Example #1
0
void ThreadState::cleanup()
{
    checkThread();
    // Finish sweeping.
    completeSweep();
    {
        // Grab the threadAttachMutex to ensure only one thread can shutdown at
        // a time and that no other thread can do a global GC. It also allows
        // safe iteration of the attachedThreads set which happens as part of
        // thread local GC asserts. We enter a safepoint while waiting for the
        // lock to avoid a dead-lock where another thread has already requested
        // GC.
        SafePointAwareMutexLocker locker(threadAttachMutex(), NoHeapPointersOnStack);

        // From here on ignore all conservatively discovered
        // pointers into the heap owned by this thread.
        m_isTerminating = true;

        // Set the terminate flag on all heap pages of this thread. This is used to
        // ensure we don't trace pages on other threads that are not part of the
        // thread local GC.
        prepareHeapForTermination();

        // Do thread local GC's as long as the count of thread local Persistents
        // changes and is above zero.
        PersistentAnchor* anchor = static_cast<PersistentAnchor*>(m_persistents.get());
        int oldCount = -1;
        int currentCount = anchor->numberOfPersistents();
        ASSERT(currentCount >= 0);
        while (currentCount != oldCount) {
            Heap::collectGarbageForTerminatingThread(this);
            oldCount = currentCount;
            currentCount = anchor->numberOfPersistents();
        }
        // We should not have any persistents left when getting to this point,
        // if we have it is probably a bug so adding a debug ASSERT to catch this.
        ASSERT(!currentCount);
        // All of pre-finalizers should be consumed.
        ASSERT(m_preFinalizers.isEmpty());
        RELEASE_ASSERT(gcState() == NoGCScheduled);

        // Add pages to the orphaned page pool to ensure any global GCs from this point
        // on will not trace objects on this thread's heaps.
        cleanupPages();

        ASSERT(attachedThreads().contains(this));
        attachedThreads().remove(this);
    }

    for (auto& task : m_cleanupTasks)
        task->postCleanup();
    m_cleanupTasks.clear();
}
Example #2
0
void ThreadState::attach()
{
    RELEASE_ASSERT(!Heap::s_shutdownCalled);
    MutexLocker locker(threadAttachMutex());
    ThreadState* state = new ThreadState();
    attachedThreads().add(state);
}
Example #3
0
void ThreadState::detach()
{
    ThreadState* state = current();
    MutexLocker locker(threadAttachMutex());
    attachedThreads().remove(state);
    delete state;
}
Example #4
0
void ThreadState::shutdownHeapIfNecessary()
{
    // We don't need to enter a safe point before acquiring threadAttachMutex
    // because this thread is already detached.

    MutexLocker locker(threadAttachMutex());
    // We start shutting down the heap if there is no running thread
    // and Heap::shutdown() is already called.
    if (!attachedThreads().size() && Heap::s_shutdownCalled)
        Heap::doShutdown();
}
Example #5
0
void ThreadState::visitPersistentRoots(Visitor* visitor)
{
    TRACE_EVENT0("blink_gc", "ThreadState::visitPersistentRoots");
    {
        // All threads are at safepoints so this is not strictly necessary.
        // However we acquire the mutex to make mutation and traversal of this
        // list symmetrical.
        MutexLocker locker(globalRootsMutex());
        globalRoots()->trace(visitor);
    }

    for (ThreadState* state : attachedThreads())
        state->visitPersistents(visitor);
}
Example #6
0
void ThreadState::detachMainThread()
{
    // Enter a safe point before trying to acquire threadAttachMutex
    // to avoid dead lock if another thread is preparing for GC, has acquired
    // threadAttachMutex and waiting for other threads to pause or reach a
    // safepoint.
    ThreadState* state = mainThreadState();

    // 1. Finish sweeping.
    state->completeSweep();
    {
        SafePointAwareMutexLocker locker(threadAttachMutex(), NoHeapPointersOnStack);

        // 2. Add the main thread's heap pages to the orphaned pool.
        state->cleanupPages();

        // 3. Detach the main thread.
        ASSERT(attachedThreads().contains(state));
        attachedThreads().remove(state);
        state->~ThreadState();
    }
    shutdownHeapIfNecessary();
}
Example #7
0
void ThreadState::visitStackRoots(Visitor* visitor)
{
    TRACE_EVENT0("blink_gc", "ThreadState::visitStackRoots");
    for (ThreadState* state : attachedThreads())
        state->visitStack(visitor);
}
Example #8
0
void ThreadState::attach(intptr_t* startOfStack)
{
    MutexLocker locker(threadAttachMutex());
    ThreadState* state = new ThreadState(startOfStack);
    attachedThreads().add(state);
}
Example #9
0
void ThreadState::init(intptr_t* startOfStack)
{
    s_threadSpecific = new WTF::ThreadSpecific<ThreadState*>();
    new(s_mainThreadStateStorage) ThreadState(startOfStack);
    attachedThreads().add(mainThreadState());
}