Example #1
0
//创建显示列表********************************************************
void Cab_mfcView::JIQIREN()
{	//躯干
	::glNewList(1,GL_COMPILE_AND_EXECUTE);
	glColor3f(.0,0.0,1.0);
	auxSolidBox(6,8.5,5);
	::glEndList();

	//胳膊
	::glNewList(2,GL_COMPILE_AND_EXECUTE);
	glColor3f(0.0,1.0,1.0);
	auxSolidBox(8,2,1);
	//auxSolidSphere(1.6);
	::glEndList();

	//头和脖子
	::glNewList(3,GL_COMPILE_AND_EXECUTE);
	glColor3f(1.0,1.0,0.0);
	auxSolidCube((GLdouble) 3);
	auxSolidBox((GLdouble) 1,(GLdouble) 0,(GLdouble) 1) ;//脖子
	::glEndList();

	//腿
	::glNewList(4,GL_COMPILE_AND_EXECUTE);
	glColor3f(0.0,1.0,.0);
	auxSolidBox((GLdouble) 2,(GLdouble) 6,(GLdouble) 3) ;
	::glEndList();

	//眼
	::glNewList(5,GL_COMPILE_AND_EXECUTE);
	glColor3f(1.0,.0,.0);
	auxSolidSphere(0.6);
	::glEndList();

	//嘴
	::glNewList(6,GL_COMPILE_AND_EXECUTE);
	glColor3f(1.0,0.0,1.0);
	auxSolidBox(1.5,0.6,0.2);
	::glEndList();

}
Example #2
0
/////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////Draw Primitivs//////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////
void DrawPrimitivs(void)
{
	//Draw triangle!
	glPushMatrix();
		glLoadIdentity();
		glRotated(180,0,1,0);
		glRotated(30,1,0,0);
		glTranslated(2,1,0);
		glBegin(GL_TRIANGLES);
			glColor3d(1,0,0);
			glVertex3d(0,0,0);		
			glColor3d(0,1,0);
			glVertex3d(-2,3,0);
			glColor3d(0,0,1);
			glVertex3d(2,4,0);
		glEnd();
	glPopMatrix();

//Draw small teapot
  	glPushMatrix();
		glLoadIdentity();
		glTranslated(3,3,-5);
		glRotated(time,1.,1.,1.);
		glColor3d(0,1,0);
		auxSolidTeapot(1);
		time++;
	glPopMatrix();
//Draw small box		
	glPushMatrix();
		glLoadIdentity();
		glTranslated(3,-3,-5);
		glRotated(time,1.,1.,1.);
		glColor3d(0,0,1);
		auxSolidBox(2,2,2);		
	glPopMatrix();
}
Example #3
0
CEE3DINPROC_API void _stdcall CeE3DSolidBox(GLdouble a, GLdouble b, GLdouble c) {
	auxSolidBox(a, b, c); 
}