale / piece->iscale; float aabb[4] = { roi_out->x, roi_out->y, roi_out->x + roi_out->width, roi_out->y + roi_out->height }; float aabb_in[4] = { INFINITY, INFINITY, -INFINITY, -INFINITY }; for(int c = 0; c < 4; c++) { float p[2], o[2]; // get corner points of roi_out get_corner(aabb, c, p); backtransform(piece, scale, p, o); // transform to roi_in space, get aabb. adjust_aabb(o, aabb_in); } const struct dt_interpolation *interpolation = dt_interpolation_new(DT_INTERPOLATION_USERPREF); const float IW = (float)interpolation->width * scale; const float orig_w = roi_in->scale * piece->buf_in.width, orig_h = roi_in->scale * piece->buf_in.height; // adjust roi_in to minimally needed region roi_in->x = fmaxf(0.0f, aabb_in[0] - IW); roi_in->y = fmaxf(0.0f, aabb_in[1] - IW); roi_in->width = fminf(orig_w - roi_in->x, aabb_in[2] - roi_in->x + IW); roi_in->height = fminf(orig_h - roi_in->y, aabb_in[3] - roi_in->y + IW); // sanity check. roi_in->x = CLAMP(roi_in->x, 0, (int)floorf(orig_w)); roi_in->y = CLAMP(roi_in->y, 0, (int)floorf(orig_h)); roi_in->width = CLAMP(roi_in->width, 1, (int)ceilf(orig_w) - roi_in->x); roi_in->height = CLAMP(roi_in->height, 1, (int)ceilf(orig_h) - roi_in->y); }