Example #1
0
void display_img( MFDB *mfdb, INFO_IMAGE *inf, VSS_INFO *vss_info,  char *name )
{
  int yt ;
  int xy[8] ;
  int off_x, off_y ;
  int x_align, y_align ;

  off_x = off_y = 0 ;
  xy[0] = xy[1] = 0 ;
  xy[2] = mfdb->fd_w - 1 ;
  if ( xy[2] > Xmax ) xy[2] = Xmax ;
  xy[3] = mfdb->fd_h - 1 ;
  if ( xy[3] > Ymax ) xy[3] = Ymax ;

  if ( Xmax > mfdb->fd_w )
    off_x = (Xmax-mfdb->fd_w)/2 ;
  if ( Ymax > mfdb->fd_h )
    off_y = (Ymax-mfdb->fd_h)/2 ;

  xy[4] = off_x ;
  xy[5] = off_y ;
  xy[6] = off_x + xy[2] ;
  xy[7] = off_y + xy[3] ;

  if ( !Truecolor && ( inf->palette != NULL ) )
    set_tospalette( inf->palette, (int) (inf->nb_cpal) ) ;

  if ( !vss_info->do_not_show_mouse )
    v_hide_c(handle) ;
    
  show_img( mfdb, xy, vss_info->transition ) ;
  if ( vss_info->aff_name )
  {
    yt = ttype.hcar ;
    vst_alignment( handle, 1, 1, &x_align, &y_align ) ;
    vqt_extent( handle, name, xy ) ;  
    aff_text( name, ( Xmax - xy[0] - xy[2] ) /2, yt, txt_color ) ;
    vst_alignment( handle, x_align, y_align, &x_align, &y_align ) ;
  }

  if ( vss_info->aff_prog )
  {
    char txt_prog[20] ;
  
    sprintf( txt_prog, "%d/%d", 1+num_courant, num_total ) ;
    vst_alignment( handle, 0, 2, &x_align, &y_align ) ;
    aff_text( txt_prog, 0, yprog, txt_color ) ;
    vst_alignment( handle, x_align, y_align, &x_align, &y_align ) ;
  }

  if ( !vss_info->do_not_show_mouse )
    v_show_c(handle, 1) ;
}
Example #2
0
void display_status(int status)
{
  int x_align, y_align ;
  int xy[8] ;
  char txt[50] ;

  switch (status )
  {
    case STATUS_LOADING : strcpy( txt, "Loading..." ) ;
                          break ;

    case STATUS_SCALING : strcpy( txt, "Scaling..." ) ;
                          break ;

    case STATUS_WAITING : strcpy( txt, "Waiting..." ) ;
                          break ;

    default             : strcpy( txt, "          " ) ;
  }
  vsf_color( handle, back_color ) ;
  vsf_interior( handle, FIS_SOLID ) ;
  vqt_extent( handle, txt, xy ) ;
  xy[2] = xy[4] ; xy[3] = xy[5] ;
  yprog = xy[3] + ttype.hcar ;
  v_hide_c(handle) ;
  vr_recfl( handle, xy ) ;
  v_show_c(handle, 1) ;
  vst_alignment( handle, 0, 1, &x_align, &y_align ) ;
  aff_text( txt, 0, ttype.hcar, txt_color ) ;
  vst_alignment( handle, x_align, y_align, &x_align, &y_align ) ;
}
Example #3
0
void    check_env_map4(t_data *data)
{
  if ((data->mouse->x >= 516 && data->mouse->x <=  661) &&
      (data->mouse->y >= 195 && data->mouse->y <= 468))
    {
      if (data->player_pos != 1)
        position_handle(582, 452, data);
      else if (data->inv.item_min[1].used != 1)
        {
	  aff_text(data, data->text.pecheur[0]);
          data->inv.item_min[1].used = 1;
          add_item(data, data->inv.items, 1);
        }
    }
  else if ((data->mouse->x >= 699 && data->mouse->x <=  832) &&
	   (data->mouse->y >= 88 && data->mouse->y <= 348))
    {
      if (data->player_pos != 2)
        position_handle(759, 359, data);
      else
        load_map1(data);
    }
  else
    check_env_map4_2(data);
}