//----------------------------------------------------------------------------//
void Direct3D9GeometryBuffer::appendVertex(const Vertex& vertex)
{
    appendGeometry(&vertex, 1);
}
Example #2
0
//----------------------------------------------------------------------------//
void IrrlichtGeometryBuffer::appendVertex(const Vertex& vertex)
{
    appendGeometry(&vertex, 1);
}
void MyCEGUIGeometryBuffer::appendVertex(const Vertex& vertex)
{
    appendGeometry(&vertex, 1);
}
Example #4
0
//----------------------------------------------------------------------------//
void OpenGL3GeometryBuffer::appendVertex(const Vertex& vertex)
{
    appendGeometry(&vertex, 1);
}
Example #5
0
//----------------------------------------------------------------------------//
void NullGeometryBuffer::appendVertex(const Vertex& vertex)
{
    appendGeometry(&vertex, 1);
}