Example #1
0
int spacewar_vh_start (void)
{
	vector_set_shift (VEC_SHIFT);
	if (spacewar_panel) backdrop_refresh(spacewar_panel);
	if (spacewar_pressed_panel) backdrop_refresh(spacewar_pressed_panel);
	cinemat_screenh = Machine->drv->visible_area.max_y - Machine->drv->visible_area.min_y;
	return vector_vh_start();
}
Example #2
0
int llander_start(void)
{
	int i;

	if (dvg_start())
		return 1;

	if (llander_panel == NULL)
		return 0;

	for (i=0;i<NUM_LIGHTS;i++)
	{
		lights[i] = 0;
		lights_changed[i] = 1;
	}
	if (llander_panel) backdrop_refresh(llander_panel);
	if (llander_lit_panel) backdrop_refresh(llander_lit_panel);
	return 0;
}
Example #3
0
int cinemat_vh_start (void)
{
	vector_set_shift (VEC_SHIFT);

	if (backdrop)
	{
		backdrop_refresh (backdrop);
		backdrop_refresh_tables (backdrop);
	}

	if (overlay) overlay_remap (overlay);
	cinemat_screenh = Machine->drv->visible_area.max_y - Machine->drv->visible_area.min_y;
	return vector_vh_start();
}