Example #1
0
status_t AudioTrack::set(
        int streamType,
        uint32_t sampleRate,
        int format,
        int channelMask,
        int frameCount,
        uint32_t flags,
        callback_t cbf,
        void* user,
        int notificationFrames,
        const sp<IMemory>& sharedBuffer,
        bool threadCanCallJava,
        int sessionId)
{

    LOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), sharedBuffer->size());

    AutoMutex lock(mLock);
    if (mAudioTrack != 0) {
        LOGE("Track already in use");
        return INVALID_OPERATION;
    }

    int afSampleRate;
    if (AudioSystem::getOutputSamplingRate(&afSampleRate, streamType) != NO_ERROR) {
        return NO_INIT;
    }
    uint32_t afLatency;
    if (AudioSystem::getOutputLatency(&afLatency, streamType) != NO_ERROR) {
        return NO_INIT;
    }

    // handle default values first.
    if (streamType == AUDIO_STREAM_DEFAULT) {
        streamType = AUDIO_STREAM_MUSIC;
    }
    if (sampleRate == 0) {
        sampleRate = afSampleRate;
    }
    // these below should probably come from the audioFlinger too...
    if (format == 0) {
        format = AUDIO_FORMAT_PCM_16_BIT;
    }
    if (channelMask == 0) {
        channelMask = AUDIO_CHANNEL_OUT_STEREO;
    }

    // validate parameters
    if (!audio_is_valid_format(format)) {
        LOGE("Invalid format");
        return BAD_VALUE;
    }

    // force direct flag if format is not linear PCM
    if (!audio_is_linear_pcm(format)) {
        flags |= AUDIO_POLICY_OUTPUT_FLAG_DIRECT;
    }

    if (!audio_is_output_channel(channelMask)) {
        LOGE("Invalid channel mask");
        return BAD_VALUE;
    }
    uint32_t channelCount = popcount(channelMask);

    audio_io_handle_t output = AudioSystem::getOutput(
                                    (audio_stream_type_t)streamType,
                                    sampleRate,format, channelMask,
                                    (audio_policy_output_flags_t)flags);

    if (output == 0) {
        LOGE("Could not get audio output for stream type %d", streamType);
        return BAD_VALUE;
    }

    mVolume[LEFT] = 1.0f;
    mVolume[RIGHT] = 1.0f;
    mSendLevel = 0;
    mFrameCount = frameCount;
    mNotificationFramesReq = notificationFrames;
    mSessionId = sessionId;
    mAuxEffectId = 0;

    // create the IAudioTrack
    status_t status = createTrack_l(streamType,
                                  sampleRate,
                                  (uint32_t)format,
                                  (uint32_t)channelMask,
                                  frameCount,
                                  flags,
                                  sharedBuffer,
                                  output,
                                  true);

    if (status != NO_ERROR) {
        return status;
    }

    if (cbf != 0) {
        mAudioTrackThread = new AudioTrackThread(*this, threadCanCallJava);
        if (mAudioTrackThread == 0) {
          LOGE("Could not create callback thread");
          return NO_INIT;
        }
    }

    mStatus = NO_ERROR;

    mStreamType = streamType;
    mFormat = (uint32_t)format;
    mChannelMask = (uint32_t)channelMask;
    mChannelCount = channelCount;
    mSharedBuffer = sharedBuffer;
    mMuted = false;
    mActive = 0;
    mCbf = cbf;
    mUserData = user;
    mLoopCount = 0;
    mMarkerPosition = 0;
    mMarkerReached = false;
    mNewPosition = 0;
    mUpdatePeriod = 0;
    mFlushed = false;
    mFlags = flags;
    AudioSystem::acquireAudioSessionId(mSessionId);
    mRestoreStatus = NO_ERROR;
    return NO_ERROR;
}
// checks if the IO profile is compatible with specified parameters.
// Sampling rate, format and channel mask must be specified in order to
// get a valid a match
bool IOProfile::isCompatibleProfile(audio_devices_t device,
                                    const String8& address,
                                    uint32_t samplingRate,
                                    uint32_t *updatedSamplingRate,
                                    audio_format_t format,
                                    audio_format_t *updatedFormat,
                                    audio_channel_mask_t channelMask,
                                    audio_channel_mask_t *updatedChannelMask,
                                    uint32_t flags) const
{
    const bool isPlaybackThread =
            getType() == AUDIO_PORT_TYPE_MIX && getRole() == AUDIO_PORT_ROLE_SOURCE;
    const bool isRecordThread =
            getType() == AUDIO_PORT_TYPE_MIX && getRole() == AUDIO_PORT_ROLE_SINK;
    ALOG_ASSERT(isPlaybackThread != isRecordThread);


    if (device != AUDIO_DEVICE_NONE) {
        // just check types if multiple devices are selected
        if (popcount(device & ~AUDIO_DEVICE_BIT_IN) > 1) {
            if ((mSupportedDevices.types() & device) != device) {
                return false;
            }
        } else if (mSupportedDevices.getDevice(device, address) == 0) {
            return false;
        }
    }

    if (!audio_is_valid_format(format) ||
            (isPlaybackThread && (samplingRate == 0 || !audio_is_output_channel(channelMask))) ||
            (isRecordThread && (!audio_is_input_channel(channelMask)))) {
         return false;
    }

    audio_format_t myUpdatedFormat = format;
    audio_channel_mask_t myUpdatedChannelMask = channelMask;
    uint32_t myUpdatedSamplingRate = samplingRate;
    if (isRecordThread)
    {
        if (checkCompatibleAudioProfile(
                myUpdatedSamplingRate, myUpdatedChannelMask, myUpdatedFormat) != NO_ERROR) {
            return false;
        }
    } else {
        if (checkExactAudioProfile(samplingRate, channelMask, format) != NO_ERROR) {
            return false;
        }
    }

    if (isPlaybackThread && (getFlags() & flags) != flags) {
        return false;
    }
    // The only input flag that is allowed to be different is the fast flag.
    // An existing fast stream is compatible with a normal track request.
    // An existing normal stream is compatible with a fast track request,
    // but the fast request will be denied by AudioFlinger and converted to normal track.
    if (isRecordThread && ((getFlags() ^ flags) &
            ~AUDIO_INPUT_FLAG_FAST)) {
        return false;
    }

    if (updatedSamplingRate != NULL) {
        *updatedSamplingRate = myUpdatedSamplingRate;
    }
    if (updatedFormat != NULL) {
        *updatedFormat = myUpdatedFormat;
    }
    if (updatedChannelMask != NULL) {
        *updatedChannelMask = myUpdatedChannelMask;
    }
    return true;
}