uint32_t JoystickOSX::process_joysticks(uint32_t p_last_id) { poll_joysticks(); for (int i = 0; i < device_list.size(); i++) { joystick &joy = device_list[i]; for (int j = 0; j < joy.axis_elements.size(); j++) { rec_element &elem = joy.axis_elements[j]; int value = joy.get_hid_element_state(&elem); p_last_id = input->joy_axis(p_last_id, joy.id, j, axis_correct(value, elem.min, elem.max)); } for (int j = 0; j < joy.button_elements.size(); j++) { int value = joy.get_hid_element_state(&joy.button_elements[j]); p_last_id = input->joy_button(p_last_id, joy.id, j, (value >= 1)); } for (int j = 0; j < joy.hat_elements.size(); j++) { rec_element &elem = joy.hat_elements[j]; int value = joy.get_hid_element_state(&elem); int hat_value = process_hat_value(elem.min, elem.max, value); p_last_id = input->joy_hat(p_last_id, joy.id, hat_value); } if (joy.ffservice) { uint64_t timestamp = input->get_joy_vibration_timestamp(joy.id); if (timestamp > joy.ff_timestamp) { Vector2 strength = input->get_joy_vibration_strength(joy.id); float duration = input->get_joy_vibration_duration(joy.id); if (strength.x == 0 && strength.y == 0) { joystick_vibration_stop(joy.id, timestamp); } else { float gain = MAX(strength.x, strength.y); joystick_vibration_start(joy.id, gain, duration, timestamp); } } } } return p_last_id; }
uint32_t joystick_linux::process_joysticks(uint32_t p_event_id) { if (joy_mutex->try_lock() != OK) { return p_event_id; } for (int i=0; i<JOYSTICKS_MAX; i++) { if (joysticks[i].fd == -1) continue; input_event events[32]; Joystick* joy = &joysticks[i]; int len; while ((len = read(joy->fd, events, (sizeof events))) > 0) { len /= sizeof(events[0]); for (int j = 0; j < len; j++) { input_event &ev = events[j]; switch (ev.type) { case EV_KEY: p_event_id = input->joy_button(p_event_id, i, joy->key_map[ev.code], ev.value); break; case EV_ABS: switch (ev.code) { case ABS_HAT0X: if (ev.value != 0) { if (ev.value < 0) joy->dpad |= InputDefault::HAT_MASK_LEFT; else joy->dpad |= InputDefault::HAT_MASK_RIGHT; } else joy->dpad &= ~(InputDefault::HAT_MASK_LEFT | InputDefault::HAT_MASK_RIGHT); p_event_id = input->joy_hat(p_event_id, i, joy->dpad); break; case ABS_HAT0Y: if (ev.value != 0) { if (ev.value < 0) joy->dpad |= InputDefault::HAT_MASK_UP; else joy->dpad |= InputDefault::HAT_MASK_DOWN; } else joy->dpad &= ~(InputDefault::HAT_MASK_UP | InputDefault::HAT_MASK_DOWN); p_event_id = input->joy_hat(p_event_id, i, joy->dpad); break; default: if (joy->abs_map[ev.code] != -1 && joy->abs_info[ev.code]) { InputDefault::JoyAxis value = axis_correct(joy->abs_info[ev.code], ev.value); joy->curr_axis[joy->abs_map[ev.code]] = value; } break; } break; } } } for (int j = 0; j < MAX_ABS; j++) { int index = joy->abs_map[j]; if (index != -1) { p_event_id = input->joy_axis(p_event_id, i, index, joy->curr_axis[index]); } } } joy_mutex->unlock(); return p_event_id; }
uint32_t joystick_linux::process_joysticks(uint32_t p_event_id) { if (joy_mutex->try_lock() != OK) { return p_event_id; } for (int i=0; i<JOYSTICKS_MAX; i++) { if (joysticks[i].fd == -1) continue; input_event ev; Joystick* joy = &joysticks[i]; libevdev* dev = joy->dev; int rc = 1; rc = libevdev_next_event(dev, LIBEVDEV_READ_FLAG_NORMAL, &ev); if (rc < 0 && rc != -EAGAIN) { continue; } while (rc == LIBEVDEV_READ_STATUS_SYNC || rc == LIBEVDEV_READ_STATUS_SUCCESS) { switch (ev.type) { case EV_KEY: p_event_id = input->joy_button(p_event_id, i, joy->key_map[ev.code], ev.value); break; case EV_ABS: switch (ev.code) { case ABS_HAT0X: if (ev.value != 0) { if (ev.value < 0) joy->dpad |= InputDefault::HAT_MASK_LEFT; else joy->dpad |= InputDefault::HAT_MASK_RIGHT; } else joy->dpad &= ~(InputDefault::HAT_MASK_LEFT | InputDefault::HAT_MASK_RIGHT); p_event_id = input->joy_hat(p_event_id, i, joy->dpad); break; case ABS_HAT0Y: if (ev.value != 0) { if (ev.value < 0) joy->dpad |= InputDefault::HAT_MASK_UP; else joy->dpad |= InputDefault::HAT_MASK_DOWN; } else joy->dpad &= ~(InputDefault::HAT_MASK_UP | InputDefault::HAT_MASK_DOWN); p_event_id = input->joy_hat(p_event_id, i, joy->dpad); break; default: if (joy->abs_map[ev.code] != -1) { InputDefault::JoyAxis value = axis_correct(libevdev_get_abs_info(dev, ev.code), ev.value); joy->curr_axis[joy->abs_map[ev.code]] = value; } break; } break; } rc = libevdev_next_event(dev, LIBEVDEV_READ_FLAG_NORMAL, &ev); } for (int j = 0; j < MAX_ABS; j++) { int index = joy->abs_map[j]; if (index != -1) { p_event_id = input->joy_axis(p_event_id, i, index, joy->curr_axis[index]); } } } joy_mutex->unlock(); return p_event_id; }
void JoypadLinux::process_joypads() { if (joy_mutex->try_lock() != OK) { return; } for (int i = 0; i < JOYPADS_MAX; i++) { if (joypads[i].fd == -1) continue; input_event events[32]; Joypad *joy = &joypads[i]; int len; while ((len = read(joy->fd, events, (sizeof events))) > 0) { len /= sizeof(events[0]); for (int j = 0; j < len; j++) { input_event &ev = events[j]; // ev may be tainted and out of MAX_KEY range, which will cause // joy->key_map[ev.code] to crash if (ev.code < 0 || ev.code >= MAX_KEY) return; switch (ev.type) { case EV_KEY: input->joy_button(i, joy->key_map[ev.code], ev.value); break; case EV_ABS: switch (ev.code) { case ABS_HAT0X: if (ev.value != 0) { if (ev.value < 0) joy->dpad |= InputDefault::HAT_MASK_LEFT; else joy->dpad |= InputDefault::HAT_MASK_RIGHT; } else joy->dpad &= ~(InputDefault::HAT_MASK_LEFT | InputDefault::HAT_MASK_RIGHT); input->joy_hat(i, joy->dpad); break; case ABS_HAT0Y: if (ev.value != 0) { if (ev.value < 0) joy->dpad |= InputDefault::HAT_MASK_UP; else joy->dpad |= InputDefault::HAT_MASK_DOWN; } else joy->dpad &= ~(InputDefault::HAT_MASK_UP | InputDefault::HAT_MASK_DOWN); input->joy_hat(i, joy->dpad); break; default: if (joy->abs_map[ev.code] != -1 && joy->abs_info[ev.code]) { InputDefault::JoyAxis value = axis_correct(joy->abs_info[ev.code], ev.value); joy->curr_axis[joy->abs_map[ev.code]] = value; } break; } break; } } } for (int j = 0; j < MAX_ABS; j++) { int index = joy->abs_map[j]; if (index != -1) { input->joy_axis(i, index, joy->curr_axis[index]); } } if (len == 0 || (len < 0 && errno != EAGAIN)) { close_joypad(i); }; if (joy->force_feedback) { uint64_t timestamp = input->get_joy_vibration_timestamp(i); if (timestamp > joy->ff_effect_timestamp) { Vector2 strength = input->get_joy_vibration_strength(i); float duration = input->get_joy_vibration_duration(i); if (strength.x == 0 && strength.y == 0) { joypad_vibration_stop(i, timestamp); } else { joypad_vibration_start(i, strength.x, strength.y, duration, timestamp); } } } } joy_mutex->unlock(); }
unsigned int joystick_windows::process_joysticks(unsigned int p_last_id) { HRESULT hr; for (int i = 0; i < XUSER_MAX_COUNT; i++) { xinput_gamepad &joy = x_joysticks[i]; if (!joy.attached) { continue; } ZeroMemory(&joy.state, sizeof(XINPUT_STATE)); xinput_get_state(i, &joy.state); if (joy.state.dwPacketNumber != joy.last_packet) { int button_mask = XINPUT_GAMEPAD_DPAD_UP; for (int i = 0; i <= 16; i++) { p_last_id = input->joy_button(p_last_id, joy.id, i, joy.state.Gamepad.wButtons & button_mask); button_mask = button_mask * 2; } p_last_id = input->joy_axis(p_last_id, joy.id, JOY_AXIS_0, axis_correct(joy.state.Gamepad.sThumbLX, true)); p_last_id = input->joy_axis(p_last_id, joy.id, JOY_AXIS_1, axis_correct(joy.state.Gamepad.sThumbLY, true, false, true)); p_last_id = input->joy_axis(p_last_id, joy.id, JOY_AXIS_2, axis_correct(joy.state.Gamepad.sThumbRX, true)); p_last_id = input->joy_axis(p_last_id, joy.id, JOY_AXIS_3, axis_correct(joy.state.Gamepad.sThumbRY, true, false, true)); p_last_id = input->joy_axis(p_last_id, joy.id, JOY_AXIS_4, axis_correct(joy.state.Gamepad.bLeftTrigger, true, true)); p_last_id = input->joy_axis(p_last_id, joy.id, JOY_AXIS_5, axis_correct(joy.state.Gamepad.bRightTrigger, true, true)); joy.last_packet = joy.state.dwPacketNumber; } uint64_t timestamp = input->get_joy_vibration_timestamp(joy.id); if (timestamp > joy.ff_timestamp) { Vector2 strength = input->get_joy_vibration_strength(joy.id); float duration = input->get_joy_vibration_duration(joy.id); if (strength.x == 0 && strength.y == 0) { joystick_vibration_stop_xinput(i, timestamp); } else { joystick_vibration_start_xinput(i, strength.x, strength.y, duration, timestamp); } } else if (joy.vibrating && joy.ff_end_timestamp != 0) { uint64_t current_time = OS::get_singleton()->get_ticks_usec(); if (current_time >= joy.ff_end_timestamp) joystick_vibration_stop_xinput(i, current_time); } } for (int i = 0; i < JOYSTICKS_MAX; i++) { dinput_gamepad* joy = &d_joysticks[i]; if (!joy->attached) continue; DIJOYSTATE2 js; hr = joy->di_joy->Poll(); if (hr == DIERR_INPUTLOST || hr == DIERR_NOTACQUIRED) { IDirectInputDevice8_Acquire(joy->di_joy); joy->di_joy->Poll(); } if (FAILED(hr = joy->di_joy->GetDeviceState(sizeof(DIJOYSTATE2), &js))) { //printf("failed to read joy #%d\n", i); continue; } p_last_id = post_hat(p_last_id, joy->id, js.rgdwPOV[0]); for (int j = 0; j < 128; j++) { if (js.rgbButtons[j] & 0x80) { if (!joy->last_buttons[j]) { p_last_id = input->joy_button(p_last_id, joy->id, j, true); joy->last_buttons[j] = true; } } else { if (joy->last_buttons[j]) { p_last_id = input->joy_button(p_last_id, joy->id, j, false); joy->last_buttons[j] = false; } } } // on mingw, these constants are not constants int count = 6; int axes[] = { DIJOFS_X, DIJOFS_Y, DIJOFS_Z, DIJOFS_RX, DIJOFS_RY, DIJOFS_RZ }; int values[] = { js.lX, js.lY, js.lZ, js.lRx, js.lRy, js.lRz }; for (int j = 0; j < joy->joy_axis.size(); j++) { for (int k=0; k<count; k++) { if (joy->joy_axis[j] == axes[k]) { p_last_id = input->joy_axis(p_last_id, joy->id, j, axis_correct(values[k])); break; }; }; }; } return p_last_id; }