void StateStack::handleEvent(const sf::Event& event) { // Iterate until handleEvent() returns a false for (auto itr = mStack.rbegin(); itr != mStack.rend(); ++itr) { if (!(*itr)->handleEvent(event)) break; } applyPendingChanges(); }
//public void StateStack::update(float dt) { for (auto i = m_stack.rbegin(); i != m_stack.rend(); ++i) { if (!(*i)->update(dt)) break; } applyPendingChanges(); }
void StateStack::handleEvent(const sf::Event& evt) { for (auto i = m_stack.rbegin(); i != m_stack.rend(); ++i) { if (!(*i)->handleEvent(evt)) break; } applyPendingChanges(); }
// Update void StateStack::update(sf::Time dt) { for (auto itr = mStack.rbegin(); itr != mStack.rend(); ++itr) if (!(*itr)->update(dt)) break; applyPendingChanges(); }
// Public Method(s) // Handle Event void StateStack::handleEvent(const sf::Event& event) { for (auto itr = mStack.rbegin(); itr != mStack.rend(); ++itr) if (!(*itr)->handleEvent(event)) break; applyPendingChanges(); }
void StateStack::update(sf::Time dt) { // Iterate until update() returns a false for (auto itr = mStack.rbegin(); itr != mStack.rend(); ++itr) { if (!(*itr)->update(dt)) break; } applyPendingChanges(); }
void S60VideoPlayerSession::windowHandleChanged() { DP0("S60VideoPlayerSession::windowHandleChanged +++"); m_pendingChanges |= WindowHandle; applyPendingChanges(); DP0("S60VideoPlayerSession::windowHandleChanged ---"); }
void S60VideoPlayerSession::aspectRatioChanged() { DP0("S60VideoPlayerSession::aspectRatioChanged +++"); m_pendingChanges |= ScaleFactors; applyPendingChanges(); DP0("S60VideoPlayerSession::aspectRatioChanged ---"); }
void StateStack::update(float dt) { for (auto it = mStack.rbegin(); it != mStack.rend(); ++it) { if (!it->get()->update(dt)) { break; } } applyPendingChanges(); }
void StateStack::processEvent(const cpp3ds::Event &event) { // Iterate from top to bottom, stop as soon as handleEvent() returns false for (auto itr = m_stack.rbegin(); itr != m_stack.rend(); ++itr) { if (!itr->pointer->processEvent(event)) break; } applyPendingChanges(); }
void StateStack::update(float delta) { // Iterate from top to bottom, stop as soon as update() returns false for (auto itr = m_stack.rbegin(); itr != m_stack.rend(); ++itr) { if (!itr->pointer->update(delta)) break; } applyPendingChanges(); }
void StateStack::update(sf::Time dt) { for(auto iter = stack.rbegin(); iter != stack.rend(); ++iter) { if(!(*iter)->update(dt)) break; } applyPendingChanges(); }
void S60VideoPlayerSession::displayRectChanged() { DP0("S60VideoPlayerSession::displayRectChanged +++"); m_pendingChanges |= DisplayRect; applyPendingChanges(); DP0("S60VideoPlayerSession::displayRectChanged ---"); }
void StateManager::handleEvent(sf::Event const& event) { for(auto itr = mStates.rbegin(); itr != mStates.rend(); itr++) { if(!(*itr)->handleEvent(event)) break; } applyPendingChanges(); }
void StateManager::update(sf::Time dt) { for(auto itr = mStates.rbegin(); itr != mStates.rend(); itr++) { if(!(*itr)->update(dt)) break; } applyPendingChanges(); }
void StateStack::handleEvent(const sf::Event& event) { for (auto it=stack_.rbegin(); it != stack_.rend(); ++it) { if (!(*it)->handleInput(event)) break; } applyPendingChanges(); }
void StateStack::handleEvent(const sf::Event& event) { // Iterate from top to bottom, stop as soon as handleEvent() returns false for (auto itr = stack_.rbegin(); itr != stack_.rend(); ++itr) { if (!(*itr)->handleEvent(event)) break; } applyPendingChanges(); }
/// Update the state of the ui void UICanvas::update(float elapsedTime) { m_surfaceContainerLock++; for(std::vector<UIWindow*>::reverse_iterator it = m_surfaces.rbegin(); it != m_surfaces.rend(); it++) { (*it)->update(elapsedTime); } m_surfaceContainerLock--; applyPendingChanges(); }
void StateStack::update(sf::Time dt) { // Iterate from top to bottom, stop as soon as update() returns false for (auto itr = stack_.rbegin(); itr != stack_.rend(); ++itr) { if (!(*itr)->update(dt)) break; } applyPendingChanges(); }
void S60VideoPlayerSession::MvpuoPrepareComplete(TInt aError) { DP0("S60VideoPlayerSession::MvpuoPrepareComplete +++"); DP1("S60VideoPlayerSession::MvpuoPrepareComplete - aError:", aError); if (KErrNone == aError && m_stream) { emit accessPointChanged(m_accessPointId); } if (KErrCouldNotConnect == aError && !(m_networkAccessControl->isLastAccessPoint())) { load(m_UrlPath); return; } TInt error = aError; if (KErrNone == error || KErrMMPartialPlayback == error) { TSize originalSize; TRAP(error, m_player->VideoFrameSizeL(originalSize)); if (KErrNone == error) { m_nativeSize = QSize(originalSize.iWidth, originalSize.iHeight); emit nativeSizeChanged(m_nativeSize); m_pendingChanges |= ScaleFactors; #ifdef HAS_AUDIOROUTING_IN_VIDEOPLAYER Q_ASSERT(!m_audioOutput); TRAP(error, m_audioOutput = CAudioOutput::NewL(*m_player)); if (KErrNone == error) { TRAP(error, m_audioOutput->RegisterObserverL(*this)); if (KErrNone == error) setActiveEndpoint(m_audioEndpoint); } #endif } if (KErrNone == error) { applyPendingChanges(true); // force apply even though state is not Loaded if (KErrNone == this->error()) // applyPendingChanges() can call setError() loaded(); } } else { setError(error); } DP0("S60VideoPlayerSession::MvpuoPrepareComplete ---"); }
void UICanvas::processMouseButtonReleased(int x, int y, Mouse::Button button, UIEventResult& info) { m_surfaceContainerLock++; bool canContinue = true; for(std::vector<UIWindow*>::reverse_iterator it = m_surfaces.rbegin(); it != m_surfaces.rend(); ++it) { if(canContinue) { (*it)->processMouseButtonReleased(x, y, button, info); if((*it)->isModal()) { canContinue = false; } } } m_surfaceContainerLock --; applyPendingChanges(); }
UIEventResult UICanvas::pushEvent(const Event& event) { Event processedEvent = event; UIEventResult eventUsage; // -- Raw event delivery system m_surfaceContainerLock++; for(std::vector<UIWindow*>::reverse_iterator it = m_surfaces.rbegin(); it != m_surfaces.rend(); it++) { if((*it)->getChildCount() > 0) { // deliver the event (*it)->dispatchEvent(processedEvent); if((*it)->isModal()) { eventUsage.clickPassedThrough = false; break; } } } m_surfaceContainerLock--; // -- Built-in event handling switch(event.type) { case Event::MouseMoved: { processMouseMove(processedEvent.mouseMove.x, processedEvent.mouseMove.y); } break; case Event::TouchMoved: { processTouchMove(processedEvent.touch.x, processedEvent.touch.y); } break; case Event::MouseButtonPressed: { bool result = processMouseButtonPressed(processedEvent.mouseButton.x, processedEvent.mouseButton.y, processedEvent.mouseButton.button); eventUsage.hitControls = false; } break; case Event::TouchPressed: { bool result = processMouseButtonPressed(processedEvent.touch.x, processedEvent.touch.y, Mouse::Left); eventUsage.hitControls = false; } break; case Event::MouseButtonReleased: { processMouseButtonReleased(processedEvent.mouseButton.x, processedEvent.mouseButton.y, processedEvent.mouseButton.button, eventUsage); } break; case Event::TouchReleased: { processMouseButtonReleased(processedEvent.touch.x, processedEvent.touch.y, Mouse::Left, eventUsage); } break; case Event::TextEntered: { // Deliver input to the focused control if(m_state.m_focusControl) { UxKeyEvent keyEvent; keyEvent.type = UxKeyEvent::KeyPress; keyEvent.unicode = processedEvent.text.unicode; if (keyEvent.unicode >= 32) m_state.m_focusControl->keyPressEvent(&keyEvent); //m_state.m_focusControl->onTextEvent(processedEvent.text.unicode); } } break; case Event::KeyPressed: { // Deliver input to the focused control if (m_state.m_focusControl) { UxKeyEvent keyEvent; keyEvent.type = UxKeyEvent::KeyPress; keyEvent.key = processedEvent.key.code; m_state.m_focusControl->keyPressEvent(&keyEvent); } }break; } // now that surfaces were processed, apply changes to surfaces container // the updates in the container are only considered in the next event, so it is not wrongly consumed applyPendingChanges(); return eventUsage; };
void S60VideoPlayerSession::rotationChanged() { m_pendingChanges |= ScaleFactors; m_pendingChanges |= Rotation; applyPendingChanges(); }