void RenderingManager::slot_rendering_end() { m_render_widget_update_timer.stop(); print_final_rendering_time(); print_average_luminance(); archive_frame_to_disk(); // Prevent manipulation of the camera after rendering has ended. m_camera_controller.reset(); }
void RenderingManager::slot_rendering_end() { m_render_widget_update_timer.stop(); print_final_rendering_time(); if (m_params.get_optional<bool>("print_final_average_luminance", false)) print_average_luminance(); if (m_params.get_optional<bool>("autosave", true)) archive_frame_to_disk(); // Prevent manipulation of the camera after rendering has ended. m_camera_controller.reset(); }