int amdgpu_job_submit(struct amdgpu_job *job, struct amdgpu_ring *ring,
		      struct amd_sched_entity *entity, void *owner,
		      struct fence **f)
{
	int r;
	job->ring = ring;

	if (!f)
		return -EINVAL;

	r = amd_sched_job_init(&job->base, &ring->sched, entity, owner);
	if (r)
		return r;

	job->owner = owner;
	job->ctx = entity->fence_context;
	*f = fence_get(&job->base.s_fence->finished);
	amdgpu_job_free_resources(job);
	amd_sched_entity_push_job(&job->base);

	return 0;
}
Example #2
0
int amdgpu_job_submit(struct amdgpu_job *job, struct amdgpu_ring *ring,
		      struct amd_sched_entity *entity, void *owner,
		      struct fence **f)
{
	struct fence *fence;
	int r;
	job->ring = ring;

	if (!f)
		return -EINVAL;

	r = amd_sched_job_init(&job->base, &ring->sched,
			       entity, amdgpu_job_timeout_func,
			       amdgpu_job_free_func, owner, &fence);
	if (r)
		return r;

	job->owner = owner;
	job->ctx = entity->fence_context;
	*f = fence_get(fence);
	amd_sched_entity_push_job(&job->base);

	return 0;
}