Example #1
0
static void action_play (void)
{
    int list = aud_playlist_get_temporary ();
    aud_playlist_set_active (list);

    if (aud_get_bool (NULL, "clear_playlist"))
        aud_playlist_entry_delete (list, 0, aud_playlist_entry_count (list));
    else
        aud_playlist_queue_delete (list, 0, aud_playlist_queue_count (list));

    do_add (TRUE, NULL);
}
Example #2
0
void playlist_queue_toggle (void)
{
    gint list = aud_playlist_get_active ();
    gint focus = playlist_get_focus (list);

    if (focus < 0)
        return;

    gint at = aud_playlist_queue_find_entry (list, focus);

    if (at < 0)
        aud_playlist_queue_insert (list, -1, focus);
    else
        aud_playlist_queue_delete (list, at, 1);
}
Example #3
0
static void remove_selected (void)
{
    gint list = aud_playlist_get_active ();
    gint count = aud_playlist_queue_count (list);

    for (gint i = 0; i < count; )
    {
        gint entry = aud_playlist_queue_get_entry (list, i);

        if (aud_playlist_entry_get_selected (list, entry))
        {
            aud_playlist_queue_delete (list, i, 1);
            aud_playlist_entry_set_selected (list, entry, FALSE);
            count --;
        }
        else
            i ++;
    }
}