Example #1
0
Win *
newwin(int t, Rectangle r, File *f)
{
	Win *w;
	
	w = emalloc(sizeof(*w));
	w->next = &wlist;
	w->prev = wlist.prev;
	w->next->prev = w;
	w->prev->next = w;
	w->type = t;
	w->tab = tabs[t];
	w->entire = r;
	w->inner = insetrect(r, BORDSIZ);
	w->im = allocwindow(scr, r, Refbackup, 0);
	draw(w->im, w->inner, w->tab->cols[BACK], nil, ZP);
	if(f != nil){
		incref(f);
		w->wprev = f->wins.wprev;
		w->wnext = &f->wins;
		f->wins.wprev->wnext = w;
		f->wins.wprev = w;
		w->f = f;
	}
	w->tab->init(w);
	setfocus(w);
	w->tab->draw(w);
	return w;
}
Example #2
0
void
resize(void)
{
	Rectangle old, r;
	int dxo, dyo, dxn, dyn;
	Win *w;
	
	old = screen->r;
	dxo = Dx(old);
	dyo = Dy(old);
	if(getwindow(display, Refnone) < 0)
		sysfatal("resize failed: %r");
	dxn = Dx(screen->r);
	dyn = Dy(screen->r);
	freescreen(scr);
	scr = allocscreen(screen, display->white, 0);
	if(scr == nil)
		sysfatal("allocscreen: %r");
	for(w = wlist.next; w != &wlist; w = w->next){
		r = rectsubpt(w->entire, old.min);
		r.min.x = muldiv(r.min.x, dxn, dxo);
		r.max.x = muldiv(r.max.x, dxn, dxo);
		r.min.y = muldiv(r.min.y, dyn, dyo);
		r.max.y = muldiv(r.max.y, dyn, dyo);
		w->entire = rectaddpt(r, screen->r.min);
		w->inner = insetrect(w->entire, BORDSIZ);
		freeimage(w->im);
		w->im = allocwindow(scr, w->entire, Refbackup, 0);
		if(w->im == nil)
			sysfatal("allocwindow: %r");
		draw(w->im, w->inner, w->tab->cols[BACK], nil, ZP);
		border(w->im, w->entire, BORDSIZ, w->tab->cols[w == actw ? BORD : DISB], ZP);
		w->tab->draw(w);
	}
}
Example #3
0
void
winresize(Win *w, Mousectl *mc)
{
	Rectangle r;
	
	if(w == nil)
		return;
	r = getrect(3, mc);
	if(Dx(r) < MINSIZ || Dy(r) < MINSIZ)
		return;
	rectclip(&r, screen->r);
	freeimage(w->im);
	w->entire = r;
	w->inner = insetrect(r, BORDSIZ);
	w->im = allocwindow(scr, r, Refbackup, 0);
	draw(w->im, w->inner, w->tab->cols[BACK], nil, ZP);
	setfocus(w);
	w->tab->draw(w);
}
Example #4
0
int
menuhit(int but, Mousectl *mc, Menu *menu, Screen *scr)
{
	int i, nitem, nitemdrawn, maxwid, lasti, off, noff, wid, screenitem;
	int scrolling;
	Rectangle r, menur, sc, textr, scrollr;
	Image *b, *save, *backup;
	Point pt;
	char *item;

	if(back == nil)
		menucolors();
	sc = screen->clipr;
	replclipr(screen, 0, screen->r);
	maxwid = 0;
	for(nitem = 0;
	    item = menu->item? menu->item[nitem] : (*menu->gen)(nitem);
	    nitem++){
		i = stringwidth(font, item);
		if(i > maxwid)
			maxwid = i;
	}
	if(menu->lasthit<0 || menu->lasthit>=nitem)
		menu->lasthit = 0;
	screenitem = (Dy(screen->r)-10)/(font->height+Vspacing);
	if(nitem>Maxunscroll || nitem>screenitem){
		scrolling = 1;
		nitemdrawn = Nscroll;
		if(nitemdrawn > screenitem)
			nitemdrawn = screenitem;
		wid = maxwid + Gap + Scrollwid;
		off = menu->lasthit - nitemdrawn/2;
		if(off < 0)
			off = 0;
		if(off > nitem-nitemdrawn)
			off = nitem-nitemdrawn;
		lasti = menu->lasthit-off;
	}else{
		scrolling = 0;
		nitemdrawn = nitem;
		wid = maxwid;
		off = 0;
		lasti = menu->lasthit;
	}
	r = insetrect(Rect(0, 0, wid, nitemdrawn*(font->height+Vspacing)), -Margin);
	r = rectsubpt(r, Pt(wid/2, lasti*(font->height+Vspacing)+font->height/2));
	r = rectaddpt(r, mc->m.xy);
	pt = ZP;
	if(r.max.x>screen->r.max.x)
		pt.x = screen->r.max.x-r.max.x;
	if(r.max.y>screen->r.max.y)
		pt.y = screen->r.max.y-r.max.y;
	if(r.min.x<screen->r.min.x)
		pt.x = screen->r.min.x-r.min.x;
	if(r.min.y<screen->r.min.y)
		pt.y = screen->r.min.y-r.min.y;
	menur = rectaddpt(r, pt);
	textr.max.x = menur.max.x-Margin;
	textr.min.x = textr.max.x-maxwid;
	textr.min.y = menur.min.y+Margin;
	textr.max.y = textr.min.y + nitemdrawn*(font->height+Vspacing);
	if(scrolling){
		scrollr = insetrect(menur, Border);
		scrollr.max.x = scrollr.min.x+Scrollwid;
	}else
		scrollr = Rect(0, 0, 0, 0);

	if(scr){
		b = allocwindow(scr, menur, Refbackup, DWhite);
		if(b == nil)
			b = screen;
		backup = nil;
	}else{
		b = screen;
		backup = allocimage(display, menur, screen->chan, 0, -1);
		if(backup)
			draw(backup, menur, screen, nil, menur.min);
	}
	draw(b, menur, back, nil, ZP);
	border(b, menur, Blackborder, bord, ZP);
	save = allocimage(display, menurect(textr, 0), screen->chan, 0, -1);
	r = menurect(textr, lasti);
	moveto(mc, divpt(addpt(r.min, r.max), 2));
	menupaint(b, menu, textr, off, nitemdrawn);
	if(scrolling)
		menuscrollpaint(b, scrollr, off, nitem, nitemdrawn);
	while(mc->m.buttons & (1<<(but-1))){
		lasti = menuscan(b, menu, but, mc, textr, off, lasti, save);
		if(lasti >= 0)
			break;
		while(!ptinrect(mc->m.xy, textr) && (mc->m.buttons & (1<<(but-1)))){
			if(scrolling && ptinrect(mc->m.xy, scrollr)){
				noff = ((mc->m.xy.y-scrollr.min.y)*nitem)/Dy(scrollr);
				noff -= nitemdrawn/2;
				if(noff < 0)
					noff = 0;
				if(noff > nitem-nitemdrawn)
					noff = nitem-nitemdrawn;
				if(noff != off){
					off = noff;
					menupaint(b, menu, textr, off, nitemdrawn);
					menuscrollpaint(b, scrollr, off, nitem, nitemdrawn);
				}
			}
			readmouse(mc);
		}
	}
	if(b != screen)
		freeimage(b);
	if(backup){
		draw(screen, menur, backup, nil, menur.min);
		freeimage(backup);
	}
	freeimage(save);
	replclipr(screen, 0, sc);
	flushimage(display, 1);
	if(lasti >= 0){
		menu->lasthit = lasti+off;
		return menu->lasthit;
	}
	return -1;
}
Example #5
0
File: iconbox.c Project: 8l/inferno
PCompound*
iconbox(Prefab_Environ *e, Draw_Point p, String *titletext, Draw_Image *icon, Draw_Image *mask)
{
	Draw_Rect er, r, ir;
	PCompound *pc;
	Prefab_Compound *c;
	PElement *elem, *title;
	Image *disp;
	Draw_Image *ddisp;
	Screen *screen;
	Heap *h;
	Rectangle t;
	Point pt;

	screen = lookupscreen(e->screen);
	if(screen == nil)
		return H;
	h = heapz(TCompound);
	if(h == H)
		return H;
	pc = H2D(PCompound*, h);
	c = &pc->c;

	gchalt++;
	title = H;
	if(titletext != H){
		er.min.x = 0;
		er.min.y = 0;
		er.max.x = Dx(icon->r)-5;
		er.max.y = 0;
		title = textelement(e, titletext, er, ETitle);
		if(title == H){
    Err:
			destroy(c);
			gchalt--;
			return H;
		}
		c->title = (Prefab_Element*)title;
	}

	r = icon->r;
	if(title != H)
		r.max.y += 2+1+title->nkids*e->style->titlefont->height+1;

	er = edgerect(e, p, &r);

	R2R(t, er);
	disp = allocwindow(screen, t, Refbackup /*refreshcompound*/, DWhite);
	if(disp == nil)
		goto Err;

	if((ddisp=mkdrawimage(disp, e->screen, e->screen->display, nil)) == H){
		freeimage(disp);
		goto Err;
	}

	ir = r;
	if(title != H){
		ir = r;
		pt.x = r.min.x+3;
		pt.y = r.min.y+3;
		translateelement(&title->e, pt);
		ir.min.y = title->e.r.max.y+1;
	}

	elem = iconelement(e, ir, icon, mask);
	c->r = r;
	c->image = ddisp;
	c->environ = e;
	D2H(e)->ref++;
	c->contents = (Prefab_Element*)elem;
	pc->display = screen->display;
	gchalt--;
	return pc;
}
Example #6
0
static void
groupmouse(Control *c, Mouse *m)
{
	Group *g;
	int i, lastkid;

	g = (Group*)c;
	if (g->type == Ctlstack){
		i = g->selected;
		if (i >= 0 && g->kids[i]->mouse &&
                        ( ( ((m->buttons == 0) || (g->lastbut == 0)) &&
                           ptinrect(m->xy, g->kids[i]->rect) ) ||
                         ( ((m->buttons != 0) || (g->lastbut != 0)) &&
		         (g->lastkid == i) ) ) ) {
			if (debugm) fprint(2, "groupmouse %s mouse kid %s i=%d lastkid=%d buttons=%d lastbut=%d inrect=%d\n",
						g->name, g->kids[i]->name, i, g->lastkid, m->buttons, g->lastbut,
						ptinrect(m->xy, g->kids[i]->rect) ? 1 : 0);
			(g->kids[i]->mouse)(g->kids[i], m);
			g->lastkid = i;
			g->lastbut = m->buttons;
		} else {
			if (debugm) fprint(2, "groupmouse %s skip kid %s i=%d lastkid=%d buttons=%d lastbut=%d inrect=%d\n",
						g->name, g->kids[i]->name, i, g->lastkid, m->buttons, g->lastbut,
						ptinrect(m->xy, g->kids[i]->rect) ? 1 : 0);
		}
		return;
	}

	lastkid = -1;
	for(i=0; i<g->nkids; i++) {
		if(g->kids[i]->mouse &&
                      ( ( ((m->buttons == 0) || (g->lastbut == 0)) &&
                           ptinrect(m->xy, g->kids[i]->rect) ) ||
                        ( ((m->buttons != 0) || (g->lastbut != 0)) &&
		         (g->lastkid == i) ) ) ) {
			if (debugm) fprint(2, "groupmouse %s mouse kid %s i=%d lastkid=%d buttons=%d lastbut=%d inrect=%d\n",
						g->name, g->kids[i]->name, i, g->lastkid, m->buttons, g->lastbut,
						ptinrect(m->xy, g->kids[i]->rect) ? 1 : 0);
			(g->kids[i]->mouse)(g->kids[i], m);
			lastkid = i;
		} else {
			if (debugm) fprint(2, "groupmouse %s skip kid %s i=%d lastkid=%d buttons=%d lastbut=%d inrect=%d\n",
						g->name, g->kids[i]->name, i, g->lastkid, m->buttons, g->lastbut,
						ptinrect(m->xy, g->kids[i]->rect) ? 1 : 0);
		}
	}
	g->lastkid = lastkid;
	g->lastbut = m->buttons;

#ifdef notdef
	if(m->buttons == 0){
		/* buttons now up */
		g->lastbut = 0;
		return;
	}
	if(g->lastbut == 0 && m->buttons != 0){
		/* button went down, start tracking border */
		switch(g->stacking){
		default:
			return;
		case Vertical:
			p = Pt(m->xy.x, middle_of_border.y);
			p0 = Pt(g->r.min.x, m->xy.y);
			p1 = Pt(g->r.max.x, m->xy.y);
			break;
		case Horizontal:
			p = Pt(middle_of_border.x, m->xy.y);
			p0 = Pt(m->xy.x, g->r.min.y);
			p1 = Pt(m->xy.x, g->r.max.y);
			break;
		}
	//	setcursor();
		oi = nil;
	} else if (g->lastbut != 0 && s->m.buttons != 0){
		/* button is down, keep tracking border */
		if(!eqpt(s->m.xy, p)){
			p = onscreen(s->m.xy);
			r = canonrect(Rpt(p0, p));
			if(Dx(r)>5 && Dy(r)>5){
				i = allocwindow(wscreen, r, Refnone, 0xEEEEEEFF); /* grey */
				freeimage(oi);
				if(i == nil)
					goto Rescue;
				oi = i;
				border(i, r, Selborder, red, ZP);
				flushimage(display, 1);
			}
		}
	} else if (g->lastbut != 0 && s->m.buttons == 0){
		/* button went up, resize kiddies */
	}
	g->lastbut = s->m.buttons;
#endif
}