Example #1
0
int ast_internal_poll(struct pollfd *pArray, unsigned long n_fds, int timeout)
{
	ast_fdset  read_descs;                       /* input file descs */
	ast_fdset  write_descs;                      /* output file descs */
	ast_fdset  except_descs;                     /* exception descs */
	struct  timeval stime;                       /* select() timeout value */
	int     ready_descriptors;                   /* function result */
	int     max_fd = 0;                          /* maximum fd value */
	struct  timeval *pTimeout;                   /* actually passed */
	int save_errno;

	FD_ZERO(&read_descs);
	FD_ZERO(&write_descs);
	FD_ZERO(&except_descs);

	/* Map the poll() file descriptor list in the select() data structures. */

	if (pArray) {
		max_fd = map_poll_spec (pArray, n_fds,
				&read_descs, &write_descs, &except_descs);
	}

	/* Map the poll() timeout value in the select() timeout structure. */

	pTimeout = map_timeout (timeout, &stime);

	/* Make the select() call. */

	ready_descriptors = ast_select(max_fd + 1, &read_descs, &write_descs,
				&except_descs, pTimeout);
	save_errno = errno;

	if (ready_descriptors >= 0) {
		map_select_results (pArray, n_fds,
				&read_descs, &write_descs, &except_descs);
	}

	errno = save_errno;
	return ready_descriptors;
}
Example #2
0
int ast_poll2(struct pollfd *pArray, unsigned long n_fds, struct timeval *tv)
{
#if !defined(AST_POLL_COMPAT)
	struct timeval start = ast_tvnow();
#if defined(HAVE_PPOLL)
	struct timespec ts = { tv ? tv->tv_sec : 0, tv ? tv->tv_usec * 1000 : 0 };
	int res = ppoll(pArray, n_fds, tv ? &ts : NULL, NULL);
#else
	int res = poll(pArray, n_fds, tv ? tv->tv_sec * 1000 + tv->tv_usec / 1000 : -1);
#endif
	struct timeval after = ast_tvnow();
	if (res > 0 && tv && ast_tvdiff_ms(ast_tvadd(*tv, start), after) > 0) {
		*tv = ast_tvsub(*tv, ast_tvsub(after, start));
	} else if (res > 0 && tv) {
		*tv = ast_tv(0, 0);
	}
	return res;
#else
	ast_fdset read_descs, write_descs, except_descs;
	int ready_descriptors, max_fd = 0;

	FD_ZERO(&read_descs);
	FD_ZERO(&write_descs);
	FD_ZERO(&except_descs);

	if (pArray) {
		max_fd = map_poll_spec(pArray, n_fds, &read_descs, &write_descs, &except_descs);
	}

	ready_descriptors = ast_select(max_fd + 1, &read_descs, &write_descs, &except_descs, tv);

	if (ready_descriptors >= 0) {
		map_select_results(pArray, n_fds, &read_descs, &write_descs, &except_descs);
	}

	return ready_descriptors;
#endif
}
Example #3
0
static void *do_monitor(void *data)
{
	fd_set rfds, efds;
	int n, res;
	struct phone_pvt *i;
	int tonepos = 0;
	/* The tone we're playing this round */
	struct timeval tv = {0,0};
	int dotone;
	/* This thread monitors all the frame relay interfaces which are not yet in use
	   (and thus do not have a separate thread) indefinitely */
	/* From here on out, we die whenever asked */
	if (pthread_setcanceltype(PTHREAD_CANCEL_ASYNCHRONOUS, NULL)) {
		ast_log(LOG_WARNING, "Unable to set cancel type to asynchronous\n");
		return NULL;
	}
	for(;;) {
		/* Don't let anybody kill us right away.  Nobody should lock the interface list
		   and wait for the monitor list, but the other way around is okay. */
		if (ast_mutex_lock(&monlock)) {
			ast_log(LOG_ERROR, "Unable to grab monitor lock\n");
			return NULL;
		}
		/* Lock the interface list */
		if (ast_mutex_lock(&iflock)) {
			ast_log(LOG_ERROR, "Unable to grab interface lock\n");
			ast_mutex_unlock(&monlock);
			return NULL;
		}
		/* Build the stuff we're going to select on, that is the socket of every
		   phone_pvt that does not have an associated owner channel */
		n = -1;
		FD_ZERO(&rfds);
		FD_ZERO(&efds);
		i = iflist;
		dotone = 0;
		while(i) {
			if (FD_ISSET(i->fd, &rfds)) 
				ast_log(LOG_WARNING, "Descriptor %d appears twice (%s)?\n", i->fd, i->dev);
			if (!i->owner) {
				/* This needs to be watched, as it lacks an owner */
				FD_SET(i->fd, &rfds);
				FD_SET(i->fd, &efds);
				if (i->fd > n)
					n = i->fd;
				if (i->dialtone) {
					/* Remember we're going to have to come back and play
					   more dialtones */
					if (!tv.tv_usec && !tv.tv_sec) {
						/* If we're due for a dialtone, play one */
						if (write(i->fd, DialTone + tonepos, 240) != 240)
							ast_log(LOG_WARNING, "Dial tone write error\n");
					}
					dotone++;
				}
			}
			
			i = i->next;
		}
		/* Okay, now that we know what to do, release the interface lock */
		ast_mutex_unlock(&iflock);
		
		/* And from now on, we're okay to be killed, so release the monitor lock as well */
		ast_mutex_unlock(&monlock);
		/* Wait indefinitely for something to happen */
		if (dotone) {
			/* If we're ready to recycle the time, set it to 30 ms */
			tonepos += 240;
			if (tonepos >= sizeof(DialTone))
					tonepos = 0;
			if (!tv.tv_usec && !tv.tv_sec) {
				tv.tv_usec = 30000;
				tv.tv_sec = 0;
			}
			res = ast_select(n + 1, &rfds, NULL, &efds, &tv);
		} else {
			res = ast_select(n + 1, &rfds, NULL, &efds, NULL);
			tv.tv_usec = 0;
			tv.tv_sec = 0;
			tonepos = 0;
		}
		/* Okay, select has finished.  Let's see what happened.  */
		if (res < 0) {
			ast_log(LOG_WARNING, "select return %d: %s\n", res, strerror(errno));
			continue;
		}
		/* If there are no fd's changed, just continue, it's probably time
		   to play some more dialtones */
		if (!res)
			continue;
		/* Alright, lock the interface list again, and let's look and see what has
		   happened */
		if (ast_mutex_lock(&iflock)) {
			ast_log(LOG_WARNING, "Unable to lock the interface list\n");
			continue;
		}
		i = iflist;
		while(i) {
			if (FD_ISSET(i->fd, &rfds)) {
				if (i->owner) {
					ast_log(LOG_WARNING, "Whoa....  I'm owned but found (%d, %s)...\n", i->fd, i->dev);
					continue;
				}
				phone_mini_packet(i);
			}
			if (FD_ISSET(i->fd, &efds)) {
				if (i->owner) {
					ast_log(LOG_WARNING, "Whoa....  I'm owned but found (%d, %s)...\n", i->fd, i->dev);
					continue;
				}
				phone_check_exception(i);
			}
			i=i->next;
		}
		ast_mutex_unlock(&iflock);
	}
	/* Never reached */
	return NULL;
	
}
/*
 * Helper thread to periodically poll the video source and enqueue the
 * generated frames to the channel's queue.
 * Using a separate thread also helps because the encoding can be
 * computationally expensive so we don't want to starve the main thread.
 */
static void *video_thread(void *arg)
{
	struct video_desc *env = arg;
	int count = 0;
	char save_display[128] = "";

	/* if sdl_videodriver is set, override the environment. Also,
	 * if it contains 'console' override DISPLAY around the call to SDL_Init
	 * so we use the console as opposed to the x11 version of aalib
	 */
	if (!ast_strlen_zero(env->sdl_videodriver)) { /* override */
		const char *s = getenv("DISPLAY");
		setenv("SDL_VIDEODRIVER", env->sdl_videodriver, 1);
		if (s && !strcasecmp(env->sdl_videodriver, "aalib-console")) {
			ast_copy_string(save_display, s, sizeof(save_display));
			unsetenv("DISPLAY");
		}
	}
	sdl_setup(env);
	if (!ast_strlen_zero(save_display))
		setenv("DISPLAY", save_display, 1);

        /* initialize grab coordinates */
        env->out.loc_src_geometry.x = 0;
        env->out.loc_src_geometry.y = 0;

	ast_mutex_init(&env->dec_lock);	/* used to sync decoder and renderer */

	if (grabber_open(&env->out)) {
		ast_log(LOG_WARNING, "cannot open local video source\n");
	} else {
#if 0
		/* In principle, try to register the fd.
		 * In practice, many webcam drivers do not support select/poll,
		 * so don't bother and instead read periodically from the
		 * video thread.
		 */
		if (env->out.fd >= 0)
			ast_channel_set_fd(env->owner, 1, env->out.fd);
#endif
		video_out_init(env);
	}

	for (;;) {
		struct timeval t = { 0, 50000 };	/* XXX 20 times/sec */
		struct ast_frame *p, *f;
		struct ast_channel *chan;
		int fd;
		char *caption = NULL, buf[160];

		/* determine if video format changed */
		if (count++ % 10 == 0) {
			if (env->out.sendvideo)
			    sprintf(buf, "%s %s %dx%d @@ %dfps %dkbps",
				env->out.videodevice, env->codec_name,
				env->enc_in.w, env->enc_in.h,
				env->out.fps, env->out.bitrate/1000);
			else
			    sprintf(buf, "hold");
			caption = buf;
		}

		/* manage keypad events */
		/* XXX here we should always check for events,
		* otherwise the drag will not work */ 
		if (env->gui)
			eventhandler(env, caption);
 
		/* sleep for a while */
		ast_select(0, NULL, NULL, NULL, &t);

	    if (env->in) {
		struct video_dec_desc *v = env->in;
		
		/*
		 * While there is something to display, call the decoder and free
		 * the buffer, possibly enabling the receiver to store new data.
		 */
		while (v->dec_in_dpy) {
			struct fbuf_t *tmp = v->dec_in_dpy;	/* store current pointer */

			if (v->d_callbacks->dec_run(v, tmp))
				show_frame(env, WIN_REMOTE);
			tmp->used = 0;	/* mark buffer as free */
			tmp->ebit = 0;
			ast_mutex_lock(&env->dec_lock);
			if (++v->dec_in_dpy == &v->dec_in[N_DEC_IN])	/* advance to next, circular */
				v->dec_in_dpy = &v->dec_in[0];

			if (v->dec_in_cur == NULL)	/* receiver was idle, enable it... */
				v->dec_in_cur = tmp;	/* using the slot just freed */
			else if (v->dec_in_dpy == v->dec_in_cur) /* this was the last slot */
				v->dec_in_dpy = NULL;	/* nothing more to display */
			ast_mutex_unlock(&env->dec_lock);
		}
	    }

		if (env->shutdown)
			break;
		f = get_video_frames(env, &p);	/* read and display */
		if (!f)
			continue;
		chan = env->owner;
		if (chan == NULL)
			continue;
		fd = chan->alertpipe[1];
		ast_channel_lock(chan);

		/* AST_LIST_INSERT_TAIL is only good for one frame, cannot use here */
		if (chan->readq.first == NULL) {
			chan->readq.first = f;
		} else {
			chan->readq.last->frame_list.next = f;
		}
		chan->readq.last = p;
		/*
		 * more or less same as ast_queue_frame, but extra
		 * write on the alertpipe to signal frames.
		 */
		if (fd > -1) {
			int blah = 1, l = sizeof(blah);
			for (p = f; p; p = AST_LIST_NEXT(p, frame_list)) {
				if (write(fd, &blah, l) != l)
					ast_log(LOG_WARNING, "Unable to write to alert pipe on %s, frametype/subclass %d/%d: %s!\n",
					    chan->name, f->frametype, f->subclass, strerror(errno));
			}
		}
		ast_channel_unlock(chan);
	}
	/* thread terminating, here could call the uninit */
	/* uninitialize the local and remote video environments */
	env->in = dec_uninit(env->in);
	video_out_uninit(env);

	if (env->gui)
		env->gui = cleanup_sdl(env->gui);
	ast_mutex_destroy(&env->dec_lock);
	env->shutdown = 0;
	return NULL;
}