void aty_init_engine(struct atyfb_par *par, struct fb_info *info) { u32 pitch_value; u32 vxres; /* determine modal information from global mode structure */ pitch_value = info->fix.line_length / (info->var.bits_per_pixel / 8); vxres = info->var.xres_virtual; if (info->var.bits_per_pixel == 24) { /* In 24 bpp, the engine is in 8 bpp - this requires that all */ /* horizontal coordinates and widths must be adjusted */ pitch_value *= 3; vxres *= 3; } /* On GTC (RagePro), we need to reset the 3D engine before */ if (M64_HAS(RESET_3D)) reset_GTC_3D_engine(par); /* Reset engine, enable, and clear any engine errors */ aty_reset_engine(par); /* Ensure that vga page pointers are set to zero - the upper */ /* page pointers are set to 1 to handle overflows in the */ /* lower page */ aty_st_le32(MEM_VGA_WP_SEL, 0x00010000, par); aty_st_le32(MEM_VGA_RP_SEL, 0x00010000, par); /* ---- Setup standard engine context ---- */ /* All GUI registers here are FIFOed - therefore, wait for */ /* the appropriate number of empty FIFO entries */ wait_for_fifo(14, par); /* enable all registers to be loaded for context loads */ aty_st_le32(CONTEXT_MASK, 0xFFFFFFFF, par); /* set destination pitch to modal pitch, set offset to zero */ aty_st_le32(DST_OFF_PITCH, (pitch_value / 8) << 22, par); /* zero these registers (set them to a known state) */ aty_st_le32(DST_Y_X, 0, par); aty_st_le32(DST_HEIGHT, 0, par); aty_st_le32(DST_BRES_ERR, 0, par); aty_st_le32(DST_BRES_INC, 0, par); aty_st_le32(DST_BRES_DEC, 0, par); /* set destination drawing attributes */ aty_st_le32(DST_CNTL, DST_LAST_PEL | DST_Y_TOP_TO_BOTTOM | DST_X_LEFT_TO_RIGHT, par); /* set source pitch to modal pitch, set offset to zero */ aty_st_le32(SRC_OFF_PITCH, (pitch_value / 8) << 22, par); /* set these registers to a known state */ aty_st_le32(SRC_Y_X, 0, par); aty_st_le32(SRC_HEIGHT1_WIDTH1, 1, par); aty_st_le32(SRC_Y_X_START, 0, par); aty_st_le32(SRC_HEIGHT2_WIDTH2, 1, par); /* set source pixel retrieving attributes */ aty_st_le32(SRC_CNTL, SRC_LINE_X_LEFT_TO_RIGHT, par); /* set host attributes */ wait_for_fifo(13, par); aty_st_le32(HOST_CNTL, 0, par); /* set pattern attributes */ aty_st_le32(PAT_REG0, 0, par); aty_st_le32(PAT_REG1, 0, par); aty_st_le32(PAT_CNTL, 0, par); /* set scissors to modal size */ aty_st_le32(SC_LEFT, 0, par); aty_st_le32(SC_TOP, 0, par); aty_st_le32(SC_BOTTOM, par->crtc.vyres - 1, par); aty_st_le32(SC_RIGHT, vxres - 1, par); /* set background color to minimum value (usually BLACK) */ aty_st_le32(DP_BKGD_CLR, 0, par); /* set foreground color to maximum value (usually WHITE) */ aty_st_le32(DP_FRGD_CLR, 0xFFFFFFFF, par); /* set write mask to effect all pixel bits */ aty_st_le32(DP_WRITE_MASK, 0xFFFFFFFF, par); /* set foreground mix to overpaint and background mix to */ /* no-effect */ aty_st_le32(DP_MIX, FRGD_MIX_S | BKGD_MIX_D, par); /* set primary source pixel channel to foreground color */ /* register */ aty_st_le32(DP_SRC, FRGD_SRC_FRGD_CLR, par); /* set compare functionality to false (no-effect on */ /* destination) */ wait_for_fifo(3, par); aty_st_le32(CLR_CMP_CLR, 0, par); aty_st_le32(CLR_CMP_MASK, 0xFFFFFFFF, par); aty_st_le32(CLR_CMP_CNTL, 0, par); /* set pixel depth */ wait_for_fifo(2, par); aty_st_le32(DP_PIX_WIDTH, par->crtc.dp_pix_width, par); aty_st_le32(DP_CHAIN_MASK, par->crtc.dp_chain_mask, par); wait_for_fifo(5, par); aty_st_le32(SCALE_3D_CNTL, 0, par); aty_st_le32(Z_CNTL, 0, par); aty_st_le32(CRTC_INT_CNTL, aty_ld_le32(CRTC_INT_CNTL, par) & ~0x20, par); aty_st_le32(GUI_TRAJ_CNTL, 0x100023, par); /* insure engine is idle before leaving */ wait_for_idle(par); }
void aty_init_engine(struct atyfb_par *par, struct fb_info *info) { u32 pitch_value; u32 vxres; pitch_value = info->fix.line_length / (info->var.bits_per_pixel / 8); vxres = info->var.xres_virtual; if (info->var.bits_per_pixel == 24) { pitch_value *= 3; vxres *= 3; } if (M64_HAS(RESET_3D)) reset_GTC_3D_engine(par); aty_reset_engine(par); aty_st_le32(MEM_VGA_WP_SEL, 0x00010000, par); aty_st_le32(MEM_VGA_RP_SEL, 0x00010000, par); wait_for_fifo(14, par); aty_st_le32(CONTEXT_MASK, 0xFFFFFFFF, par); aty_st_le32(DST_OFF_PITCH, (pitch_value / 8) << 22, par); aty_st_le32(DST_Y_X, 0, par); aty_st_le32(DST_HEIGHT, 0, par); aty_st_le32(DST_BRES_ERR, 0, par); aty_st_le32(DST_BRES_INC, 0, par); aty_st_le32(DST_BRES_DEC, 0, par); aty_st_le32(DST_CNTL, DST_LAST_PEL | DST_Y_TOP_TO_BOTTOM | DST_X_LEFT_TO_RIGHT, par); aty_st_le32(SRC_OFF_PITCH, (pitch_value / 8) << 22, par); aty_st_le32(SRC_Y_X, 0, par); aty_st_le32(SRC_HEIGHT1_WIDTH1, 1, par); aty_st_le32(SRC_Y_X_START, 0, par); aty_st_le32(SRC_HEIGHT2_WIDTH2, 1, par); aty_st_le32(SRC_CNTL, SRC_LINE_X_LEFT_TO_RIGHT, par); wait_for_fifo(13, par); aty_st_le32(HOST_CNTL, 0, par); aty_st_le32(PAT_REG0, 0, par); aty_st_le32(PAT_REG1, 0, par); aty_st_le32(PAT_CNTL, 0, par); aty_st_le32(SC_LEFT, 0, par); aty_st_le32(SC_TOP, 0, par); aty_st_le32(SC_BOTTOM, par->crtc.vyres - 1, par); aty_st_le32(SC_RIGHT, vxres - 1, par); aty_st_le32(DP_BKGD_CLR, 0, par); aty_st_le32(DP_FRGD_CLR, 0xFFFFFFFF, par); aty_st_le32(DP_WRITE_MASK, 0xFFFFFFFF, par); aty_st_le32(DP_MIX, FRGD_MIX_S | BKGD_MIX_D, par); aty_st_le32(DP_SRC, FRGD_SRC_FRGD_CLR, par); wait_for_fifo(3, par); aty_st_le32(CLR_CMP_CLR, 0, par); aty_st_le32(CLR_CMP_MASK, 0xFFFFFFFF, par); aty_st_le32(CLR_CMP_CNTL, 0, par); wait_for_fifo(2, par); aty_st_le32(DP_PIX_WIDTH, par->crtc.dp_pix_width, par); aty_st_le32(DP_CHAIN_MASK, par->crtc.dp_chain_mask, par); wait_for_fifo(5, par); aty_st_le32(SCALE_3D_CNTL, 0, par); aty_st_le32(Z_CNTL, 0, par); aty_st_le32(CRTC_INT_CNTL, aty_ld_le32(CRTC_INT_CNTL, par) & ~0x20, par); aty_st_le32(GUI_TRAJ_CNTL, 0x100023, par); wait_for_idle(par); }