Example #1
0
STDMETHODIMP CDecDXVA2::Flush()
{
  CDecAvcodec::Flush();
  FlushDisplayQueue(FALSE);

#ifdef DEBUG
  int used = 0;
  for (int i = 0; i < m_NumSurfaces; i++) {
    d3d_surface_t *s = &m_pSurfaces[i];
    if (s->used) {
      used++;
    }
  }
  if (used > 0) {
    DbgLog((LOG_TRACE, 10, L"WARNING! %d frames still in use after flush", used));
  }
#endif

  // This solves an issue with corruption after seeks on AMD systems, see JIRA LAV-5
  if (m_dwVendorId == VEND_ID_ATI && m_nCodecId == AV_CODEC_ID_H264 && m_pDecoder) {
    if (m_bNative && m_pDXVA2Allocator) {
      // The allocator needs to be locked because flushes can happen async to other graph events
      // and in the worst case the allocator is decommited while we're using it.
      CAutoLock allocatorLock(m_pDXVA2Allocator);
      if (m_pDXVA2Allocator->IsCommited())
        CreateDXVA2Decoder(m_NumSurfaces, m_pRawSurface);
    } else if(!m_bNative)
      CreateDXVA2Decoder();
  }

  return S_OK;
}
Example #2
0
// flush requires a specific handling since we need to be able to use the CAutoLock
void CTimeStretchFilter::flush() 
{ 
  CAutoLock allocatorLock(&m_allocatorLock);
  if (m_Streams) 
  { 
    for(int i = 0; i < m_Streams->size(); i++) 
      m_Streams->at(i)->flush(); 
  }
}
Example #3
0
uint CTimeStretchFilter::flushEx()
{ 
  CAutoLock allocatorLock(&m_allocatorLock);
  uint minZeros = 0;
  if (m_Streams) 
  { 
    for(int i = 0; i < m_Streams->size(); i++)
    {
      uint zeros = m_Streams->at(i)->flushEx();
      if (i == 0 || minZeros > zeros)
        minZeros = zeros;
    }
  }

  return minZeros;
}