Example #1
0
int
audio_device_reconfigure(session_t *sp)
{
        audio_config prev_config, *curr_config, *new_config;
        audio_port_t iport = 0, oport = 0;
        int change_req;

        assert(sp->new_config != NULL);

        new_config = sp->new_config;

        change_req = FALSE;
        if (new_config->device == 0) {
                /* No request to change audio device */
                new_config->device = sp->audio_device;
        } else if (new_config->device != sp->audio_device) {
                /* Request to change device */
                change_req = TRUE;
                debug_msg("Change device requested.\n");
        }

        if (sp->audio_device) {
                iport = audio_get_iport(sp->audio_device);
                oport = audio_get_oport(sp->audio_device);
        }

        if (new_config->primary == 0) {
                /* No request to change primary encoding */
                new_config->primary = codec_get_by_payload(sp->encodings[0]);
        } else if (codec_audio_formats_compatible(new_config->primary, codec_get_by_payload(sp->encodings[0])) == FALSE) {
                /* Request to change primary and format incompatible so
                 * device needs rejigging */
                change_req = TRUE;
                debug_msg("Change primary requested.\n");
        } else {
                /* Request to change primary to compatible coding. */
                sp->encodings[0] = codec_get_payload(new_config->primary);
        }

        if (new_config->render_3d == -1) {
                /* No request to change 3d rendering */
                new_config->render_3d = sp->render_3d;
        } else if (new_config->render_3d != sp->render_3d) {
                change_req = TRUE;
                debug_msg("Change 3d rendering enabled requested.\n");
        }

        if (change_req) {
                /* Store current config in case it reconfig attempt fails */
                prev_config.device    = sp->audio_device;
                prev_config.primary   = codec_get_by_payload(sp->encodings[0]);
                prev_config.render_3d = sp->render_3d;

                if (sp->audio_device) {
                        audio_device_release(sp, sp->audio_device);
                }

                if (audio_device_attempt_config(sp, new_config)) {
                        /* New config acceptable */
                        curr_config = new_config;
                } else if (audio_device_attempt_config(sp, &prev_config)) {
                        /* else attempt to fallback to previous config */
                        curr_config = &prev_config;
                        debug_msg("Fellback to old dev config\n");
                } else {
                        /* Fallback to guaranteed config - something
                         * went badly wrong */
                        ac_destroy(&new_config);
                        audio_device_get_safe_config(&new_config);
                        assert(new_config);

                        if (audio_device_attempt_config(sp, new_config) == FALSE) {
                                /* should never get here */
                                abort();
                        }
                        curr_config = new_config;
                        debug_msg("Fell back to safe config\n");
                }

                debug_msg("0x%08x 0x%08x\n", prev_config.device, curr_config->device);

                if (prev_config.device == curr_config->device) {
                        debug_msg("Restoring ports\n");
                        audio_set_iport(curr_config->device, iport);
                        audio_set_oport(curr_config->device, oport);
                } else {
                        const audio_port_details_t *papd;
                        /* Ports will be squiffy */
                        papd = audio_get_iport_details(curr_config->device, 0);
                        audio_set_iport(curr_config->device, papd->port);
                        papd = audio_get_oport_details(curr_config->device, 0);
                        audio_set_oport(curr_config->device, papd->port);
                }

                audio_loopback(curr_config->device, sp->loopback_gain);

                sp->audio_device  = curr_config->device;
                sp->encodings[0]  = codec_get_payload(curr_config->primary);

                /* If using redundancy check it is still relevent */
                if (sp->num_encodings > 1 && 
                    !codec_audio_formats_compatible(curr_config->primary, codec_get_by_payload(sp->encodings[1]))) {
                        const cc_details_t *ccd;
                        channel_encoder_destroy(&sp->channel_coder);
                        ccd = channel_get_null_coder();
                        channel_encoder_create(ccd->descriptor, &sp->channel_coder);
                        sp->num_encodings = 1;
                }
                sp->render_3d = curr_config->render_3d;
        } else {
                debug_msg("audio device reconfigure - nothing to do.\n");
                if (tx_is_sending(sp->tb)) {
                        tx_stop(sp->tb);
                        tx_start(sp->tb);
                }
        }

        tx_igain_update(sp->tb);

        ac_destroy(&sp->new_config);
        return change_req;
}
Example #2
0
void settings_load_early(session_t *sp)
{
	/* FIXME: This needs to be updated for the transcoder */
	char				*name, *param, *primary_codec, *port, *silence;
	int				 freq, chan, mute;
        uint32_t                         i, n, success, device_exists;
	const cc_details_t              *ccd;
	const audio_device_details_t    *add = NULL;
        const audio_port_details_t 	*apd = NULL;
        const converter_details_t       *cod = NULL;
        const repair_details_t          *r   = NULL;
        codec_id_t                       cid;

	load_init();		/* Initial settings come from the common prefs file... */
        init_part_two();	/* Switch to pulling settings from the RAT specific prefs file... */

	if (sp->mode == AUDIO_TOOL) {
		name = setting_load_str("audioDevice", "No Audio Device");
	} else {
		name = (char *) xmalloc(20);
		sprintf(name, "Transcoder Port %d", sp->id+1);
	}
        /* User may not have a (valid) audio device entry in the */
        /* settings file, or have "No Audio Device" there.  In   */
        /* either case try to use first available device, if     */
        /* it's in use we'll fallback to dummy device anyway.    */

	device_exists = FALSE;
	n = (int)audio_get_device_count();
	for(i = 0; i < n; i++) {
		add = audio_get_device_details(i);
		if (strcmp(add->name, name) == 0) {
			device_exists = TRUE;
			break;
		}
	}

        if (strcmp(name, "No Audio Device") == 0 || device_exists == FALSE) {
		add = audio_get_device_details(0);
        }

        audio_device_register_change_device(sp, add->descriptor);

	freq = setting_load_int("audioFrequency", 8000);
	chan = setting_load_int("audioChannelsIn", 1);
	primary_codec = setting_load_str("audioPrimary", "GSM");

        cid  = codec_get_matching(primary_codec, (uint16_t)freq, (uint16_t)chan);
        if (codec_id_is_valid(cid) == FALSE) {
                /* Codec name is garbage...should only happen on upgrades */
                cid = codec_get_matching("GSM", (uint16_t)freq, (uint16_t)chan);
        }

        audio_device_register_change_primary(sp, cid);
        audio_device_reconfigure(sp);

        port = setting_load_str("audioOutputPort", "Headphone");
        n    = audio_get_oport_count(sp->audio_device);
        for(i = 0; i < n; i++) {
                apd = audio_get_oport_details(sp->audio_device, i);
                if (!strcasecmp(port, apd->name)) {
                        break;
                }
        }
        audio_set_oport(sp->audio_device, apd->port);

        port = setting_load_str("audioInputPort", "Microphone");
        n    = audio_get_iport_count(sp->audio_device);
        for(i = 0; i < n; i++) {
                apd = audio_get_iport_details(sp->audio_device, i);
                if (!strcasecmp(port, apd->name)) {
                        break;
                }
        }
        audio_set_iport(sp->audio_device, apd->port);

        audio_set_ogain(sp->audio_device, setting_load_int("audioOutputGain", 75));
        audio_set_igain(sp->audio_device, setting_load_int("audioInputGain",  75));
        tx_igain_update(sp->tb);
	name  = setting_load_str("audioChannelCoding", "None");
        param = setting_load_str("audioChannelParameters", "None");

        do {
                n    = channel_get_coder_count();
                for (i = 0; i < n; i++ ) {
                        ccd = channel_get_coder_details(i);
                        if (strcmp(ccd->name, name) == 0) {
                                if (sp->channel_coder) {
                                        channel_encoder_destroy(&sp->channel_coder);
                                }
                                channel_encoder_create(ccd->descriptor, &sp->channel_coder);
                                break;
                        }
                }
                success = channel_encoder_set_parameters(sp->channel_coder, param);
                if (success == 0) {
                        /* Could not set parameters for channel coder, fall back to "None" */
                        name = "None";
                        param = "";
                }
        } while (success == 0);

	channel_encoder_set_units_per_packet(sp->channel_coder, (uint16_t) setting_load_int("audioUnits", 1));

        /* Set default repair to be first available */
        r          = repair_get_details(0);
        sp->repair = r->id;
        name       = setting_load_str("audioRepair", "Pattern-Match");
        n          = (int)repair_get_count();
        for(i = 0; i < n; i++) {
                r = repair_get_details((uint16_t)i);
                if (strcasecmp(r->name, name) == 0) {
                        sp->repair = r->id;
                        break;
                }
        }

        /* Set default converter to be first available */
        cod           = converter_get_details(0);
        sp->converter = cod->id;
        name          = setting_load_str("audioAutoConvert", "High Quality");
        n             = (int)converter_get_count();
        /* If converter setting name matches then override existing choice */
        for(i = 0; i < n; i++) {
                cod = converter_get_details(i);
                if (strcasecmp(cod->name, name) == 0) {
                        sp->converter = cod->id;
                        break;
                }
        }

	silence = setting_load_str("audioSilence", "Automatic");
        sp->silence_detection = sd_name_to_type(silence);
        sp->manual_sd_thresh  = setting_load_int("audioSilenceManualThresh", 100);
        if (sp->manual_sd) {
                manual_sd_set_thresh(sp->manual_sd, sp->manual_sd_thresh);
        }

	sp->limit_playout     = setting_load_int("audioLimitPlayout", 0);
	sp->min_playout       = setting_load_int("audioMinPlayout", 0);
	sp->max_playout       = setting_load_int("audioMaxPlayout", 2000);
	sp->lecture           = setting_load_int("audioLecture", 0);
	sp->agc_on            = setting_load_int("audioAGC", 0);
	sp->loopback_gain     = setting_load_int("audioLoopback", 0);
        audio_loopback(sp->audio_device, sp->loopback_gain);
	sp->echo_suppress     = setting_load_int("audioEchoSuppress", 0);
	sp->meter             = setting_load_int("audioPowermeters", 1);
        sp->rtp_promiscuous_mode   = setting_load_int("rtpPromiscuousMode", 0); 
        sp->rtp_wait_for_rtcp = setting_load_int("rtpWaitForRTCP", 1);

/* Ignore saved render_3d setting.  Break initial device config stuff.  V.fiddly to fix. */
/*	sp->render_3d      = setting_load_int("audio3dRendering", 0);                    */

        mute = setting_load_int("audioInputMute", sp->mode==TRANSCODER?0:1);
        if (mute && tx_is_sending(sp->tb)) {
                tx_stop(sp->tb);
        } else if (mute == 0 && tx_is_sending(sp->tb) == 0) {
                tx_start(sp->tb);
        }

        setting_load_int("audioOutputMute", 1);

        xmemchk();
	load_done();
}