Example #1
0
static av_cold void uninit(AVFilterContext *ctx)
{
    AFFTFiltContext *s = ctx->priv;
    int i;

    av_fft_end(s->fft);
    av_fft_end(s->ifft);

    for (i = 0; i < s->nb_exprs; i++) {
        if (s->fft_data)
            av_freep(&s->fft_data[i]);
    }
    av_freep(&s->fft_data);

    for (i = 0; i < s->nb_exprs; i++) {
        av_expr_free(s->real[i]);
        av_expr_free(s->imag[i]);
    }

    av_freep(&s->real);
    av_freep(&s->imag);
    av_frame_free(&s->buffer);
    av_freep(&s->window_func_lut);

    av_audio_fifo_free(s->fifo);
}
Example #2
0
static inline void fft_end(FFTContext *s)
{
#if AVFFT
    av_fft_end(s);
#else
    ff_fft_end(s);
#endif
}
Example #3
0
void fft_delete(const fft_cfg cfg) {
#ifdef KISS_FFT
    KISS_FFT_FREE(cfg);
#elif defined(LIBAVCODEC_FFT)
    av_fft_end(cfg->context);
    free(cfg);
#else
#error FFT engine was not defined
#endif
}
Example #4
0
void Equalizer::alloc( bool b )
{
	mutex.lock();
	if ( !b && ( fftIn || fftOut ) )
	{
		canFilter = false;
		FFT_NBITS = FFT_SIZE = FFT_SIZE_2 = 0;
		av_fft_end( fftIn );
		av_fft_end( fftOut );
		fftIn = NULL;
		fftOut = NULL;
		av_free( complex );
		complex = NULL;
		input.clear();
		last_samples.clear();
		wind_f.clear();
		f.clear();
	}
	else if ( b )
	{
		if ( !fftIn || !fftOut )
		{
			FFT_NBITS  = sets().getInt( "Equalizer/nbits" );
			FFT_SIZE   = 1 << FFT_NBITS;
			FFT_SIZE_2 = FFT_SIZE / 2;
			fftIn  = av_fft_init( FFT_NBITS, false );
			fftOut = av_fft_init( FFT_NBITS, true );
			complex = ( FFTComplex * )av_malloc( FFT_SIZE * sizeof( FFTComplex ) );
			input.resize( chn );
			last_samples.resize( chn );
			wind_f.resize( FFT_SIZE );
			for ( int i = 0 ; i < FFT_SIZE ; ++i )
				wind_f[ i ] = 0.5f - 0.5f * cos( 2.0f * M_PI * i / ( FFT_SIZE - 1 ) );
		}
		interpolateFilterCurve();
		canFilter = true;
	}
	mutex.unlock();
}
Example #5
0
    // destructor
    ~decoder_impl() {
#ifdef USE_FFTW3
        // clean up the FFTW stuff
        fftwf_destroy_plan(store);
        fftwf_destroy_plan(loadR);
        fftwf_destroy_plan(loadL);
        fftwf_free(src); 
        fftwf_free(dftR);
        fftwf_free(dftL);
        fftwf_free(dst);
        fftwf_free(rt);
        fftwf_free(lt);
#else
        av_fft_end(fftContextForward);
        av_fft_end(fftContextReverse);
        av_free(src); 
        av_free(dftR);
        av_free(dftL);
        av_free(rt);
        av_free(lt);
        av_free(fftContextForward); 
        av_free(fftContextReverse); 
#endif
    }
Example #6
0
static av_cold void uninit(AVFilterContext *ctx)
{
    ShowFreqsContext *s = ctx->priv;
    int i;

    av_fft_end(s->fft);
    for (i = 0; i < s->nb_channels; i++) {
        av_freep(&s->fft_data[i]);
        av_freep(&s->avg_data[i]);
    }
    av_freep(&s->fft_data);
    av_freep(&s->avg_data);
    av_freep(&s->window_func_lut);
    av_audio_fifo_free(s->fifo);
}
Example #7
0
static av_cold void uninit(AVFilterContext *ctx)
{
    SpectrumSynthContext *s = ctx->priv;
    int i;

    av_frame_free(&s->magnitude);
    av_frame_free(&s->phase);
    av_frame_free(&s->buffer);
    av_fft_end(s->fft);
    if (s->fft_data) {
        for (i = 0; i < s->channels; i++)
            av_freep(&s->fft_data[i]);
    }
    av_freep(&s->fft_data);
    av_freep(&s->window_func_lut);
}
Example #8
0
static int config_output(AVFilterLink *outlink)
{
    AVFilterContext *ctx = outlink->src;
    AVFilterLink *inlink = ctx->inputs[0];
    ShowFreqsContext *s = ctx->priv;
    float overlap;
    int i;

    s->nb_freq = 1 << (s->fft_bits - 1);
    s->win_size = s->nb_freq << 1;
    av_audio_fifo_free(s->fifo);
    av_fft_end(s->fft);
    s->fft = av_fft_init(s->fft_bits, 0);
    if (!s->fft) {
        av_log(ctx, AV_LOG_ERROR, "Unable to create FFT context. "
               "The window size might be too high.\n");
        return AVERROR(ENOMEM);
    }

    /* FFT buffers: x2 for each (display) channel buffer.
     * Note: we use free and malloc instead of a realloc-like function to
     * make sure the buffer is aligned in memory for the FFT functions. */
    for (i = 0; i < s->nb_channels; i++) {
        av_freep(&s->fft_data[i]);
        av_freep(&s->avg_data[i]);
    }
    av_freep(&s->fft_data);
    av_freep(&s->avg_data);
    s->nb_channels = inlink->channels;

    s->fft_data = av_calloc(s->nb_channels, sizeof(*s->fft_data));
    if (!s->fft_data)
        return AVERROR(ENOMEM);
    s->avg_data = av_calloc(s->nb_channels, sizeof(*s->avg_data));
    if (!s->fft_data)
        return AVERROR(ENOMEM);
    for (i = 0; i < s->nb_channels; i++) {
        s->fft_data[i] = av_calloc(s->win_size, sizeof(**s->fft_data));
        s->avg_data[i] = av_calloc(s->nb_freq, sizeof(**s->avg_data));
        if (!s->fft_data[i] || !s->avg_data[i])
            return AVERROR(ENOMEM);
    }

    /* pre-calc windowing function */
    s->window_func_lut = av_realloc_f(s->window_func_lut, s->win_size,
                                      sizeof(*s->window_func_lut));
    if (!s->window_func_lut)
        return AVERROR(ENOMEM);
    ff_generate_window_func(s->window_func_lut, s->win_size, s->win_func, &overlap);
    if (s->overlap == 1.)
        s->overlap = overlap;
    s->skip_samples = (1. - s->overlap) * s->win_size;
    if (s->skip_samples < 1) {
        av_log(ctx, AV_LOG_ERROR, "overlap %f too big\n", s->overlap);
        return AVERROR(EINVAL);
    }

    for (s->scale = 0, i = 0; i < s->win_size; i++) {
        s->scale += s->window_func_lut[i] * s->window_func_lut[i];
    }

    outlink->frame_rate = av_make_q(inlink->sample_rate, s->win_size * (1.-s->overlap));
    outlink->sample_aspect_ratio = (AVRational){1,1};
    outlink->w = s->w;
    outlink->h = s->h;

    s->fifo = av_audio_fifo_alloc(inlink->format, inlink->channels, s->win_size);
    if (!s->fifo)
        return AVERROR(ENOMEM);
    return 0;
}